uns.o: file not recognized: File format
not recognized
collect2: error: ld returned 1 exit status
I know that probably its really easy to figure it out how to do it, but I
spend last week trying to find some solution and nothing :(
If someone would give me a hint where to start it would be really
Thank you for your replay.
I found out that using Ubuntu emescripten package also isn't the best idea
so now i am download it from git.
About GSL
So i should use this : https://github.com/GSL-for-JS/gsl-js or standar GSL?
And using Ubuntu subsystem for Win is really bad idea for dealing with th
>Wait, here is the problem, a big fat FORTRAN source file:
>
>
https://github.com/libamtrack/library/blob/master/thirdparty/cernlib/CERNLIBFUNS.f
>
>I don't think it's possible to get that through emscripten.
So I have to remove it with all dependencies to this, right?
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Hello again, so I try to do as you told and now i have something like this:
https://github.com/marwin1991/libamtrackforjs
If someone could look at cmake and tell me if its good :)
W dniu czwartek, 5 kwietnia 2018 08:44:06 UTC+2 użytkownik Peter napisał:
>
> Hello, I am working on applicat
my current errors are:
during emcmake .. from sub directory:
[root@osboxes _buikd]# /home/osboxes/emsdk/emscripten/1.37.36/emcmake ..
emconfigure is a helper for configure, setting various environment
variables so that emcc etc. are used. Typical usage:
emconfigure ./configure [FLAGS]
Someone found solution to this problem?
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For more options,
using C_make there,
and i want it to compile project to JS
What should i do next because I simply don't understand.
Should I use output file from GSL or compile it togheter?
Sorry for taking you time and thx:
Peter
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rareis but it doesnt work :/
Thank you for your time
Peter
W dniu wtorek, 28 sierpnia 2018 19:19:59 UTC+2 użytkownik Peter napisał:
>
> Hello,
>
> I am looking every where to find answear how to link propertly library to
> my project.
>
> I want to use some function from GSL
Thank you for your replay.
I found a file in hidden directory ./libs
I contains libgsl.a and libgsl.so.23.1.0
When i compile my project to .a is it good to use libgsl.so?
as you told i moved libgsl.so to my project:
"$emcc" libgsl.so libat.a -o libat.html -s WASM=1 -s EXPORTED_FUNCTIONS="$funs"
I am quite new to emscripten.
I can compile the tests with visual C++ 2010 express. The simplest
examples are running fine
I can also compile some of the examples from the command line (emcc..)
For some of the examples, especially the SDL examples and the glbook
examples I can
not run the html
I don't remember it rebuilding the
sources if I change optimization level after the initial build.
Bests, Peter
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raries the same as for any other platform.
> In ports, I think most are -O2 (automatically, you don't need to do
> anything for them).
>
> On Thu, Aug 13, 2015 at 3:39 AM, Peter Nemeth
> wrote:
>
>> Hi,
>>
>> I'm wondering how do you manage precompiled li
led!
Hi everyone,
I get this error when I try to update emscripten. Does anyone else can
reproduce this error?
Kind Regards,
Peter
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Denied
> 8852AE75A8A4A681
>
> OnOQq7Uel4Ly+SWD7Qum34KjQmceOfnxo259gvkYGGSMQpigOGINX7PbVWTYBLcer9+
> I6nI8uys=
>
>
>
> Seems to be a universal problem, not just on your side :)
>
>
> Am Mittwoch, 10. Mai 2017 13:51:34 UTC+2 schrieb Peter Postmann:
>>
>> Installing SDK 'sdk-1.37.9.zip-64bit'
Hi Jukka,
sorry, I wiped and re-installed everyhting :/
On Tue, May 16, 2017 at 3:44 PM, Jukka Jylänki wrote:
> Hmm, can you try that again? The download does work for me when trying out
> today. I wonder if there might have been an outage or something like that.
>
> The URL should have mozilla
I have got a chance to look at emscripten, and my question is. Is it making
an unreadable javascript code?
For example the ffmpeg project is very unreadable in C++, lots of hacks
bugs all over the places.
If it can be converted to for example javascript, you can easily fix
issues, and after som
I have seen lot's of documents about emscripten, specifically i'm working
with ffmpeg.
Ffmepg is terribly written, very hard to read, and fix bugs on it, and
that's why the development is pretty slow.
Android got rid of ffmpeg at some stage, and created new decoders for
android.
Especially in
I'm trying to find out the best memory configuration for our application.
It's using a lot of user generated content so we cannot be sure about the
required TOTAL_MEMORY at compile time. We could calculate that upfront on
the backend and set in the Module before loading but I would like to avoid
ly on this in practice (given the
browser is 64 bit, 32 bit browsers are worse from this point)? Tips for
production?
2016. július 26., kedd 15:10:27 UTC+2 időpontban Peter Nemeth a következőt
írta:
>
> I'm trying to find out the best memory configuration for our application.
> It
s.
>
> On Wed, Jul 27, 2016 at 8:11 AM, 'Peter Nemeth' via emscripten-discuss <
> emscripte...@googlegroups.com > wrote:
>
>> I was digging this a bit more and it's not the browser but the OS. What
>> Activity Monitor / Task Manager shows is the res
ally stopped supporting memory growth. It should be the
>>>> same on all browsers - none should be doing asm.js opts when memory growth
>>>> is used. Definitely chrome and firefox do not. (In WebAssembly we'll have
>>>> memory growth fully optimized, so people
Is it possible to generate source maps for optimized release builds
somehow? It seems to me that source maps are only available when building
with -g4. I would like to have source maps for highly optimized builds so
that for example obfuscated/minified stacktraces coming from production can
be
nified build. But it just gives you
> function names, and not source files and line numbers.
>
> Otherwise, current source maps support has focused on debugging code, and
> just works in a debug build.
>
> On Wed, Oct 5, 2016 at 5:00 AM, 'Peter Nemeth' via emscrip
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