> The only problem is that this extension is an "X" extension, and isn't
ATI recently promoted it to ATI_texture_env_combine3.
> listed in the extension registry. The net result is that the enums for
> it aren't in the "standard" glext.h file. I know that Brian hasn't
> wanted to hand-edit gle
On Thu, 2 Jan 2003, Ian Romanick wrote:
> Daniel Vogel wrote:
> > i tried it again with the last couple of updates and it does load and
> > run i can configure it but it did freeze apon loading a level
> > i also noticed ut2k3's log full of
> >
> > Log: OpenGL Error: GL_INVALID_ENUM (UOpenGLRende
Daniel Vogel wrote:
i tried it again with the last couple of updates and it does load and
run i can configure it but it did freeze apon loading a level
i also noticed ut2k3's log full of
Log: OpenGL Error: GL_INVALID_ENUM (UOpenGLRenderDevice::Unlock)
(if anyone wants the full log let me know)
> i tried it again with the last couple of updates and it does load and
> run i can configure it but it did freeze apon loading a level
> i also noticed ut2k3's log full of
>
> Log: OpenGL Error: GL_INVALID_ENUM (UOpenGLRenderDevice::Unlock)
> (if anyone wants the full log let me know)
I think it
On Sat, 2002-12-21 at 11:35, Bret Towe wrote:
> On Sat, 2002-12-21 at 05:20, Adam K Kirchhoff wrote:
> >
> > Hey folks,
> >
> > Wasn't sure if you guys were aware of this, but there's a new
> > patch out for ut2k that removes the requirement for an OpenGL driver which
> > supports S3TC.
>
magenta wrote:
On Sat, Dec 21, 2002 at 08:20:59AM -0500, Adam K Kirchhoff wrote:
Hey folks,
Wasn't sure if you guys were aware of this, but there's a new
patch out for ut2k that removes the requirement for an OpenGL driver which
supports S3TC.
I applied the patch and attempted to play the
On Sat, Dec 21, 2002 at 08:20:59AM -0500, Adam K Kirchhoff wrote:
>
> Hey folks,
>
> Wasn't sure if you guys were aware of this, but there's a new
> patch out for ut2k that removes the requirement for an OpenGL driver which
> supports S3TC.
>
> I applied the patch and attempted to
On Sat, 2002-12-21 at 08:21, Adam K Kirchhoff wrote:
>
> Unfortunately, it doesn't look like they've patched the demo... I'm not
> sure if they have any plans on doing so.
taking the gl render from the full game and putting it in place of the demo's
render might allow it to work
> Adam
>
> O
On Sat, 2002-12-21 at 05:20, Adam K Kirchhoff wrote:
>
> Hey folks,
>
> Wasn't sure if you guys were aware of this, but there's a new
> patch out for ut2k that removes the requirement for an OpenGL driver which
> supports S3TC.
>
> I applied the patch and attempted to play the game
Unfortunately, it doesn't look like they've patched the demo... I'm not
sure if they have any plans on doing so.
Adam
On Sat, 21 Dec 2002, Dieter [iso-8859-1] Nützel wrote:
> Am Samstag, 21. Dezember 2002 14:20 schrieb Adam K Kirchhoff:
> > Hey folks,
> >
> > Wasn't sure if you guys were a
Hey folks,
Wasn't sure if you guys were aware of this, but there's a new
patch out for ut2k that removes the requirement for an OpenGL driver which
supports S3TC.
I applied the patch and attempted to play the game very briefly
last night. The result of that attempt can be see
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