On Sun, 2008-10-19 at 19:52 +0200, Peter Zijlstra wrote:
> On Sat, 2008-10-18 at 00:49 -0700, Eric Anholt wrote:
>
> > Writing 3D drivers means running 3D games. Running 3D games
> > unfortunately means running a lot of 32-bit userland as the fun stuff is
> > binary-only. So I stick to a 32-bit
On Sun, 2008-10-19 at 19:53 +0200, Ingo Molnar wrote:
> Note how simple and consistent it all gets: IO resources already know
> their physical location and their size limits. Being able to cache an
> ioremap in a mapping [and being able to use atomic kmaps on 32-bit] is a
> relatively simple an
On Sat, 2008-10-18 at 00:49 -0700, Eric Anholt wrote:
> Writing 3D drivers means running 3D games. Running 3D games
> unfortunately means running a lot of 32-bit userland as the fun stuff is
> binary-only. So I stick to a 32-bit system, becuase past experience
> trying to run both on the same sy
On Sun, 2008-10-19 at 19:53 +0200, Ingo Molnar wrote:
> * Keith Packard <[EMAIL PROTECTED]> wrote:
>
> > On Sat, 2008-10-18 at 21:14 -0700, Keith Packard wrote:
> > > On Sun, 2008-10-19 at 00:32 +0200, Ingo Molnar wrote:
> > >
> > > > Mind sending patches for this? :-)
> >
> > Here's a patch for
* Keith Packard <[EMAIL PROTECTED]> wrote:
> On Sat, 2008-10-18 at 21:14 -0700, Keith Packard wrote:
> > On Sun, 2008-10-19 at 00:32 +0200, Ingo Molnar wrote:
> >
> > > Mind sending patches for this? :-)
>
> Here's a patch for the i915 driver that includes the new API. Tested
> on x86_32+HIGHM
On Sun, 19 Oct 2008 19:53:20 +0200
Ingo Molnar <[EMAIL PROTECTED]> wrote:
>
> struct resource {
> resource_size_t start;
> resource_size_t end;
> const char *name;
> unsigned long flags;
> struct resource *parent, *sibling, *child;
> + void *mapping;
On Sat, Oct 18, 2008 at 3:32 PM, Ingo Molnar <[EMAIL PROTECTED]> wrote:
>
> (In fact if we installed it into the linear kernel address space, and if
> the aperture is 1GB aligned, we will automatically use gbpages for it.
> Were Intel to support gbpages in the future ;-)
>
we could expand init_mem
Firmware blob looks like this:
__be32 datah
__be32 datal
Compile-tested only.
Signed-off-by: Ben Hutchings <[EMAIL PROTECTED]>
---
This is pretty similar to Jaswinder Singh's patch for radeon.
The licence information is based on conversation with David Airlie.
Ben.
drivers/gpu/drm/Kco
On Sat, 18 Oct 2008 17:38:11 -0700
Keith Packard <[EMAIL PROTECTED]> wrote:
> I've got Venki lined up to do this work for me; once we're happy
> enough with the API. In particular, the non-highmem 32-bit case seems
> a bit tricky.
>
> Also, does anyone have a better set of names for this stuff?
>