Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-14 Thread Gao, Liming
Andrew:
  I don’t know who still uses Intel compiler. I propose to remove INTEL tool 
chain (ICC9 and ICC11) from tools_def.txt if no one rejects it. After INTEL 
tool chain is removed, if all compilers (VS, GCC, XCODE, and CLANG) supports 
the inline X86 assembly code, I will propose to remove those nasm files only 
for INTEL compiler.

Thanks
Liming
From: af...@apple.com [mailto:af...@apple.com]
Sent: Friday, March 8, 2019 4:15 PM
To: Kinney, Michael D 
Cc: Yao, Jiewen ; Gao, Liming ; 
edk2-devel-01 
Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code




On Mar 8, 2019, at 4:07 PM, Kinney, Michael D 
mailto:michael.d.kin...@intel.com>> wrote:

Jiewen,

There are not many of those functions and they can be on speed paths.

I do not recommend converting them to only NASM.

I do recommend we add comments to NASM files and C files with include assembly 
that state that updates to one require updates to the others.


Mike,

It looks like NASM files only exist to support the INTEL compiler. Could that 
be an outdated assumption? Overtime has the INTEL compiler added more 
compatibility with GCC inline assembly, or VC++ intrinsics? I assume people are 
still using the INTEL compiler?

Thanks,

Andrew Fish



Mike

From: Yao, Jiewen
Sent: Wednesday, March 6, 2019 11:25 PM
To: Gao, Liming mailto:liming@intel.com>>; 
af...@apple.com<mailto:af...@apple.com>
Cc: Kinney, Michael D 
mailto:michael.d.kin...@intel.com>>; edk2-devel-01 
mailto:edk2-devel@lists.01.org>>
Subject: RE: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code

Thanks.

I also recommend to take a look at MdePkg\Library\BaseSynchronizationLib.

That is also complicated and not so readable for me.

And we have 8 patches to *fix* the real problem in 2018.

Thank you
Yao Jiewen


From: Gao, Liming
Sent: Wednesday, March 6, 2019 11:15 PM
To: af...@apple.com<mailto:af...@apple.com>; Yao, Jiewen 
mailto:jiewen@intel.com>>
Cc: Kinney, Michael D 
mailto:michael.d.kin...@intel.com>>; edk2-devel-01 
mailto:edk2-devel@lists.01.org>>
Subject: RE: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code

Thanks for your clarification. Now, we will focus on SetJump/LongJump() first.

Thanks
Liming
From: af...@apple.com<mailto:af...@apple.com> [mailto:af...@apple.com]
Sent: Wednesday, March 6, 2019 10:45 PM
To: Yao, Jiewen mailto:jiewen@intel.com>>
Cc: Kinney, Michael D 
mailto:michael.d.kin...@intel.com>>; Gao, Liming 
mailto:liming....@intel.com>>; edk2-devel-01 
mailto:edk2-devel@lists.01.org>>
Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code



On Mar 6, 2019, at 10:09 PM, Yao, Jiewen 
mailto:jiewen@intel.com>> wrote:

Thanks Andrew.
Now I 100% agree with you - I think it is fine to restrict new C inline 
assembler, or at least have a very high bar to add anything new. Any new inline 
assembler *should also be simple and just be a function abstracting a CPU 
op-code* that is not available to C. This is how we prevent the maintenance 
issues you are worrying about.

And I also agree with your case.

Let’s discuss another case. Below 2 functions SetJump/LongJump are updated 
recently, by me unfortunately.

It is unclear to me what is the size optimization we can get by inline 
SetJump/LongJump.
But obviously, it brings the maintenance issue to me.
And I don’t believe it meets the criteria you mentioned above.


Jiewen,

I agree it seems like given the rules we agree on this code should be written 
in NASM.

Thanks,

Andrew Fish

_declspec (naked)
RETURNS_TWICE
UINTN
EFIAPI
SetJump (
  OUT BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer
  )
{
  _asm {
push[esp + 4]
callInternalAssertJumpBuffer
pop ecx
pop ecx
mov edx, [esp]

xor eax, eax
mov [edx + 24], eax; save 0 to SSP

mov eax, [PcdGet32 (PcdControlFlowEnforcementPropertyMask)]
testeax, eax
jz  CetDone
_emit  0x0F
_emit  0x20
_emit  0xE0; mov eax, cr4
bt  eax, 23; check if CET is enabled
jnc CetDone

mov eax, 1
_emit  0xF3
_emit  0x0F
_emit  0xAE
_emit  0xE8; INCSSP EAX to read original SSP
_emit  0xF3
_emit  0x0F
_emit  0x1E
_emit  0xC8; READSSP EAX
mov [edx + 0x24], eax  ; save SSP

CetDone:

mov [edx], ebx
mov [edx + 4], esi
mov [edx + 8], edi
mov [edx + 12], ebp
mov [edx + 16], esp
mov [edx + 20], ecx
xor eax, eax
jmp ecx
  }
}

__declspec (naked)
VOID
EFIAPI
InternalLongJump (
  IN  BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer,
  IN  UINTN Value
  )
{
  _asm {
mov eax, [PcdGet32 (PcdControl

Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-08 Thread Andrew Fish via edk2-devel


> On Mar 8, 2019, at 4:07 PM, Kinney, Michael D  
> wrote:
> 
> Jiewen,
>  
> There are not many of those functions and they can be on speed paths.
>  
> I do not recommend converting them to only NASM.
>  
> I do recommend we add comments to NASM files and C files with include 
> assembly that state that updates to one require updates to the others.
>  

Mike,

It looks like NASM files only exist to support the INTEL compiler. Could that 
be an outdated assumption? Overtime has the INTEL compiler added more 
compatibility with GCC inline assembly, or VC++ intrinsics? I assume people are 
still using the INTEL compiler? 

Thanks,

Andrew Fish


> Mike
>   <>
> From: Yao, Jiewen 
> Sent: Wednesday, March 6, 2019 11:25 PM
> To: Gao, Liming ; af...@apple.com
> Cc: Kinney, Michael D ; edk2-devel-01 
> 
> Subject: RE: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
> X86 assembly code
>  
> Thanks.
>  
> I also recommend to take a look at MdePkg\Library\BaseSynchronizationLib.
>  
> That is also complicated and not so readable for me.
>  
> And we have 8 patches to *fix* the real problem in 2018.
>  
> Thank you
> Yao Jiewen
>  
>  
>  <>From: Gao, Liming 
> Sent: Wednesday, March 6, 2019 11:15 PM
> To: af...@apple.com <mailto:af...@apple.com>; Yao, Jiewen 
> mailto:jiewen@intel.com>>
> Cc: Kinney, Michael D  <mailto:michael.d.kin...@intel.com>>; edk2-devel-01  <mailto:edk2-devel@lists.01.org>>
> Subject: RE: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
> X86 assembly code
>  
> Thanks for your clarification. Now, we will focus on SetJump/LongJump() first.
>  
> Thanks
> Liming
> From: af...@apple.com <mailto:af...@apple.com> [mailto:af...@apple.com 
> <mailto:af...@apple.com>] 
> Sent: Wednesday, March 6, 2019 10:45 PM
> To: Yao, Jiewen mailto:jiewen....@intel.com>>
> Cc: Kinney, Michael D  <mailto:michael.d.kin...@intel.com>>; Gao, Liming  <mailto:liming@intel.com>>; edk2-devel-01  <mailto:edk2-devel@lists.01.org>>
> Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
> X86 assembly code
>  
>  
>  
> 
> On Mar 6, 2019, at 10:09 PM, Yao, Jiewen  <mailto:jiewen@intel.com>> wrote:
>  
> Thanks Andrew.
> Now I 100% agree with you - I think it is fine to restrict new C inline 
> assembler, or at least have a very high bar to add anything new. Any new 
> inline assembler *should also be simple and just be a function abstracting a 
> CPU op-code* that is not available to C. This is how we prevent the 
> maintenance issues you are worrying about.
>  
> And I also agree with your case.
>  
> Let’s discuss another case. Below 2 functions SetJump/LongJump are updated 
> recently, by me unfortunately.
>  
> It is unclear to me what is the size optimization we can get by inline 
> SetJump/LongJump.
> But obviously, it brings the maintenance issue to me.
> And I don’t believe it meets the criteria you mentioned above.
>  
>  
> Jiewen,
>  
> I agree it seems like given the rules we agree on this code should be written 
> in NASM. 
>  
> Thanks,
>  
> Andrew Fish
>  
> 
> _declspec (naked)
> RETURNS_TWICE
> UINTN
> EFIAPI
> SetJump (
>   OUT BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer
>   )
> {
>   _asm {
> push[esp + 4]
> callInternalAssertJumpBuffer
> pop ecx
> pop ecx
> mov edx, [esp]
>  
> xor eax, eax
> mov [edx + 24], eax; save 0 to SSP
>  
> mov eax, [PcdGet32 (PcdControlFlowEnforcementPropertyMask)]
> testeax, eax
> jz  CetDone
> _emit  0x0F
> _emit  0x20
> _emit  0xE0; mov eax, cr4
> bt  eax, 23; check if CET is enabled
> jnc CetDone
>  
> mov eax, 1
> _emit  0xF3
> _emit  0x0F
> _emit  0xAE
> _emit  0xE8; INCSSP EAX to read original SSP
> _emit  0xF3
> _emit  0x0F
> _emit  0x1E
> _emit  0xC8; READSSP EAX
> mov [edx + 0x24], eax  ; save SSP
>  
> CetDone:
>  
> mov [edx], ebx
> mov [edx + 4], esi
> mov [edx + 8], edi
> mov [edx + 12], ebp
> mov [edx + 16], esp
> mov [edx + 20], ecx
> xor eax, eax
> jmp ecx
>   }
> }
>  
> __declspec (naked)
> VOID
> EFIAPI
> InternalLongJump (
>   IN  BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer,
>   IN  UINTN Va

Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-08 Thread Kinney, Michael D
Jiewen,

There are not many of those functions and they can be on speed paths.

