Re: [Edu-sig] The fate of vpython

2006-10-10 Thread ajsiegel
From: Dethe Elza <[EMAIL PROTECTED]>> > A game hacker would likely dismiss Glut out of hand, because you A glut and ctypes vpython.   Promise me a slot in the standard distrobution and I'll find a way to get there ;).   > Once I clear a few other projects off my plate I  will > roll up my sleeves

Re: [Edu-sig] The fate of vpython

2006-10-10 Thread Dethe Elza
On 10-Oct-06, at 3:54 PM, [EMAIL PROTECTED] wrote: > You install pyopengl on the Mac. What windowing system are you > running it on??? Simplest case, you run it using GLUT. You also have the option to use wx, pygame, or Cocoa (native OS X). In any of these cases, you do not need to insta

Re: [Edu-sig] The fate of vpython

2006-10-10 Thread ajsiegel
- Original Message - From: Dave Reed > It does need anything else - using glut it creates a native > window on > the Mac - it doesn't require X11. I assumed that it didn't require X11. The question is what is the road to a glut window that has the capabilities the the vpython window

Re: [Edu-sig] The fate of vpython

2006-10-10 Thread Dave Reed
On Oct 10, 2006, at 6:54 PM, [EMAIL PROTECTED] wrote: > > > - Original Message - > From: Dethe Elza > Date: Wednesday, October 11, 2006 1:28 am > Subject: Re: [Edu-sig] The fate of vpython > To: [EMAIL PROTECTED] > Cc: edu-sig@python.org, John Zelle > >>

Re: [Edu-sig] The fate of vpython

2006-10-10 Thread ajsiegel
- Original Message - From: Dethe Elza Date: Wednesday, October 11, 2006 1:28 am Subject: Re: [Edu-sig] The fate of vpython To: [EMAIL PROTECTED] Cc: edu-sig@python.org, John Zelle > Dave wrote: > > >> Just curious, is PyOpenGL easy to install for both Mac and >

Re: [Edu-sig] The fate of vpython

2006-10-10 Thread Dethe Elza
Dave wrote: >> Just curious, is PyOpenGL easy to install for both Mac and >> Windows? I know >> it's dead simple on most Linux distributions. I think it's pretty >> easy for >> Windows, but have no experience at all on the Mac. > > Someone has made binaries for it (and a number of other Python

Re: [Edu-sig] The fate of vpython

2006-10-10 Thread davelist
On Oct 9, 2006, at 7:41 PM, John Zelle wrote: > On Monday 09 October 2006 3:59 pm, Dethe Elza wrote: >> On 9-Oct-06, at 11:15 AM, Arthur Siegel wrote: My other hope for VPython would be to build it on a more capable 3D system, such as Ogre or Panda3D (Mike Fletcher keeps a large

Re: [Edu-sig] The fate of vpython

2006-10-09 Thread John Zelle
On Monday 09 October 2006 6:56 pm, Arthur Siegel wrote: > On Mon, 2006-10-09 at 18:41 -0500, John Zelle wrote: > > Just curious, is PyOpenGL easy to install for both Mac and Windows? I > > know it's dead simple on most Linux distributions. I think it's pretty > > easy for Windows, but have no exper

Re: [Edu-sig] The fate of vpython

2006-10-09 Thread Arthur Siegel
On Mon, 2006-10-09 at 18:41 -0500, John Zelle wrote: > Just curious, is PyOpenGL easy to install for both Mac and Windows? I know > it's dead simple on most Linux distributions. I think it's pretty easy for > Windows, but have no experience at all on the Mac. Assuming that PyOpenGL *is* easy to

Re: [Edu-sig] The fate of vpython

2006-10-09 Thread John Zelle
On Monday 09 October 2006 3:59 pm, Dethe Elza wrote: > On 9-Oct-06, at 11:15 AM, Arthur Siegel wrote: > >> My other hope for VPython would be to build it on a more capable 3D > >> system, such as Ogre or Panda3D (Mike Fletcher keeps a large list of > >> such systems: http://www.vrplumber.com/py3d.p

Re: [Edu-sig] The fate of vpython

2006-10-09 Thread Arthur Siegel
On Mon, 2006-10-09 at 17:10 -0500, Ian Bicking wrote: > In my experience build difficulties are a major hinderance to developer > participation. It's really (really!) worth figuring out build issues. > Not sure there is any getting around the fact that Boost is quirky - its own (bjam) build me

Re: [Edu-sig] The fate of vpython

2006-10-09 Thread Ian Bicking
Arthur Siegel wrote: > Its challenging to *build*. On a Windows machine and on a Debian based > system - given a suitable binary distro - it *installs* like anything > else. Like butter. So far, we have maintainer or 2 incovenienced by the > build complexity, and nobody else - at least necessarily.

