I guess I would first ask if the licenses are compatible. If so, then I
am sure
you are good., If not, then you have to find a path through that
minefield.
Ouch, I never considered that. I'd hate not to be able to share back to the
linuxcnc community.
I would say you do not understand a
On Mar 27 2014 12:10 AM, Frank Tkalcevic wrote:
I guess I would first ask if the licenses are compatible.
If so, then I am sure you are good., If not, then you
have to find a path through that minefield.
Ouch, I never considered that. I'd hate not to be able to share back
to the
linuxcnc
Am 17.03.2014 um 15:43 schrieb John Kasunich jmkasun...@fastmail.fm:
On Mon, Mar 17, 2014, at 04:38 AM, Michael Haberler wrote:
please review:
http://git.linuxcnc.org/gitweb?p=linuxcnc.git;a=shortlog;h=refs/heads/hal-revised-link-semantics
- Michael
Looks good to me.
The part
one more thing - maximum velocity slider doesn't seem to be obeyed. some of
the time it is - but take the 3dchips and have the feedrate set very high. now
run the maximum velocity slider to say 10 ipm. when it gets to sections of
short line segments - it take off and goes at a much higher
here is a video showing the jumping of the velocity. (we cobbled
together an old terco trainer to play with)
http://www.youtube.com/watch?v=4Mz7tzVSsYkfeature=youtu.be
here is the little machine running the penguin as fast as it can go..
(with the setting we had) it seems go gain z hight
Good catch! It wasn't checking the slider max velocity (tp.vLimit) when
doing ramped velocity, so those sections ran at full speed. The latest push
to the RC3 branch should fix that.
On Thu, Mar 27, 2014 at 9:59 PM, sam sokolik sa...@empirescreen.com wrote:
here is a video showing the jumping
hey! aren’t you supposed to be studying? ;)
That was quick - thank you!
sam
On 03/27/2014 09:36 PM, Robert Ellenberg wrote:
Good catch! It wasn't checking the slider max velocity (tp.vLimit) when
doing ramped velocity, so those sections ran at full speed. The latest push
to the RC3 branch
I did a quick test - Doesn't run full speed now. There are some spikes
(if I have the MV slider set to 20ipm - I see spikes to 20.7) I don't
know if it is an issue or not. (I don't think it would bother me..)
http://imagebin.org/302238
sam
On 03/27/2014 09:36 PM, Robert Ellenberg wrote:
I just added another vLimit check on the final velocity as well, which I
think will clean up those ripples. Gotta love problems where copy+paste is
the solution!
Also, after a bit of digging, I think the dips issue was due to the way
feed override was being applied. I changed it so that it would