quote from opengl.org forums:
3DLabs have released their GL2 SDK today and claim that the latest version
of glslang was approved by the ARB at the June meeting. There's a revised
version of the spec and some examples.
http://www.3dlabs.com/support/developer/ogl2/index.htm
-- Pasi Kärkkäinen
3DLabs have released their GL2 SDK today and claim that the latest version
of glslang was approved by the ARB at the June meeting. There's a revised
version of the spec and some examples.
http://www.3dlabs.com/support/developer/ogl2/index.htm
Is there any roadmap regarding to the GL2
Laurent Pinchart wrote:
3DLabs have released their GL2 SDK today and claim that the latest version
of glslang was approved by the ARB at the June meeting. There's a revised
version of the spec and some examples.
http://www.3dlabs.com/support/developer/ogl2/index.htm
Is there any roadmap
Be careful about how you interpret this news. The GL2 proposal has
*not* been adopted as part of the OpenGL core. (Not yet, at least.)
The shading language plus the three related extensions were approved as
ARB extensions, though.
Allen
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