Which of these elements can fire events? Is the text at the bottom the only
place where the user can interact?
If so, then the graphical elements up top can just be functions that take
whatever data is needed to draw them.
ivDrip : IvData -> Html a
clock : Time -> Html a
On Sat, Oct 22, 2016
My app currently has three logically/visually distinct components:
The IV drip apparatus (upper left) is something that will be used in more than
one page. I’ve been trying to find a way to make it a component that I can
reuse, and I’ve been having a good deal of trouble (mostly, I’m
Elm's VirtualDom has such a thing just for that:
https://github.com/elm-lang/virtual-dom/blob/master/src/Native/VirtualDom.js#L88-L98
However, it is only accessible via 'native' code javascript, thus you'd
have to make a native module, which if that is fine for you...
I also have no clue if
You're such a jerk Richard :)
On Saturday, October 22, 2016 at 1:21:44 PM UTC-4, Richard Feldman wrote:
>
> Oh man, now I feel like a total jerk for my harsh tone.
>
> My apologies, and thank you for the update Erik! <3
>
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Oh man, now I feel like a total jerk for my harsh tone.
My apologies, and thank you for the update Erik! <3
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Hi I wrote that article as a general overview of how I structured a single
page app after reviewing different approaches, and relying on some of my
knowledge of what worked for me in F# too. Having the code structured in
functions residing in modules made it really easy to update a specific
Op vrijdag 21 oktober 2016 21:01:29 UTC+2 schreef Ed Ilyin:
>
> Can you, please, provide an example?
>
In a SPA I am developing, I use a structure like:
Helpers.elm
Helpers -- folder with more helpers
Nav.elm -- helpers for navigation
Exam.elm -- helpers for updating the exam
Summaries.elm
Problem solved! Post deleted (thumbs up)
On Saturday, October 22, 2016 at 10:50:38 AM UTC-4, Richard Feldman wrote:
>
> On Friday, July 15, 2016 at 9:49:41 PM UTC-7, Erik Lott wrote:
>>
>> Max, build a non-trival 15+ page SPA within a single elm component, and
>> tell me how that goes :)
>>
>>
As the OP, I agree. Don't do this. We quickly abandoned this functionality
after we wrote it. One of those posts I would I could remove...
On Saturday, October 22, 2016 at 10:50:38 AM UTC-4, Richard Feldman wrote:
>
> On Friday, July 15, 2016 at 9:49:41 PM UTC-7, Erik Lott wrote:
>>
>> Max,
>
>
>
>
>- What is the system supposed to do: RegisterWithCredentials String
>String
>- What happened in the system: ClickRegistrationSubmit String String /
>TapRegistrationSubmit String String
>
>
> Let's have an argumented discussion around this :}
>
I think one of the main
Thank you so much. Your post saved my day. Cheers.
On Wednesday, July 13, 2016 at 2:28:18 PM UTC+10, Erik Lott wrote:
>
> As a quick note to anyone struggling with how to perform app wide
> inter-component communication in elm 0.17 (e.g. anyone building a
> non-trivial SPA), here is one simple
Hi Mark,
We're looking at possibly starting our first Elm project.
Our app would in the first phase rely heavily on a robust multi-file
(images) uploader such as DropZone.js
Over time we would need other sophisticated js libs such as Quill.js
Do you have time to share your experience or
While I spend a lot less time debugging in Elm than in JS, sometimes it's
useful to debug the generated Javascript.
This would be greatly simplified, if it was possible to add a `debugger;`
statement to the code.
What do people think of a new function added to the Debug module of
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