[Bug 1773] DRI with radeon7500 causes lockups

2004-11-12 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=1773 --- Additional Comments From [EMAIL PROTECTED] 2004-11-12 10:37 --- A

Re: Hyperz R200

2004-11-12 Thread Garry Reisky
On (12/11/04 01:17), Roland Scheidegger wrote: From: Roland Scheidegger [EMAIL PROTECTED] To: Garry Reisky [EMAIL PROTECTED] Cc: [EMAIL PROTECTED] Subject: Re: Hyperz R200 Date: Fri, 12 Nov 2004 01:17:12 +0100 Garry Reisky wrote: Here's what the dri/drm hyperz patches look like on my

Re: Texture profiling tool

2004-11-12 Thread Ian Romanick
Allen Akin wrote: On Mon, Nov 08, 2004 at 04:56:15PM -0800, Ian Romanick wrote: | The biggest problem with any profiling technique like this is that it is | very, very intrusive to the source code of the application. ... Well, there are several classes of apps that need immediate performance

Re: Texture profiling tool

2004-11-12 Thread Allen Akin
On Fri, Nov 12, 2004 at 02:55:12PM -0800, Ian Romanick wrote: | ... We had a bit of a side discussion about apps that need to be | real-time (i.e., hit a target framerate no matter what). Other than | WGL_I3D_swap_frame_usage / GLX_MESA_swap_frame_usage, there isn't | anything in OpenGL to

[Bug 1220] Garbage screen after resume from suspend to disk

2004-11-12 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=1220 [EMAIL PROTECTED] changed: What|Removed |Added