I do not recommend converting them to only NASM.

I do recommend we add comments to NASM files and C files with include assembly 
that state that updates to one require updates to the others.

Mike

From: Yao, Jiewen
Sent: Wednesday, March 6, 2019 11:25 PM
To: Gao, Liming ; af...@apple.com
Cc: Kinney, Michael D ; edk2-devel-01 

Subject: RE: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code

Thanks.

I also recommend to take a look at MdePkg\Library\BaseSynchronizationLib.

That is also complicated and not so readable for me.

And we have 8 patches to *fix* the real problem in 2018.

Thank you
Yao Jiewen


From: Gao, Liming
Sent: Wednesday, March 6, 2019 11:15 PM
To: af...@apple.com<mailto:af...@apple.com>; Yao, Jiewen 
mailto:jiewen@intel.com>>
Cc: Kinney, Michael D 
mailto:michael.d.kin...@intel.com>>; edk2-devel-01 
mailto:edk2-devel@lists.01.org>>
Subject: RE: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code

Thanks for your clarification. Now, we will focus on SetJump/LongJump() first.

Thanks
Liming
From: af...@apple.com<mailto:af...@apple.com> [mailto:af...@apple.com]
Sent: Wednesday, March 6, 2019 10:45 PM
To: Yao, Jiewen mailto:jiewen@intel.com>>
Cc: Kinney, Michael D 
mailto:michael.d.kin...@intel.com>>; Gao, Liming 
mailto:liming@intel.com>>; edk2-devel-01 
mailto:edk2-devel@lists.01.org>>
Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code



On Mar 6, 2019, at 10:09 PM, Yao, Jiewen 
mailto:jiewen@intel.com>> wrote:

Thanks Andrew.
Now I 100% agree with you - I think it is fine to restrict new C inline 
assembler, or at least have a very high bar to add anything new. Any new inline 
assembler *should also be simple and just be a function abstracting a CPU 
op-code* that is not available to C. This is how we prevent the maintenance 
issues you are worrying about.

And I also agree with your case.

Let’s discuss another case. Below 2 functions SetJump/LongJump are updated 
recently, by me unfortunately.

It is unclear to me what is the size optimization we can get by inline 
SetJump/LongJump.
But obviously, it brings the maintenance issue to me.
And I don’t believe it meets the criteria you mentioned above.


Jiewen,

I agree it seems like given the rules we agree on this code should be written 
in NASM.

Thanks,

Andrew Fish

_declspec (naked)
RETURNS_TWICE
UINTN
EFIAPI
SetJump (
  OUT BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer
  )
{
  _asm {
push[esp + 4]
callInternalAssertJumpBuffer
pop ecx
pop ecx
mov edx, [esp]

xor eax, eax
mov [edx + 24], eax; save 0 to SSP

mov eax, [PcdGet32 (PcdControlFlowEnforcementPropertyMask)]
testeax, eax
jz  CetDone
_emit  0x0F
_emit  0x20
_emit  0xE0; mov eax, cr4
bt  eax, 23; check if CET is enabled
jnc CetDone

mov eax, 1
_emit  0xF3
_emit  0x0F
_emit  0xAE
_emit  0xE8; INCSSP EAX to read original SSP
_emit  0xF3
_emit  0x0F
_emit  0x1E
_emit  0xC8; READSSP EAX
mov [edx + 0x24], eax  ; save SSP

CetDone:

mov [edx], ebx
mov [edx + 4], esi
mov [edx + 8], edi
mov [edx + 12], ebp
mov [edx + 16], esp
mov [edx + 20], ecx
xor eax, eax
jmp ecx
  }
}

__declspec (naked)
VOID
EFIAPI
InternalLongJump (
  IN  BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer,
  IN  UINTN Value
  )
{
  _asm {
mov eax, [PcdGet32 (PcdControlFlowEnforcementPropertyMask)]
testeax, eax
jz  CetDone
_emit  0x0F
_emit  0x20
_emit  0xE0; mov eax, cr4
bt  eax, 23; check if CET is enabled
jnc CetDone

mov edx, [esp + 4] ; edx = JumpBuffer
mov edx, [edx + 24]; edx = target SSP
_emit  0xF3
_emit  0x0F
_emit  0x1E
_emit  0xC8; READSSP EAX
sub edx, eax   ; edx = delta
mov eax, edx   ; eax = delta

shr eax, 2 ; eax = delta/sizeof(UINT32)
_emit  0xF3
_emit  0x0F
_emit  0xAE
_emit  0xE8; INCSSP EAX

CetDone:

pop eax ; skip return address
pop edx ; edx <- JumpBuffer
pop eax ; eax <- Value
mov ebx, [edx]
mov esi, [edx + 4]
mov edi, [edx + 8]
mov ebp, [edx + 12]
mov esp, [edx + 16]
jmp dword ptr [edx + 20]
  }
}



From: af...@apple.com<mailto:af...@apple

Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-06 Thread Yao, Jiewen
Thanks.

I also recommend to take a look at MdePkg\Library\BaseSynchronizationLib.

That is also complicated and not so readable for me.

And we have 8 patches to *fix* the real problem in 2018.

Thank you
Yao Jiewen


From: Gao, Liming
Sent: Wednesday, March 6, 2019 11:15 PM
To: af...@apple.com; Yao, Jiewen 
Cc: Kinney, Michael D ; edk2-devel-01 

Subject: RE: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code

Thanks for your clarification. Now, we will focus on SetJump/LongJump() first.

Thanks
Liming
From: af...@apple.com<mailto:af...@apple.com> [mailto:af...@apple.com]
Sent: Wednesday, March 6, 2019 10:45 PM
To: Yao, Jiewen mailto:jiewen@intel.com>>
Cc: Kinney, Michael D 
mailto:michael.d.kin...@intel.com>>; Gao, Liming 
mailto:liming@intel.com>>; edk2-devel-01 
mailto:edk2-devel@lists.01.org>>
Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code



On Mar 6, 2019, at 10:09 PM, Yao, Jiewen 
mailto:jiewen@intel.com>> wrote:

Thanks Andrew.
Now I 100% agree with you - I think it is fine to restrict new C inline 
assembler, or at least have a very high bar to add anything new. Any new inline 
assembler *should also be simple and just be a function abstracting a CPU 
op-code* that is not available to C. This is how we prevent the maintenance 
issues you are worrying about.

And I also agree with your case.

Let’s discuss another case. Below 2 functions SetJump/LongJump are updated 
recently, by me unfortunately.

It is unclear to me what is the size optimization we can get by inline 
SetJump/LongJump.
But obviously, it brings the maintenance issue to me.
And I don’t believe it meets the criteria you mentioned above.


Jiewen,

I agree it seems like given the rules we agree on this code should be written 
in NASM.

