On Wed, 23 Mar 2005 17:59:26 +1100 (EST), Darren Payne
[EMAIL PROTECTED] wrote:
Pair programming is fine and works best when both are
of equal ability. I would encourage you to avoid
putting a stronger / more able person with a weaker /
less able person - the stronger one will get very
little
How to assign the pairs has also been a question on my mind, so I am
very glad this came up.
Pair programming is fine and works best when both are
of equal ability.
...
* students with the top two grades are partners, next two, next two, and so on
* Highest grade gets to pick partner from the
I think graphics is a great way to teach programming, because it gives
such strong feedback to the students.
So do I. The students seemed rather happy with the text-based
programming in the introductory course... And why shouldn't they? There
are so many things to learn about programming itself
In my book, OOP and graphical programming *are* two different things.
I totally agree on this. What I, however, do see as a potential risk
here is that the division might lead to students thinking thoughts such as
So now we quit the OOP part and continue with graphics. OK, so no we
don't have
On Wed, 23 Mar 2005 14:02:15 +0200, Linda Grandell [EMAIL PROTECTED] wrote:
I wonder if letting the students pair up for themselves could work? That
would more or less be a variant of the second alternative above. Or does
this introduce the risk of weaker students pairing up with strong
Lloyd Hugh Allen wrote:
On Wed, 23 Mar 2005 14:02:15 +0200, Linda Grandell [EMAIL PROTECTED] wrote:
I wonder if letting the students pair up for themselves could work? That
would more or less be a variant of the second alternative above. Or does
this introduce the risk of weaker students pairing
Linda Grandell wrote:
How about making a small graphics library that has Shape objects. You
create a shape object and manipulate it's attributes such as position,
color, size, numOfVertices (triangle, square, pentagram), etc. Then
you can teach subclassing a shape object, and finally making