On Wed, 25 Feb 2004 09:23:16 -0700
Brian Paul [EMAIL PROTECTED] wrote:
Felix Kühling wrote:
[snip]
I don't have tuxracer handy - I'll have to download it later. Do you
happen to know which fog mode is used, and if the GL_FOG_HINT is set?
I don't know which fog mode it uses. The
Ian Romanick wrote:
That would be useful, but it won't solve the problem Chris was seeing.
I'm pretty sure that when TexSubImage is used to update a dynamic
lightmap, the entire texture is replaced.
Not necessarily. If I recall, quake combined many lightmaps into one
large texture. It might
Hi, sorry if I bother you.
I have a laptop with a ATI Rage Mobility (mach64 chip), with Debian
unstable, xfree 4.3 and kernel 2.6.3.
I added daenzer's package repository to my sources.list
( http://people.debian.org/~daenzer/dri-mach64-unstable/ ) and installed
the mach64 patched packages to
I added daenzer's package repository to my sources.list
( http://people.debian.org/~daenzer/dri-mach64-unstable/ ) and installed
the mach64 patched packages to enable DRI support and XV.
The drm-modules didn't compile (due i think to 2.6 kernel), so i patched
it again with John Flinchbaugh's
Felix Kühling wrote:
On Wed, 25 Feb 2004 09:23:16 -0700
Brian Paul [EMAIL PROTECTED] wrote:
Felix Kühling wrote:
[snip]
I don't have tuxracer handy - I'll have to download it later. Do you
happen to know which fog mode is used, and if the GL_FOG_HINT is set?
I don't know which fog mode it
Ian Romanick wrote:
Log message:
Create all the right modes for 16-bit screens.
Modified files:
Mesa/src/mesa/drivers/dri/r200/:
r200_screen.c
I made one change here that I want to be sure about. I marked fbconfigs
with 16-bit depth buffer and a stencil buffer as
James Jones wrote:
Ian Romanick wrote:
That would be useful, but it won't solve the problem Chris was seeing.
I'm pretty sure that when TexSubImage is used to update a dynamic
lightmap, the entire texture is replaced.
Not necessarily. If I recall, quake combined many lightmaps into one
large
On Thu, 2004-02-26 at 01:38, Ian Romanick wrote:
Ian Romanick wrote:
Log message:
Create all the right modes for 16-bit screens.
Modified files:
Mesa/src/mesa/drivers/dri/r200/:
r200_screen.c
I made one change here that I want to be sure about. I marked
On Wednesday 25 February 2004 06:02 am, Alex Deucher wrote:
I don't show any corruption on the savages I have access to (IX,
savage4). What chip are you running on? Did you follow the
instructions here:
http://dri.sourceforge.net/cgi-bin/moin.cgi/Building
Alex,
My XFRee86.0.log shows
Ian Romanick wrote:
James Jones wrote:
Ian Romanick wrote:
That would be useful, but it won't solve the problem Chris was
seeing. I'm pretty sure that when TexSubImage is used to update a
dynamic lightmap, the entire texture is replaced.
Not necessarily. If I recall, quake combined many
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