Thanks,

Andrew Fish

_declspec (naked)
RETURNS_TWICE
UINTN
EFIAPI
SetJump (
  OUT BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer
  )
{
  _asm {
push[esp + 4]
callInternalAssertJumpBuffer
pop ecx
pop ecx
mov edx, [esp]

xor eax, eax
mov [edx + 24], eax; save 0 to SSP

mov eax, [PcdGet32 (PcdControlFlowEnforcementPropertyMask)]
testeax, eax
jz  CetDone
_emit  0x0F
_emit  0x20
_emit  0xE0; mov eax, cr4
bt  eax, 23; check if CET is enabled
jnc CetDone

mov eax, 1
_emit  0xF3
_emit  0x0F
_emit  0xAE
_emit  0xE8; INCSSP EAX to read original SSP
_emit  0xF3
_emit  0x0F
_emit  0x1E
_emit  0xC8; READSSP EAX
mov [edx + 0x24], eax  ; save SSP

CetDone:

mov [edx], ebx
mov [edx + 4], esi
mov [edx + 8], edi
mov [edx + 12], ebp
mov [edx + 16], esp
mov [edx + 20], ecx
xor eax, eax
jmp ecx
  }
}

__declspec (naked)
VOID
EFIAPI
InternalLongJump (
  IN  BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer,
  IN  UINTN Value
  )
{
  _asm {
mov eax, [PcdGet32 (PcdControlFlowEnforcementPropertyMask)]
testeax, eax
jz  CetDone
_emit  0x0F
_emit  0x20
_emit  0xE0; mov eax, cr4
bt  eax, 23; check if CET is enabled
jnc CetDone

mov edx, [esp + 4] ; edx = JumpBuffer
mov edx, [edx + 24]; edx = target SSP
_emit  0xF3
_emit  0x0F
_emit  0x1E
_emit  0xC8; READSSP EAX
sub edx, eax   ; edx = delta
mov eax, edx   ; eax = delta

shr eax, 2 ; eax = delta/sizeof(UINT32)
_emit  0xF3
_emit  0x0F
_emit  0xAE
_emit  0xE8; INCSSP EAX

CetDone:

pop eax ; skip return address
pop edx ; edx <- JumpBuffer
pop eax ; eax <- Value
mov ebx, [edx]
mov esi, [edx + 4]
mov edi, [edx + 8]
mov ebp, [edx + 12]
mov esp, [edx + 16]
jmp dword ptr [edx + 20]
  }
}



From: af...@apple.com<mailto:af...@apple.com> [mailto:af...@apple.com]
Sent: Wednesday, March 6, 2019 9:56 PM
To: Yao, Jiewen mailto:jiewen@intel.com>>
Cc: Kinney, Michael D 
mailto:michael.d.kin...@intel.com>>; Gao, Liming 
mailto:liming@intel.com>>; edk2-devel-01 
mailto:edk2-devel@lists.01.org>>
Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code




On Mar 6, 2019, at 9:06 PM, Yao, Jiewen 
mailto:jiewen@intel.com>> wrote:

HI Mike and Andrew
The problem is maintainability.

If we have multiple copy of implementation, a developer need verify multiple 
copy of implementation, if we make

Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-06 Thread Gao, Liming
Thanks for your clarification. Now, we will focus on SetJump/LongJump() first.

Thanks
Liming
From: af...@apple.com [mailto:af...@apple.com]
Sent: Wednesday, March 6, 2019 10:45 PM
To: Yao, Jiewen 
Cc: Kinney, Michael D ; Gao, Liming 
; edk2-devel-01 
Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code




On Mar 6, 2019, at 10:09 PM, Yao, Jiewen 
mailto:jiewen@intel.com>> wrote:

Thanks Andrew.
Now I 100% agree with you - I think it is fine to restrict new C inline 
assembler, or at least have a very high bar to add anything new. Any new inline 
assembler *should also be simple and just be a function abstracting a CPU 
op-code* that is not available to C. This is how we prevent the maintenance 
issues you are worrying about.

And I also agree with your case.

Let’s discuss another case. Below 2 functions SetJump/LongJump are updated 
recently, by me unfortunately.

It is unclear to me what is the size optimization we can get by inline 
SetJump/LongJump.
But obviously, it brings the maintenance issue to me.
And I don’t believe it meets the criteria you mentioned above.


Jiewen,

I agree it seems like given the rules we agree on this code should be written 
in NASM.

Thanks,

Andrew Fish


_declspec (naked)
RETURNS_TWICE
UINTN
EFIAPI
SetJump (
  OUT BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer
  )
{
  _asm {
push[esp + 4]
callInternalAssertJumpBuffer
pop ecx
pop ecx
mov edx, [esp]

xor eax, eax
mov [edx + 24], eax; save 0 to SSP

mov eax, [PcdGet32 (PcdControlFlowEnforcementPropertyMask)]
testeax, eax
jz  CetDone
_emit  0x0F
_emit  0x20
_emit  0xE0; mov eax, cr4
bt  eax, 23; check if CET is enabled
jnc CetDone

mov eax, 1
_emit  0xF3
_emit  0x0F
_emit  0xAE
_emit  0xE8; INCSSP EAX to read original SSP
_emit  0xF3
_emit  0x0F
_emit  0x1E
_emit  0xC8; READSSP EAX
mov [edx + 0x24], eax  ; save SSP

CetDone:

mov [edx], ebx
mov [edx + 4], esi
mov [edx + 8], edi
mov [edx + 12], ebp
mov [edx + 16], esp
mov [edx + 20], ecx
xor eax, eax
jmp ecx
  }
}

__declspec (naked)
VOID
EFIAPI
InternalLongJump (
  IN  BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer,
  IN  UINTN Value
  )
{
  _asm {
mov eax, [PcdGet32 (PcdControlFlowEnforcementPropertyMask)]
testeax, eax
jz  CetDone
_emit  0x0F
_emit  0x20
_emit  0xE0; mov eax, cr4
bt  eax, 23; check if CET is enabled
jnc CetDone

mov edx, [esp + 4] ; edx = JumpBuffer
mov edx, [edx + 24]; edx = target SSP
_emit  0xF3
_emit  0x0F
_emit  0x1E
_emit  0xC8; READSSP EAX
sub edx, eax   ; edx = delta
mov eax, edx   ; eax = delta

shr eax, 2 ; eax = delta/sizeof(UINT32)
_emit  0xF3
_emit  0x0F
_emit  0xAE
_emit  0xE8; INCSSP EAX

CetDone:

pop eax ; skip return address
pop edx ; edx <- JumpBuffer
pop eax ; eax <- Value
mov ebx, [edx]
mov esi, [edx + 4]
mov edi, [edx + 8]
mov ebp, [edx + 12]
mov esp, [edx + 16]
jmp dword ptr [edx + 20]
  }
}



From: af...@apple.com<mailto:af...@apple.com> [mailto:af...@apple.com]
Sent: Wednesday, March 6, 2019 9:56 PM
To: Yao, Jiewen mailto:jiewen@intel.com>>
Cc: Kinney, Michael D 
mailto:michael.d.kin...@intel.com>>; Gao, Liming 
mailto:liming@intel.com>>; edk2-devel-01 
mailto:edk2-devel@lists.01.org>>
Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code





On Mar 6, 2019, at 9:06 PM, Yao, Jiewen 
mailto:jiewen@intel.com>> wrote:

HI Mike and Andrew
The problem is maintainability.

If we have multiple copy of implementation, a developer need verify multiple 
copy of implementation, if we make update. Before that, a developer has to be 
aware that there is multiple copy of implementation. - That increases the 
complexity.

If we have everything, there MAY be 5 copy - ASM, NASM, S, GCC inline, MS 
inline, theoretically.
Now, we remove ASM. It is good first step.
But we may still have 4 copies. I suggest we consider do more.

Jiewen,

I think you are trying do the right thing, but are optimize the wrong thing.

Most of the GCC/Clang inline assembler code is in Gccinline.c and since that 
code is mostly just abstracting an x86 instruction and the functions are very 
simple and thus it is NOT code that needs ongoi

Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-06 Thread Andrew Fish via edk2-devel


> On Mar 6, 2019, at 10:09 PM, Yao, Jiewen  wrote:
> 
> Thanks Andrew.
> Now I 100% agree with you - I think it is fine to restrict new C inline 
> assembler, or at least have a very high bar to add anything new. Any new 
> inline assembler *should also be simple and just be a function abstracting a 
> CPU op-code* that is not available to C. This is how we prevent the 
> maintenance issues you are worrying about.
>  
> And I also agree with your case.
>  
> Let’s discuss another case. Below 2 functions SetJump/LongJump are updated 
> recently, by me unfortunately.
>  
> It is unclear to me what is the size optimization we can get by inline 
> SetJump/LongJump.
> But obviously, it brings the maintenance issue to me.
> And I don’t believe it meets the criteria you mentioned above.
>  

Jiewen,

I agree it seems like given the rules we agree on this code should be written 
in NASM. 

