http://bugs.freedesktop.org/show_bug.cgi?id=15194
ajax at nwnk dot net changed:
What|Removed |Added
Version|CVS |git
--- Comment #8 from ajax a
http://bugs.freedesktop.org/show_bug.cgi?id=15194
WuNian <[EMAIL PROTECTED]> changed:
What|Removed |Added
Status|RESOLVED|VERIFIED
--- Comment #7 f
http://bugs.freedesktop.org/show_bug.cgi?id=15194
haihao <[EMAIL PROTECTED]> changed:
What|Removed |Added
Status|REOPENED|RESOLVED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=15194
WuNian <[EMAIL PROTECTED]> changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|
http://bugs.freedesktop.org/show_bug.cgi?id=15194
haihao <[EMAIL PROTECTED]> changed:
What|Removed |Added
Status|NEW |RESOLVED
Component|
http://bugs.freedesktop.org/show_bug.cgi?id=15194
--- Comment #3 from haihao <[EMAIL PROTECTED]> 2008-03-30 18:06:22 PST ---
The issue on 965 is fixed in mesa 184cf464f4183a664fa0358fe118735e6fd98afe.
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http://bugs.freedesktop.org/show_bug.cgi?id=15194
--- Comment #2 from haihao <[EMAIL PROTECTED]> 2008-03-27 18:04:09 PST ---
depth offset is only applied to TRIANGLE object in WM state. The CLIP thread
tries to do that for glPolygonMode(GL_LINE). Unfortunately it doesn't take
effect.
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Co
http://bugs.freedesktop.org/show_bug.cgi?id=15194
Eric Anholt <[EMAIL PROTECTED]> changed:
What|Removed |Added
Summary|glPolygonOffset not change |glPolygonOffset has no