Re: r300 bugs

2005-05-31 Thread Vladimir Dergachev
is fun enough :) Also, all of r300 and later cards have more than enough RAM for 32bpp modes. That said, it is probably just a matter of making sure some constants are set properly (like colorbuffer parameters), I don't think anything else in the driver is tied to that. If 16bpp isn't suppor

Re: r300 bugs

2005-05-31 Thread Keith Whitwell
Vladimir Dergachev wrote: On Mon, 30 May 2005, Bernhard Rosenkraenzer wrote: Hi, I've just tried out the r300 driver - works remarkably well for "untested and broken" code. :)) I've run into 2 bugs though: It doesn't work well if the display uses 16 bpp (24 bpp works perfectly) -- 3D

Re: r300 bugs

2005-05-30 Thread Nicolai Haehnle
Hi, On Monday 30 May 2005 08:51, Vladimir Dergachev wrote: > On Mon, 30 May 2005, Bernhard Rosenkraenzer wrote: > > > Hi, > > I've just tried out the r300 driver - works remarkably well for "untested and > > broken" code. > > :)) > > > > > I've run into 2 bugs though: > > It doesn't work well

Re: r300 bugs

2005-05-29 Thread Vladimir Dergachev
On Mon, 30 May 2005, Bernhard Rosenkraenzer wrote: Hi, I've just tried out the r300 driver - works remarkably well for "untested and broken" code. :)) I've run into 2 bugs though: It doesn't work well if the display uses 16 bpp (24 bpp works perfectly) -- 3D in 16 bpp is pretty badly misr

Re: r300 bugs

2005-05-29 Thread Peter Zubaj
Hi, 16 bpp is not supported in r300 driver. It will be probably supported if fglrx will support 16 bpp (I think, this will never hapend. Peter Zubaj ___ Podte na navstevu k Wande - k najlepsej priatelke kazdej zeny na int