Thanks,

Andrew Fish

> _declspec (naked)
> RETURNS_TWICE
> UINTN
> EFIAPI
> SetJump (
>   OUT BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer
>   )
> {
>   _asm {
> push[esp + 4]
> callInternalAssertJumpBuffer
> pop ecx
> pop ecx
> mov edx, [esp]
>  
> xor eax, eax
> mov [edx + 24], eax; save 0 to SSP
>  
> mov eax, [PcdGet32 (PcdControlFlowEnforcementPropertyMask)]
> testeax, eax
> jz  CetDone
> _emit  0x0F
> _emit  0x20
> _emit  0xE0; mov eax, cr4
> bt  eax, 23; check if CET is enabled
> jnc CetDone
>  
> mov eax, 1
> _emit  0xF3
> _emit  0x0F
> _emit  0xAE
> _emit  0xE8; INCSSP EAX to read original SSP
> _emit  0xF3
> _emit  0x0F
> _emit  0x1E
> _emit  0xC8; READSSP EAX
> mov [edx + 0x24], eax  ; save SSP
>  
> CetDone:
>  
> mov [edx], ebx
> mov [edx + 4], esi
> mov [edx + 8], edi
> mov [edx + 12], ebp
> mov [edx + 16], esp
> mov [edx + 20], ecx
> xor eax, eax
> jmp ecx
>   }
> }
>  
> __declspec (naked)
> VOID
> EFIAPI
> InternalLongJump (
>   IN  BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer,
>   IN  UINTN Value
>   )
> {
>   _asm {
> mov eax, [PcdGet32 (PcdControlFlowEnforcementPropertyMask)]
> testeax, eax
> jz  CetDone
> _emit  0x0F
> _emit  0x20
> _emit  0xE0; mov eax, cr4
> bt  eax, 23; check if CET is enabled
> jnc CetDone
>  
> mov edx, [esp + 4] ; edx = JumpBuffer
> mov edx, [edx + 24]; edx = target SSP
> _emit  0xF3
> _emit  0x0F
> _emit  0x1E
> _emit  0xC8; READSSP EAX
> sub edx, eax   ; edx = delta
> mov eax, edx   ; eax = delta
>  
> shr eax, 2 ; eax = delta/sizeof(UINT32)
> _emit  0xF3
> _emit  0x0F
> _emit  0xAE
> _emit  0xE8; INCSSP EAX
>  
> CetDone:
>  
> pop eax ; skip return address
> pop edx ; edx <- JumpBuffer
> pop eax ; eax <- Value
> mov ebx, [edx]
> mov esi, [edx + 4]
>     mov     edi, [edx + 8]
> mov     ebp, [edx + 12]
> mov     esp, [edx + 16]
> jmp dword ptr [edx + 20]
>   }
> }
>  
>  
>   <>
>  <>From: af...@apple.com [mailto:af...@apple.com] 
> Sent: Wednesday, March 6, 2019 9:56 PM
> To: Yao, Jiewen 
> Cc: Kinney, Michael D ; Gao, Liming 
> ; edk2-devel-01 
> Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
> X86 assembly code
>  
>  
> 
> 
> On Mar 6, 2019, at 9:06 PM, Yao, Jiewen  <mailto:jiewen@intel.com>> wrote:
>  
> HI Mike and Andrew
> The problem is maintainability.
> 
> If we have multiple copy of implementation, a developer need verify multiple 
> copy of implementation, if we make update. Before that, a developer has to be 
> aware that there is multiple copy of implementation. - That increases the 
> complexity.
> 
> If we have everything, there MAY be 5 copy - ASM, NASM, S, GCC inline, MS 
> inline, theoretically.
> Now, we remove ASM. It is good first step.
> But we may still have 4 copies. I suggest we consider do more.
> 
>  
> Jiewen,
>  
> I think you are trying do the right thing, but are optimize the wrong

Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-06 Thread Yao, Jiewen
Thanks Andrew.
Now I 100% agree with you - I think it is fine to restrict new C inline 
assembler, or at least have a very high bar to add anything new. Any new inline 
assembler *should also be simple and just be a function abstracting a CPU 
op-code* that is not available to C. This is how we prevent the maintenance 
issues you are worrying about.

And I also agree with your case.

Let's discuss another case. Below 2 functions SetJump/LongJump are updated 
recently, by me unfortunately.

It is unclear to me what is the size optimization we can get by inline 
SetJump/LongJump.
But obviously, it brings the maintenance issue to me.
And I don't believe it meets the criteria you mentioned above.

_declspec (naked)
RETURNS_TWICE
UINTN
EFIAPI
SetJump (
  OUT BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer
  )
{
  _asm {
push[esp + 4]
callInternalAssertJumpBuffer
pop ecx
pop ecx
mov edx, [esp]

xor eax, eax
mov [edx + 24], eax; save 0 to SSP

mov eax, [PcdGet32 (PcdControlFlowEnforcementPropertyMask)]
testeax, eax
jz  CetDone
_emit  0x0F
_emit  0x20
_emit  0xE0; mov eax, cr4
bt  eax, 23; check if CET is enabled
jnc CetDone

mov eax, 1
_emit  0xF3
_emit  0x0F
_emit  0xAE
_emit  0xE8; INCSSP EAX to read original SSP
_emit  0xF3
_emit  0x0F
_emit  0x1E
_emit  0xC8; READSSP EAX
mov [edx + 0x24], eax  ; save SSP

CetDone:

mov [edx], ebx
mov [edx + 4], esi
mov [edx + 8], edi
mov [edx + 12], ebp
mov [edx + 16], esp
mov [edx + 20], ecx
xor eax, eax
jmp ecx
  }
}

__declspec (naked)
VOID
EFIAPI
InternalLongJump (
  IN  BASE_LIBRARY_JUMP_BUFFER  *JumpBuffer,
  IN  UINTN Value
  )
{
  _asm {
mov eax, [PcdGet32 (PcdControlFlowEnforcementPropertyMask)]
testeax, eax
jz  CetDone
_emit  0x0F
_emit  0x20
_emit  0xE0; mov eax, cr4
bt  eax, 23; check if CET is enabled
jnc CetDone

mov edx, [esp + 4] ; edx = JumpBuffer
mov edx, [edx + 24]; edx = target SSP
_emit  0xF3
_emit  0x0F
_emit  0x1E
_emit  0xC8; READSSP EAX
sub edx, eax   ; edx = delta
mov eax, edx   ; eax = delta

shr eax, 2 ; eax = delta/sizeof(UINT32)
_emit  0xF3
_emit  0x0F
_emit  0xAE
_emit  0xE8; INCSSP EAX

CetDone:

pop eax ; skip return address
pop edx ; edx <- JumpBuffer
pop eax ; eax <- Value
mov ebx, [edx]
mov esi, [edx + 4]
mov edi, [edx + 8]
mov ebp, [edx + 12]
mov esp, [edx + 16]
jmp dword ptr [edx + 20]
  }
}



From: af...@apple.com [mailto:af...@apple.com]
Sent: Wednesday, March 6, 2019 9:56 PM
To: Yao, Jiewen 
Cc: Kinney, Michael D ; Gao, Liming 
; edk2-devel-01 
Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code




On Mar 6, 2019, at 9:06 PM, Yao, Jiewen 
mailto:jiewen@intel.com>> wrote:

HI Mike and Andrew
The problem is maintainability.

If we have multiple copy of implementation, a developer need verify multiple 
copy of implementation, if we make update. Before that, a developer has to be 
aware that there is multiple copy of implementation. - That increases the 
complexity.

If we have everything, there MAY be 5 copy - ASM, NASM, S, GCC inline, MS 
inline, theoretically.
Now, we remove ASM. It is good first step.
But we may still have 4 copies. I suggest we consider do more.

Jiewen,

I think you are trying do the right thing, but are optimize the wrong thing.

Most of the GCC/Clang inline assembler code is in Gccinline.c and since that 
code is mostly just abstracting an x86 instruction and the functions are very 
simple and thus it is NOT code that needs ongoing maintenance.

Lets look at the history:
https://github.com/tianocore/edk2/commits/master/MdePkg/Library/BaseLib/X64/GccInline.c
The last logic fix was Jun 1, 2010

https://github.com/tianocore/edk2/commits/master/MdePkg/Library/BaseLib/Ia32/GccInline.c
Ok so Mike had to make a fix in this file in 2015 to make something optional, 
due to an embedded CPU defeating an instruction. But prior to that it was 2010.

The set of things that are C inline assembler we have should be static and not 
require much maintenance. More complex code should be written in C and use the 
C inline assembler functions we already have. If any more complex assembly code 
is required we should just write it in NASM. So I think it is fine to restrict 
new C inli

Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-06 Thread Andrew Fish via edk2-devel
re should be a balance between optimization and code 
> readability/maintainability.
> 
> Do we have data on what size benefit we can get with these inline function, 
> from whole image level?
> We can do evaluation at function level, case by case.
> If we see a huge size benefit, I agree to keep this function.
> If we see no size benefit, I suggest we do the cleanup for this function.
> 
> 
> Thank you
> Yao Jiewen
> 
> 
> 
>> -Original Message-
>> From: edk2-devel [mailto:edk2-devel-boun...@lists.01.org] On Behalf Of
>> Andrew Fish via edk2-devel
>> Sent: Wednesday, March 6, 2019 5:31 PM
>> To: Kinney, Michael D 
>> Cc: edk2-devel-01 ; Gao, Liming
>> 
>> Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove
>> inline X86 assembly code
>> 
>> 
>> 
>>> On Mar 6, 2019, at 4:41 PM, Kinney, Michael D
>>  wrote:
>>> 
>>> Liming,
>>> 
>>> That does not work either because inline assembly uses compiler specific
>> syntax.
>>> 
>>> Please update with the specific list of functions that you think the inline
>> should be removed to improve maintenance with no impacts in size/perf.
>>> 
>> 
>> Mike,
>> 
>> It is easy to find the gcc/clang inline assembler, just `git grep "__asm__
>> __volatile__"`
>> 
>> The main files are:
>> https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseIoLib
>> Intrinsic/IoLibGcc.c
>> https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseLib/X
>> 64/GccInline.c
>> https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseLib/I
>> a32/GccInline.c
>> https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseSync
>> hronizationLib/Ia32/GccInline.c
>> https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseSync
>> hronizationLib/X64/GccInline.c
>> 
>> This is really just compiler optimizer control.
>> Library/BaseSynchronizationLib/SynchronizationGcc.c:21:#define
>> _ReadWriteBarrier() do { __asm__ __volatile__ ("": : : "memory"); } while(0)
>> 
>> Looks like this is working around the alignment ASSERT in BaseIoLibIntrinsic.
>> OvmfPkg/QemuVideoDxe/UnalignedIoGcc.c:43:  __asm__ __volatile__
>> ( "outl %0, %1" : : "a" (Value), "d" ((UINT16)Port) );
>> OvmfPkg/QemuVideoDxe/UnalignedIoGcc.c:67:  __asm__ __volatile__
>> ( "inl %1, %0" : "=a" (Data) : "d" ((UINT16)Port) );
>> 
>> It seems like we have a reasonable set and should not use the inline
>> assembly for any more complex code.
>> 
>> Thanks,
>> 
>> Andrew Fish
>> 
>>> The issue you pointed to was around SetJump()/LongJump().  Can we limit
>> this BZ to only those 2 functions?
>>> 
>>> Mike
>>>   <>
>>> From: Gao, Liming
>>> Sent: Wednesday, March 6, 2019 4:28 PM
>>> To: af...@apple.com
>>> Cc: Zhang, Shenglei ; edk2-devel-01
>> ; Kinney, Michael D
>> 
>>> Subject: RE: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove
>> inline X86 assembly code
>>> 
>>> Andrew:
>>>  I want to keep only one implementation. If inline assembly c source is
>> preferred, I suggest to remove its nasm implementation.
>>> 
>>> Thanks
>>> Liming
>>> <>From: af...@apple.com <mailto:af...@apple.com>
>> [mailto:af...@apple.com <mailto:af...@apple.com>]
>>> Sent: Tuesday, March 5, 2019 2:44 PM
>>> To: Gao, Liming mailto:liming@intel.com>>
>>> Cc: Zhang, Shenglei > <mailto:shenglei.zh...@intel.com>>; edk2-devel-01
>> mailto:edk2-devel@lists.01.org>>; Kinney,
>> Michael D > <mailto:michael.d.kin...@intel.com>>
>>> Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove
>> inline X86 assembly code
>>> 
>>> 
>>> 
>>> 
>>> On Mar 5, 2019, at 1:32 PM, Gao, Liming > <mailto:liming@intel.com>> wrote:
>>> 
>>> Andrew:
>>> BZ 1163 is to remove inline X86 assembly code in C source file. But, this
>> patch is wrong. I have gave my comments to update this patch.
>>> 
>>> 
>>> Why do we want to remove inline X86 assembly. As I mentioned it will lead
>> to larger binaries, slower binaries, and less optimized code.
>>> 
>>> For example take this simple inline assembly function:
>>> 
>>> VOID
>>> EFIAPI
>>> CpuBreakpoint (
>>&g

Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-06 Thread Yao, Jiewen
HI Mike and Andrew
The problem is maintainability.

If we have multiple copy of implementation, a developer need verify multiple 
copy of implementation, if we make update. Before that, a developer has to be 
aware that there is multiple copy of implementation. - That increases the 
complexity.

If we have everything, there MAY be 5 copy - ASM, NASM, S, GCC inline, MS 
inline, theoretically.
Now, we remove ASM. It is good first step.
But we may still have 4 copies. I suggest we consider do more.

A recently case that SetJump/LongJump, I updated the NASM file for both IA32 
and X64.

Later, to my surprise, only X64 version NASM works, and IA32 version NASM does 
not work.
Then I notice that there is a different copy if IA32 Jump.c MS inline - I also 
need update. That is frustrated.

I think there should be a balance between optimization and code 
readability/maintainability.

Do we have data on what size benefit we can get with these inline function, 
from whole image level?
We can do evaluation at function level, case by case.
If we see a huge size benefit, I agree to keep this function.
If we see no size benefit, I suggest we do the cleanup for this function.


Thank you
Yao Jiewen



> -Original Message-
> From: edk2-devel [mailto:edk2-devel-boun...@lists.01.org] On Behalf Of
> Andrew Fish via edk2-devel
> Sent: Wednesday, March 6, 2019 5:31 PM
> To: Kinney, Michael D 
> Cc: edk2-devel-01 ; Gao, Liming
> 
> Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove
> inline X86 assembly code
> 
> 
> 
> > On Mar 6, 2019, at 4:41 PM, Kinney, Michael D
>  wrote:
> >
> > Liming,
> >
> > That does not work either because inline assembly uses compiler specific
> syntax.
> >
> > Please update with the specific list of functions that you think the inline
> should be removed to improve maintenance with no impacts in size/perf.
> >
> 
> Mike,
> 
> It is easy to find the gcc/clang inline assembler, just `git grep "__asm__
> __volatile__"`
> 
> The main files are:
> https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseIoLib
> Intrinsic/IoLibGcc.c
> https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseLib/X
> 64/GccInline.c
> https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseLib/I
> a32/GccInline.c
> https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseSync
> hronizationLib/Ia32/GccInline.c
> https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseSync
> hronizationLib/X64/GccInline.c
> 
> This is really just compiler optimizer control.
> Library/BaseSynchronizationLib/SynchronizationGcc.c:21:#define
> _ReadWriteBarrier() do { __asm__ __volatile__ ("": : : "memory"); } while(0)
> 
> Looks like this is working around the alignment ASSERT in BaseIoLibIntrinsic.
> OvmfPkg/QemuVideoDxe/UnalignedIoGcc.c:43:  __asm__ __volatile__
> ( "outl %0, %1" : : "a" (Value), "d" ((UINT16)Port) );
> OvmfPkg/QemuVideoDxe/UnalignedIoGcc.c:67:  __asm__ __volatile__
> ( "inl %1, %0" : "=a" (Data) : "d" ((UINT16)Port) );
> 
> It seems like we have a reasonable set and should not use the inline
> assembly for any more complex code.
> 
> Thanks,
> 
> Andrew Fish
> 
> > The issue you pointed to was around SetJump()/LongJump().  Can we limit
> this BZ to only those 2 functions?
> >
> > Mike
> >   <>
> > From: Gao, Liming
> > Sent: Wednesday, March 6, 2019 4:28 PM
> > To: af...@apple.com
> > Cc: Zhang, Shenglei ; edk2-devel-01
> ; Kinney, Michael D
> 
> > Subject: RE: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove
> inline X86 assembly code
> >
> > Andrew:
> >   I want to keep only one implementation. If inline assembly c source is
> preferred, I suggest to remove its nasm implementation.
> >
> > Thanks
> > Liming
> >  <>From: af...@apple.com <mailto:af...@apple.com>
> [mailto:af...@apple.com <mailto:af...@apple.com>]
> > Sent: Tuesday, March 5, 2019 2:44 PM
> > To: Gao, Liming mailto:liming@intel.com>>
> > Cc: Zhang, Shenglei  <mailto:shenglei.zh...@intel.com>>; edk2-devel-01
> mailto:edk2-devel@lists.01.org>>; Kinney,
> Michael D  <mailto:michael.d.kin...@intel.com>>
> > Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove
> inline X86 assembly code
> >
> >
> >
> >
> > On Mar 5, 2019, at 1:32 PM, Gao, Liming  <mailto:liming@intel.com>> wrote:
> >
> > Andrew:
> >  BZ 1163 is to remove inline X86 assembly code in C source file. But, this
> patch is wrong. I have gave my comments to upd

Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-06 Thread Andrew Fish via edk2-devel


> On Mar 6, 2019, at 4:41 PM, Kinney, Michael D  
> wrote:
> 
> Liming,
>  
> That does not work either because inline assembly uses compiler specific 
> syntax.
>  
> Please update with the specific list of functions that you think the inline 
> should be removed to improve maintenance with no impacts in size/perf.
>  

Mike,

It is easy to find the gcc/clang inline assembler, just `git grep "__asm__ 
__volatile__"`

The main files are:
https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseIoLibIntrinsic/IoLibGcc.c
https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseLib/X64/GccInline.c
https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseLib/Ia32/GccInline.c
https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseSynchronizationLib/Ia32/GccInline.c
https://github.com/tianocore/edk2/blob/master/MdePkg/Library/BaseSynchronizationLib/X64/GccInline.c

This is really just compiler optimizer control. 
Library/BaseSynchronizationLib/SynchronizationGcc.c:21:#define 
_ReadWriteBarrier() do { __asm__ __volatile__ ("": : : "memory"); } while(0)

Looks like this is working around the alignment ASSERT in BaseIoLibIntrinsic. 
OvmfPkg/QemuVideoDxe/UnalignedIoGcc.c:43:  __asm__ __volatile__ ( "outl %0, %1" 
: : "a" (Value), "d" ((UINT16)Port) );
OvmfPkg/QemuVideoDxe/UnalignedIoGcc.c:67:  __asm__ __volatile__ ( "inl %1, %0" 
: "=a" (Data) : "d" ((UINT16)Port) );

It seems like we have a reasonable set and should not use the inline assembly 
for any more complex code. 

