Re: [Dri-devel] Shared texture object problem

2002-01-24 Thread Ian Romanick
> I have an OpenGL (Mesa) application that works fine except when I attempt to render > the same texture objects in more than one window (GLX windows) at the same time, in >which > case the textures are incorrect and I get the following error message: > >Couldn't alloc placeholder sz 4 o

Re: [Dri-devel] Shared texture object problem

2002-01-23 Thread Keith Whitwell
Lynn Quam wrote: > > I have an OpenGL (Mesa) application that works fine except when I attempt to render > the same texture objects in more than one window (GLX windows) at the same time, in >which > case the textures are incorrect and I get the following error message: > >Couldn't alloc pl