Re: [Edu-sig] The fate of vpython

2006-10-09 Thread Arthur Siegel
On Mon, 2006-10-09 at 13:59 -0700, Dethe Elza wrote: > On 9-Oct-06, at 11:15 AM, Arthur Siegel wrote: > > >> My other hope for VPython would be to build it on a more capable 3D > >> system, such as Ogre or Panda3D (Mike Fletcher keeps a large list of > >> such systems: http://www.vrplumber.com/py3

Re: [Edu-sig] The fate of vpython

2006-10-09 Thread Dethe Elza
On 9-Oct-06, at 11:15 AM, Arthur Siegel wrote: >> My other hope for VPython would be to build it on a more capable 3D >> system, such as Ogre or Panda3D (Mike Fletcher keeps a large list of >> such systems: http://www.vrplumber.com/py3d.py). In this scenario, >> VPython would be an easier entry p

Re: [Edu-sig] The fate of vpython

2006-10-09 Thread Arthur Siegel
On Mon, 2006-10-09 at 10:54 -0700, Dethe Elza wrote:My other hope for VPython would be to build it on a more capable 3D > system, such as Ogre or Panda3D (Mike Fletcher keeps a large list of > such systems: http://www.vrplumber.com/py3d.py). In this scenario, > VPython would be an easier ent

Re: [Edu-sig] The fate of vpython

2006-10-09 Thread Arthur Siegel
On Mon, 2006-10-09 at 10:54 -0700, Dethe Elza wrote: > I agree with John, and will make a stronger statement that C++ and > Boost are part of the problem, not part of the solution as far as > future development of VPython goes. But...and about the only but I can think of... One of the beaut

Re: [Edu-sig] The fate of vpython

2006-10-09 Thread Dethe Elza
I agree with John, and will make a stronger statement that C++ and Boost are part of the problem, not part of the solution as far as future development of VPython goes. I don't at this point have time to work on VPython (I've tried to get the V4 betas to compile on OS X, but they aren't ev

Re: [Edu-sig] The fate of vpython

2006-10-09 Thread Arthur Siegel
On Mon, 2006-10-09 at 11:48 -0500, John Zelle wrote: > I am also very concerned about this situation, as I think VPython is a > wonderful tool (to which I've contributed). Hi John - Thanks for that concern. If you are following the vpython list you see that I am digging into the immediate issue

Re: [Edu-sig] The fate of vpython

2006-10-09 Thread John Zelle
I am also very concerned about this situation, as I think VPython is a wonderful tool (to which I've contributed). Unfortunately, I'm not really in any position to help out, as I am already over-stretched with my current commitments. I also fear that my C++ skills have somewhat atrophied, and th

Re: [Edu-sig] The fate of vpython

2006-10-06 Thread Arthur
Dan Crosta wrote: >If the author of VPython is not planning to work on it for several >months > The situation is that the actual authors of vpython are gone, as in graduated, moved on with their lives... Bruce is more an adminstrator/funder (through a NSF grant) of the project. Essentially t

Re: [Edu-sig] The fate of vpython

2006-10-06 Thread Dan Crosta
I don't know much about VPython or NumPy, but I've been involved in both contributing to and forking open source projects, from both sides, and I would caution against forking a project unless you're planning to take it in a new direction, or if there's some other compelling reason not to c

[Edu-sig] The fate of vpython

2006-10-06 Thread Arthur
This from the August 10 announcement of VPython 4.0beta5 """ In the "Recent developments" section of vpython.org you can read a summary of the new features, which is also included in the documentation contained in the release. This includes a description of remaining known bugs, some of which