Thanks,

Andrew Fish

> The issue you pointed to was around SetJump()/LongJump().  Can we limit this 
> BZ to only those 2 functions?
>  
> Mike
>   <>
> From: Gao, Liming 
> Sent: Wednesday, March 6, 2019 4:28 PM
> To: af...@apple.com
> Cc: Zhang, Shenglei ; edk2-devel-01 
> ; Kinney, Michael D 
> Subject: RE: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
> X86 assembly code
>  
> Andrew:
>   I want to keep only one implementation. If inline assembly c source is 
> preferred, I suggest to remove its nasm implementation.
>  
> Thanks
> Liming
>  <>From: af...@apple.com <mailto:af...@apple.com> [mailto:af...@apple.com 
> <mailto:af...@apple.com>] 
> Sent: Tuesday, March 5, 2019 2:44 PM
> To: Gao, Liming mailto:liming....@intel.com>>
> Cc: Zhang, Shenglei  <mailto:shenglei.zh...@intel.com>>; edk2-devel-01  <mailto:edk2-devel@lists.01.org>>; Kinney, Michael D 
> mailto:michael.d.kin...@intel.com>>
> Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
> X86 assembly code
>  
>  
>  
> 
> On Mar 5, 2019, at 1:32 PM, Gao, Liming  <mailto:liming@intel.com>> wrote:
>  
> Andrew:
>  BZ 1163 is to remove inline X86 assembly code in C source file. But, this 
> patch is wrong. I have gave my comments to update this patch.
> 
>  
> Why do we want to remove inline X86 assembly. As I mentioned it will lead to 
> larger binaries, slower binaries, and less optimized code.
>  
> For example take this simple inline assembly function:
>  
> VOID
> EFIAPI
> CpuBreakpoint (
>   VOID
>   )
> {
>   __asm__ __volatile__ ("int $3");
> }
>  
> 
> Today with clang LTO turned on calling CpuBreakpoint() looks like this from 
> the callers point of view. 
>  
> a.out[0x1fa5] <+6>:  cc  int3   
>  
> 
> But if we move that to NASM:
>  
> 
> a.out[0x1fa6] <+7>:  e8 07 00 00 00  calll  0x1fb2; 
> CpuBreakpoint
>  
> 
> plus:
> a.out`CpuBreakpoint:
> a.out[0x1fb2] <+0>: cc int3   
> a.out[0x1fb3] <+1>: c3 retl   
>  
> 
> And there is also an extra push and pop on the stack. The other issue is the 
> call to the function that is unknown to the compiler will act like a 
> _ReadWriteBarrier (Yikes I see _ReadWriteBarrier is deprecated in VC++ 2017). 
> Is the depreciation of some of these intrinsics in VC++ driving the removal 
> of inline assembly? For GCC inline assembly works great for local compile, 
> and for clang LTO it works in entire program optimization.
>  
> The LTO bitcode includes inline assembly and constraints so that the 
> optimizer knows what to do so it can get optimized just like the abstract 
> bitcode during the Link Time Optimization. 
>  
> This is CpuBreakpoint():
> ; Function Attrs: noinline nounwind optnone ssp uwtable
> define void @CpuBreakpoint() #0 {
>   call void asm sideeffect "int $$3", "~{dirflag},~{fpsr},~{flags}"() #2, 
> !srcloc !3
>   ret void
> }
>  
> 
> This is AsmReadMsr64():
> ; Function Attrs: 

Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-06 Thread Kinney, Michael D
Liming,

That does not work either because inline assembly uses compiler specific syntax.

Please update with the specific list of functions that you think the inline 
should be removed to improve maintenance with no impacts in size/perf.

The issue you pointed to was around SetJump()/LongJump().  Can we limit this BZ 
to only those 2 functions?

Mike

From: Gao, Liming
Sent: Wednesday, March 6, 2019 4:28 PM
To: af...@apple.com
Cc: Zhang, Shenglei ; edk2-devel-01 
; Kinney, Michael D 
Subject: RE: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code

Andrew:
  I want to keep only one implementation. If inline assembly c source is 
preferred, I suggest to remove its nasm implementation.

Thanks
Liming
From: af...@apple.com<mailto:af...@apple.com> [mailto:af...@apple.com]
Sent: Tuesday, March 5, 2019 2:44 PM
To: Gao, Liming mailto:liming@intel.com>>
Cc: Zhang, Shenglei 
mailto:shenglei.zh...@intel.com>>; edk2-devel-01 
mailto:edk2-devel@lists.01.org>>; Kinney, Michael D 
mailto:michael.d.kin...@intel.com>>
Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code



On Mar 5, 2019, at 1:32 PM, Gao, Liming 
mailto:liming@intel.com>> wrote:

Andrew:
 BZ 1163 is to remove inline X86 assembly code in C source file. But, this 
patch is wrong. I have gave my comments to update this patch.

Why do we want to remove inline X86 assembly. As I mentioned it will lead to 
larger binaries, slower binaries, and less optimized code.

For example take this simple inline assembly function:

VOID
EFIAPI
CpuBreakpoint (
  VOID
  )
{
  __asm__ __volatile__ ("int $3");
}

Today with clang LTO turned on calling CpuBreakpoint() looks like this from the 
callers point of view.

a.out[0x1fa5] <+6>:  cc  int3

But if we move that to NASM:

a.out[0x1fa6] <+7>:  e8 07 00 00 00  calll  0x1fb2; 
CpuBreakpoint

plus:
a.out`CpuBreakpoint:
a.out[0x1fb2] <+0>: cc int3
a.out[0x1fb3] <+1>: c3 retl

And there is also an extra push and pop on the stack. The other issue is the 
call to the function that is unknown to the compiler will act like a 
_ReadWriteBarrier (Yikes I see _ReadWriteBarrier is deprecated in VC++ 2017). 
Is the depreciation of some of these intrinsics in VC++ driving the removal of 
inline assembly? For GCC inline assembly works great for local compile, and for 
clang LTO it works in entire program optimization.

The LTO bitcode includes inline assembly and constraints so that the optimizer 
knows what to do so it can get optimized just like the abstract bitcode during 
the Link Time Optimization.

This is CpuBreakpoint():
; Function Attrs: noinline nounwind optnone ssp uwtable
define void @CpuBreakpoint() #0 {
  call void asm sideeffect "int $$3", "~{dirflag},~{fpsr},~{flags}"() #2, 
!srcloc !3
  ret void
}

This is AsmReadMsr64():
; Function Attrs: noinline nounwind optnone ssp uwtable
define i64 @AsmReadMsr64(i32) #0 {
  %2 = alloca i32, align 4
  %3 = alloca i64, align 8
  store i32 %0, i32* %2, align 4
  %4 = load i32, i32* %2, align 4
  %5 = call i64 asm sideeffect "rdmsr", 
"=A,{cx},~{dirflag},~{fpsr},~{flags}"(i32 %4) #2, !srcloc !4
  store i64 %5, i64* %3, align 8
  %6 = load i64, i64* %3, align 8
  ret i64 %6
}


I agree it make sense to remove .S and .asm files and only have .nasm files.

Thanks,

Andrew Fish

PS For the Xcode clang since it emits frame pointers by default we need to add 
the extra 4 bytes to save the assembly functions so the stack can get unwound.

a.out`CpuBreakpoint:
a.out[0x1f99] <+0>: 55 pushl  %ebp
a.out[0x1f9a] <+1>: 89 e5  movl   %esp, %ebp
a.out[0x1f9c] <+3>: cc int3
a.out[0x1f9d] <+4>: 5d popl   %ebp
a.out[0x1f9e] <+5>: c3 retl

So breakpoint goes from 1 byte to 11 bytes if we get rid of the intrinsics.

 The change is to reduce the duplicated implementation. It will be good on the 
code maintain. Recently, one patch has to update .c and .nasm both. Please see 
https://lists.01.org/pipermail/edk2-devel/2019-February/037165.html. Beside 
this change, I propose to remove all GAS assembly code for IA32 and X64 arch. 
After those change, the patch owner will collect the impact of the image size.

Thanks
Liming

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Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-06 Thread Gao, Liming
Andrew:
  I want to keep only one implementation. If inline assembly c source is 
preferred, I suggest to remove its nasm implementation.

Thanks
Liming
From: af...@apple.com [mailto:af...@apple.com]
Sent: Tuesday, March 5, 2019 2:44 PM
To: Gao, Liming 
Cc: Zhang, Shenglei ; edk2-devel-01 
; Kinney, Michael D 
Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
X86 assembly code




On Mar 5, 2019, at 1:32 PM, Gao, Liming 
mailto:liming@intel.com>> wrote:

Andrew:
 BZ 1163 is to remove inline X86 assembly code in C source file. But, this 
patch is wrong. I have gave my comments to update this patch.


