I am a Mesa/DRI user for few years (Voodoo1, Voodoo3, Radeon 9100, Radeon 9800) and always there were some problems with hardware acceleration of some applications. If I remember correctly there was a problem with wrong texture format or size, usage of some more advanced features and now - just
On 6/29/06, Jacek Poplawski [EMAIL PROTECTED] wrote:
I am a Mesa/DRI user for few years (Voodoo1, Voodoo3, Radeon 9100, Radeon
9800) and always there were some problems with hardware acceleration of some
applications. If I remember correctly there was a problem with wrong texture
format or
On 6/30/06, Alex Deucher [EMAIL PROTECTED] wrote:
On 6/29/06, Jacek Poplawski [EMAIL PROTECTED] wrote:
I am a Mesa/DRI user for few years (Voodoo1, Voodoo3, Radeon 9100, Radeon
9800) and always there were some problems with hardware acceleration of some
applications. If I remember correctly
Hardware acceleration is always on assuming your system is set upproperly.If an application uses a feature that is not supported by
hardware, you have to fall back to software if you want theapplication to run. But in that case many applications won't run correctly, because they are tested with
On 6/30/06, Jacek Poplawski [EMAIL PROTECTED] wrote:
Hardware acceleration is always on assuming your system is set up
properly. If an application uses a feature that is not supported by
hardware, you have to fall back to software if you want the
application to run.
But in that case
Jacek Poplawski wrote:
Hardware acceleration is always on assuming your system is set up
properly. If an application uses a feature that is not supported by
hardware, you have to fall back to software if you want the
application to run.
But in that case many
On Friday 30 June 2006 13:15, Jacek Poplawski wrote:
Hardware acceleration is always on assuming your system is set up
properly. If an application uses a feature that is not supported by
hardware, you have to fall back to software if you want the
application to run.
But in that case