Re: R200 Projective texturing and texgen

2004-10-11 Thread Eric Anholt
On Mon, 2004-10-11 at 13:12, Dieter Nützel wrote: > Am Montag, 11. Oktober 2004 14:36 schrieb Marcello Maggioni: > > On Sun, 10 Oct 2004 23:27:38 +0200, Dieter Nützel > > <[EMAIL PROTECTED]> wrote: > > > > UT2003 > > > Some broken textures on the walls and floors (Temple of Anubis). > > > 'shock r

Re: R200 Projective texturing and texgen

2004-10-11 Thread Marcello Maggioni
On Mon, 11 Oct 2004 22:12:25 +0200, Dieter Nützel <[EMAIL PROTECTED]> wrote: > Am Montag, 11. Oktober 2004 14:36 schrieb Marcello Maggioni: > > On Sun, 10 Oct 2004 23:27:38 +0200, Dieter Nützel > > <[EMAIL PROTECTED]> wrote: > > > > UT2003 > > > Some broken textures on the walls and floors (Temple

Re: R200 Projective texturing and texgen

2004-10-11 Thread Dieter Nützel
Am Montag, 11. Oktober 2004 14:36 schrieb Marcello Maggioni: > On Sun, 10 Oct 2004 23:27:38 +0200, Dieter Nützel > <[EMAIL PROTECTED]> wrote: > > UT2003 > > Some broken textures on the walls and floors (Temple of Anubis). > > 'shock rifle' is OK > > 'Exit' dito. -> Exit IS broken. > > UT2004 > >

Re: R200 Projective texturing and texgen

2004-10-11 Thread Marcello Maggioni
On Sun, 10 Oct 2004 23:27:38 +0200, Dieter Nützel <[EMAIL PROTECTED]> wrote: ì > GREAT progress. > > DOOM3 is working with TCL, little to dark, but...;-) > > Celestia 'Earth'->'ISS' have light in the windows, now. > But some flickering on the sun paddels left. > > Quake3 > quake3.x86 and quake3-

Re: R200 Projective texturing and texgen

2004-10-10 Thread Eric Anholt
On Sun, 2004-10-10 at 13:50, Dieter Nützel wrote: > Am Sonntag, 10. Oktober 2004 21:56 schrieb Eric Anholt: > > On Sun, 2004-10-10 at 10:13, Andreas Stenglein wrote: > > > Am 2004.10.10 11:14:11 +0200 schrieb(en) Eric Anholt: > > > > http://pdx.freedesktop.org/~anholt/dri/r200-projtex-6.diff > > >

Re: R200 Projective texturing and texgen

2004-10-10 Thread Andreas Stenglein
I missed that you changed the way texcoords get emitted (4 components for projective texturing) in your patch. Forget the experimental patch in the bug-database, something similar might be necessary only for the old radeon (R100) somewhen, since this one seems to not support 4 component tex-coords

Re: R200 Projective texturing and texgen

2004-10-10 Thread Dieter Nützel
Am Sonntag, 10. Oktober 2004 11:14 schrieb Eric Anholt: > On Sun, 2004-10-10 at 00:26, Dave Airlie wrote: > > > projtex with TCL works correctly. > > > projtex with no TCL is closer. > > > texgenmix row 2 col 2 and 3 work. > > > texgenmix row 3 col 1 doesn't work any more (cols 2/3 still don't > >

Re: R200 Projective texturing and texgen

2004-10-10 Thread Dieter Nützel
Am Sonntag, 10. Oktober 2004 21:56 schrieb Eric Anholt: > On Sun, 2004-10-10 at 10:13, Andreas Stenglein wrote: > > Am 2004.10.10 11:14:11 +0200 schrieb(en) Eric Anholt: > > > http://pdx.freedesktop.org/~anholt/dri/r200-projtex-6.diff > > > > > > #4 had broken nontcl quite significantly. I'm think

Re: R200 Projective texturing and texgen

2004-10-10 Thread Eric Anholt
On Sun, 2004-10-10 at 10:13, Andreas Stenglein wrote: > Am 2004.10.10 11:14:11 +0200 schrieb(en) Eric Anholt: > > > > http://pdx.freedesktop.org/~anholt/dri/r200-projtex-6.diff > > > > #4 had broken nontcl quite significantly. I'm thinking I just stomped > > some of my changes with another edito