Why do we want to remove inline X86 assembly. As I mentioned it will lead to 
larger binaries, slower binaries, and less optimized code.

For example take this simple inline assembly function:

VOID
EFIAPI
CpuBreakpoint (
  VOID
  )
{
  __asm__ __volatile__ ("int $3");
}


Today with clang LTO turned on calling CpuBreakpoint() looks like this from the 
callers point of view.

a.out[0x1fa5] <+6>:  cc  int3


But if we move that to NASM:


a.out[0x1fa6] <+7>:  e8 07 00 00 00  calll  0x1fb2; 
CpuBreakpoint


plus:
a.out`CpuBreakpoint:
a.out[0x1fb2] <+0>: cc int3
a.out[0x1fb3] <+1>: c3 retl


And there is also an extra push and pop on the stack. The other issue is the 
call to the function that is unknown to the compiler will act like a 
_ReadWriteBarrier (Yikes I see _ReadWriteBarrier is deprecated in VC++ 2017). 
Is the depreciation of some of these intrinsics in VC++ driving the removal of 
inline assembly? For GCC inline assembly works great for local compile, and for 
clang LTO it works in entire program optimization.

The LTO bitcode includes inline assembly and constraints so that the optimizer 
knows what to do so it can get optimized just like the abstract bitcode during 
the Link Time Optimization.

This is CpuBreakpoint():
; Function Attrs: noinline nounwind optnone ssp uwtable
define void @CpuBreakpoint() #0 {
  call void asm sideeffect "int $$3", "~{dirflag},~{fpsr},~{flags}"() #2, 
!srcloc !3
  ret void
}


This is AsmReadMsr64():
; Function Attrs: noinline nounwind optnone ssp uwtable
define i64 @AsmReadMsr64(i32) #0 {
  %2 = alloca i32, align 4
  %3 = alloca i64, align 8
  store i32 %0, i32* %2, align 4
  %4 = load i32, i32* %2, align 4
  %5 = call i64 asm sideeffect "rdmsr", 
"=A,{cx},~{dirflag},~{fpsr},~{flags}"(i32 %4) #2, !srcloc !4
  store i64 %5, i64* %3, align 8
  %6 = load i64, i64* %3, align 8
  ret i64 %6
}



I agree it make sense to remove .S and .asm files and only have .nasm files.

Thanks,

Andrew Fish

PS For the Xcode clang since it emits frame pointers by default we need to add 
the extra 4 bytes to save the assembly functions so the stack can get unwound.

a.out`CpuBreakpoint:
a.out[0x1f99] <+0>: 55 pushl  %ebp
a.out[0x1f9a] <+1>: 89 e5  movl   %esp, %ebp
a.out[0x1f9c] <+3>: cc int3
a.out[0x1f9d] <+4>: 5d popl   %ebp
a.out[0x1f9e] <+5>: c3 retl


So breakpoint goes from 1 byte to 11 bytes if we get rid of the intrinsics.


 The change is to reduce the duplicated implementation. It will be good on the 
code maintain. Recently, one patch has to update .c and .nasm both. Please see 
https://lists.01.org/pipermail/edk2-devel/2019-February/037165.html. Beside 
this change, I propose to remove all GAS assembly code for IA32 and X64 arch. 
After those change, the patch owner will collect the impact of the image size.

Thanks
Liming

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Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-05 Thread Andrew Fish via edk2-devel



> On Mar 5, 2019, at 1:32 PM, Gao, Liming  wrote:
> 
> Andrew:
>  BZ 1163 is to remove inline X86 assembly code in C source file. But, this 
> patch is wrong. I have gave my comments to update this patch.
> 

Why do we want to remove inline X86 assembly. As I mentioned it will lead to 
larger binaries, slower binaries, and less optimized code.

For example take this simple inline assembly function:

VOID
EFIAPI
CpuBreakpoint (
  VOID
  )
{
  __asm__ __volatile__ ("int $3");
}

Today with clang LTO turned on calling CpuBreakpoint() looks like this from the 
callers point of view. 

a.out[0x1fa5] <+6>:  cc  int3   

But if we move that to NASM:

a.out[0x1fa6] <+7>:  e8 07 00 00 00  calll  0x1fb2; 
CpuBreakpoint

plus:
a.out`CpuBreakpoint:
a.out[0x1fb2] <+0>: cc int3   
a.out[0x1fb3] <+1>: c3 retl   

And there is also an extra push and pop on the stack. The other issue is the 
call to the function that is unknown to the compiler will act like a 
_ReadWriteBarrier (Yikes I see _ReadWriteBarrier is deprecated in VC++ 2017). 
Is the depreciation of some of these intrinsics in VC++ driving the removal of 
inline assembly? For GCC inline assembly works great for local compile, and for 
clang LTO it works in entire program optimization.

The LTO bitcode includes inline assembly and constraints so that the optimizer 
knows what to do so it can get optimized just like the abstract bitcode during 
the Link Time Optimization. 

This is CpuBreakpoint():
; Function Attrs: noinline nounwind optnone ssp uwtable
define void @CpuBreakpoint() #0 {
  call void asm sideeffect "int $$3", "~{dirflag},~{fpsr},~{flags}"() #2, 
!srcloc !3
  ret void
}

This is AsmReadMsr64():
; Function Attrs: noinline nounwind optnone ssp uwtable
define i64 @AsmReadMsr64(i32) #0 {
  %2 = alloca i32, align 4
  %3 = alloca i64, align 8
  store i32 %0, i32* %2, align 4
  %4 = load i32, i32* %2, align 4
  %5 = call i64 asm sideeffect "rdmsr", 
"=A,{cx},~{dirflag},~{fpsr},~{flags}"(i32 %4) #2, !srcloc !4
  store i64 %5, i64* %3, align 8
  %6 = load i64, i64* %3, align 8
  ret i64 %6
}


I agree it make sense to remove .S and .asm files and only have .nasm files. 

Thanks,

Andrew Fish

PS For the Xcode clang since it emits frame pointers by default we need to add 
the extra 4 bytes to save the assembly functions so the stack can get unwound. 

a.out`CpuBreakpoint:
a.out[0x1f99] <+0>: 55 pushl  %ebp
a.out[0x1f9a] <+1>: 89 e5  movl   %esp, %ebp
a.out[0x1f9c] <+3>: cc int3   
a.out[0x1f9d] <+4>: 5d popl   %ebp
a.out[0x1f9e] <+5>: c3 retl   

So breakpoint goes from 1 byte to 11 bytes if we get rid of the intrinsics. 

>  The change is to reduce the duplicated implementation. It will be good on 
> the code maintain. Recently, one patch has to update .c and .nasm both. 
> Please see 
> https://lists.01.org/pipermail/edk2-devel/2019-February/037165.html 
> . Beside 
> this change, I propose to remove all GAS assembly code for IA32 and X64 arch. 
> After those change, the patch owner will collect the impact of the image 
> size. 
> 
> Thanks
> Liming

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Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-05 Thread Kinney, Michael D
Liming,

I agree .nasm files replacing .S/.asm files.  But the use of inline
assembly in C files for some primitives does produce much smaller/faster
code.

I would prefer that this BZ identify the specific functions that you
think would provide better maintainability with no impact to size
or performance.

