Re: [Dri-devel] Microsoft IP claims over OpenGL

2002-07-15 Thread Brian Paul
José Fonseca wrote: Microsoft has been progressively claiming IP ownership of parts of the OpenGL API. (See http://news.zdnet.co.uk/story/0,,t269-s2118968,00.html) Although the parts they claim are things like vertex programming - features that aren't present in older cards such as Mach64

Re: [Dri-devel] Microsoft IP claims over OpenGL

2002-07-15 Thread Brian Paul
[resending with corrected email address typo] José Fonseca wrote: Microsoft has been progressively claiming IP ownership of parts of the OpenGL API. (See http://news.zdnet.co.uk/story/0,,t269-s2118968,00.html) Although the parts they claim are things like vertex programming - features that

Re: [Mesa3d-dev] Re: [Dri-devel] Microsoft IP claims over OpenGL

2002-07-15 Thread Allen Akin
On Mon, Jul 15, 2002 at 02:10:06PM -0500, Stephen J Baker wrote: | The deal though is that (presuming MS really do own these rights) | they are talking in terms of LICENSING this IP to allow OpenGL | to continue to exist. Who would pay them to license it for | Linux? There may be ways to

[Dri-devel] Microsoft IP claims over OpenGL

2002-07-12 Thread José Fonseca
Microsoft has been progressively claiming IP ownership of parts of the OpenGL API. (See http://news.zdnet.co.uk/story/0,,t269-s2118968,00.html) Although the parts they claim are things like vertex programming - features that aren't present in older cards such as Mach64 -, it seems obvious that

[Dri-devel] Microsoft IP claims over OpenGL

2002-07-12 Thread mocm
=?iso-8859-1?Q?Jos=E9?= Fonseca writes: Microsoft has been progressively claiming IP ownership of parts of the OpenGL API. (See http://news.zdnet.co.uk/story/0,,t269-s2118968,00.html) Although the parts they claim are things like vertex programming - features that aren't present in

Re: [Dri-devel] Microsoft IP claims over OpenGL

2002-07-12 Thread Allen Akin
On Sat, Jul 13, 2002 at 12:36:53AM +0100, José Fonseca wrote: | I would like to know your opinion about the influence this may have for | the DRI and Mesa3D projects in particular, and for the OpenGL API in | general. Of course Microsoft would love to see OpenGL disappear, and has been working