Thanks,

Mike

> -Original Message-
> From: Gao, Liming
> Sent: Tuesday, March 5, 2019 1:33 PM
> To: af...@apple.com; Zhang, Shenglei
> 
> Cc: edk2-devel-01 ; Kinney,
> Michael D 
> Subject: RE: [edk2] [PATCH 3/3]
> MdePkg/BaseSynchronizationLib: Remove inline X86
> assembly code
> 
> Andrew:
>   BZ 1163 is to remove inline X86 assembly code in C
> source file. But, this patch is wrong. I have gave my
> comments to update this patch.
> 
>   The change is to reduce the duplicated
> implementation. It will be good on the code maintain.
> Recently, one patch has to update .c and .nasm both.
> Please see https://lists.01.org/pipermail/edk2-
> devel/2019-February/037165.html. Beside this change, I
> propose to remove all GAS assembly code for IA32 and
> X64 arch. After those change, the patch owner will
> collect the impact of the image size.
> 
> Thanks
> Liming
> > -Original Message-
> > From: af...@apple.com [mailto:af...@apple.com]
> > Sent: Tuesday, March 5, 2019 12:58 PM
> > To: Zhang, Shenglei 
> > Cc: edk2-devel-01 ; Kinney,
> Michael D ; Gao, Liming
> 
> > Subject: Re: [edk2] [PATCH 3/3]
> MdePkg/BaseSynchronizationLib: Remove inline X86
> assembly code
> >
> > Shenglei,
> >
> > I was confused by the names of these patches. From a
> C point of view this is inline assembly:
> >
> > VOID
> > EFIAPI
> > CpuBreakpoint (
> > VOID
> > )
> > {
> > __asm__ __volatile__ ("int $3");
> > }
> >
> > These patches seem to be removing GAS and MASM
> assembly files, but not the inline assembly *.c files?
> >
> > We don't want to remove the inline assembly from the
> BaseLib as that could have size, performance, and
> compiler optimization impact.
> >
> > For example CpuBreakpoint() for clang with LTO would
> end up inlining a single byte. For i385 a call to
> assembler would be 5 bytes at each
> > call location plus the overhead of the function. So
> that is a size increase and a performance overhead. For
> a C complier calling an assembly
> > function is a serializing event an that can restrict
> optimizations. Thus having some limited inline assembly
> support is very useful.
> >
> > Thanks,
> >
> > Andrew Fish
> >
> > > On Mar 4, 2019, at 5:40 PM, Shenglei Zhang
>  wrote:
> > >
> > > MdePkg BaseSynchronizationLib still uses the inline
> X86 assembly code
> > > in C code files.It should be updated to consume
> nasm only.
> > > https://bugzilla.tianocore.org/show_bug.cgi?id=1163
> > >
> > > Cc: Michael D Kinney 
> > > Cc: Liming Gao 
> > > Contributed-under: TianoCore Contribution Agreement
> 1.1
> > > Signed-off-by: Shenglei Zhang
> 
> > > ---
> > >
> .../Library/BaseSynchronizationLib/BaseSynchronizationL
> ib.inf   | 2 --
> > > 1 file changed, 2 deletions(-)
> > >
> > > diff --git
> a/MdePkg/Library/BaseSynchronizationLib/BaseSynchroniza
> tionLib.inf
> >
> b/MdePkg/Library/BaseSynchronizationLib/BaseSynchroniza
> tionLib.inf
> > > index 32414b29fa..719dc1938d 100755
> > > ---
> a/MdePkg/Library/BaseSynchronizationLib/BaseSynchroniza
> tionLib.inf
> > > +++
> b/MdePkg/Library/BaseSynchronizationLib/BaseSynchroniza
> tionLib.inf
> > > @@ -75,13 +75,11 @@
> > >
> > > [Sources.ARM]
> > > Synchronization.c
> > > -  Arm/Synchronization.asm   | RVCT
> > > Arm/Synchronization.S | GCC
> > >
> > > [Sources.AARCH64]
> > > Synchronization.c
> > > AArch64/Synchronization.S | GCC
> > > -  AArch64/Synchronization.asm   | MSFT
> > >
> > > [Packages]
> > > MdePkg/MdePkg.dec
> > > --
> > > 2.18.0.windows.1
> > >
> > > ___
> > > edk2-devel mailing list
> > > edk2-devel@lists.01.org
> > > https://lists.01.org/mailman/listinfo/edk2-devel

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Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-05 Thread Gao, Liming
Andrew:
  BZ 1163 is to remove inline X86 assembly code in C source file. But, this 
patch is wrong. I have gave my comments to update this patch.

  The change is to reduce the duplicated implementation. It will be good on the 
code maintain. Recently, one patch has to update .c and .nasm both. Please see 
https://lists.01.org/pipermail/edk2-devel/2019-February/037165.html. Beside 
this change, I propose to remove all GAS assembly code for IA32 and X64 arch. 
After those change, the patch owner will collect the impact of the image size. 

Thanks
Liming
> -Original Message-
> From: af...@apple.com [mailto:af...@apple.com]
> Sent: Tuesday, March 5, 2019 12:58 PM
> To: Zhang, Shenglei 
> Cc: edk2-devel-01 ; Kinney, Michael D 
> ; Gao, Liming 
> Subject: Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline 
> X86 assembly code
> 
> Shenglei,
> 
> I was confused by the names of these patches. From a C point of view this is 
> inline assembly:
> 
> VOID
> EFIAPI
> CpuBreakpoint (
> VOID
> )
> {
> __asm__ __volatile__ ("int $3");
> }
> 
> These patches seem to be removing GAS and MASM assembly files, but not the 
> inline assembly *.c files?
> 
> We don't want to remove the inline assembly from the BaseLib as that could 
> have size, performance, and compiler optimization impact.
> 
> For example CpuBreakpoint() for clang with LTO would end up inlining a single 
> byte. For i385 a call to assembler would be 5 bytes at each
> call location plus the overhead of the function. So that is a size increase 
> and a performance overhead. For a C complier calling an assembly
> function is a serializing event an that can restrict optimizations. Thus 
> having some limited inline assembly support is very useful.
> 
> Thanks,
> 
> Andrew Fish
> 
> > On Mar 4, 2019, at 5:40 PM, Shenglei Zhang  wrote:
> >
> > MdePkg BaseSynchronizationLib still uses the inline X86 assembly code
> > in C code files.It should be updated to consume nasm only.
> > https://bugzilla.tianocore.org/show_bug.cgi?id=1163
> >
> > Cc: Michael D Kinney 
> > Cc: Liming Gao 
> > Contributed-under: TianoCore Contribution Agreement 1.1
> > Signed-off-by: Shenglei Zhang 
> > ---
> > .../Library/BaseSynchronizationLib/BaseSynchronizationLib.inf   | 2 --
> > 1 file changed, 2 deletions(-)
> >
> > diff --git 
> > a/MdePkg/Library/BaseSynchronizationLib/BaseSynchronizationLib.inf
> b/MdePkg/Library/BaseSynchronizationLib/BaseSynchronizationLib.inf
> > index 32414b29fa..719dc1938d 100755
> > --- a/MdePkg/Library/BaseSynchronizationLib/BaseSynchronizationLib.inf
> > +++ b/MdePkg/Library/BaseSynchronizationLib/BaseSynchronizationLib.inf
> > @@ -75,13 +75,11 @@
> >
> > [Sources.ARM]
> > Synchronization.c
> > -  Arm/Synchronization.asm   | RVCT
> > Arm/Synchronization.S | GCC
> >
> > [Sources.AARCH64]
> > Synchronization.c
> > AArch64/Synchronization.S | GCC
> > -  AArch64/Synchronization.asm   | MSFT
> >
> > [Packages]
> > MdePkg/MdePkg.dec
> > --
> > 2.18.0.windows.1
> >
> > ___
> > edk2-devel mailing list
> > edk2-devel@lists.01.org
> > https://lists.01.org/mailman/listinfo/edk2-devel

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Re: [edk2] [PATCH 3/3] MdePkg/BaseSynchronizationLib: Remove inline X86 assembly code

2019-03-05 Thread Andrew Fish via edk2-devel
Shenglei,

I was confused by the names of these patches. From a C point of view this is 
inline assembly:

VOID
EFIAPI
CpuBreakpoint (
VOID
)
{
__asm__ __volatile__ ("int $3");
}

These patches seem to be removing GAS and MASM assembly files, but not the 
inline assembly *.c files?

We don't want to remove the inline assembly from the BaseLib as that could have 
size, performance, and compiler optimization impact. 

For example CpuBreakpoint() for clang with LTO would end up inlining a single 
byte. For i385 a call to assembler would be 5 bytes at each call location plus 
the overhead of the function. So that is a size increase and a performance 
overhead. For a C complier calling an assembly function is a serializing event 
an that can restrict optimizations. Thus having some limited inline assembly 
support is very useful. 

Thanks,

Andrew Fish

> On Mar 4, 2019, at 5:40 PM, Shenglei Zhang  wrote:
> 
> MdePkg BaseSynchronizationLib still uses the inline X86 assembly code
> in C code files.It should be updated to consume nasm only.
> https://bugzilla.tianocore.org/show_bug.cgi?id=1163
> 
> Cc: Michael D Kinney 
> Cc: Liming Gao 
> Contributed-under: TianoCore Contribution Agreement 1.1
> Signed-off-by: Shenglei Zhang 
> ---
> .../Library/BaseSynchronizationLib/BaseSynchronizationLib.inf   | 2 --
> 1 file changed, 2 deletions(-)
> 
> diff --git a/MdePkg/Library/BaseSynchronizationLib/BaseSynchronizationLib.inf 
> b/MdePkg/Library/BaseSynchronizationLib/BaseSynchronizationLib.inf
> index 32414b29fa..719dc1938d 100755
> --- a/MdePkg/Library/BaseSynchronizationLib/BaseSynchronizationLib.inf
> +++ b/MdePkg/Library/BaseSynchronizationLib/BaseSynchronizationLib.inf
> @@ -75,13 +75,11 @@
> 
> [Sources.ARM]
> Synchronization.c
> -  Arm/Synchronization.asm   | RVCT
> Arm/Synchronization.S | GCC
> 
> [Sources.AARCH64]
> Synchronization.c
> AArch64/Synchronization.S | GCC
> -  AArch64/Synchronization.asm   | MSFT
> 
> [Packages]
> MdePkg/MdePkg.dec
> -- 
> 2.18.0.windows.1
> 
> ___
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> edk2-devel@lists.01.org
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