[E-devel] Ecore patch: ecore_file_download memory leak

2007-11-07 Thread Vinicius Gomes
Hi, This fixes a memory leak in the ecore_file_download function. The string returned by ecore_file_dir_get (that was strdup'd) was not being freed. Also, removing whitespaces at the end of some lines. -- Vinicius - This

Re: [E-devel] News from the E stables

2007-11-07 Thread [EMAIL PROTECTED]
Carsten wrote: First. I need to offer some big apologies. I have been pretty bad at being . Well, I'll give you my own thoughts on this. These new developments in E may well be exciting new opportunities and whatnot, but for some e-developers at least,

[E-devel] Nightly build log for E17 on 2007-11-07 07:04:53 -0800

2007-11-07 Thread Nightly build system
Build log for Enlightenment DR 0.17 on 2007-11-07 07:04:53 -0800 Build logs are available at http://download.enlightenment.org/tests/logs Packages that failed to build: engage http://download.enlightenment.org/tests/logs/engage.log epdf http://download.enlightenment.org/tests/logs/epdf.log

Re: [E-devel] Ecore patch: ecore_file_download memory leak

2007-11-07 Thread Vinicius Gomes
Sorry folks, my firefox thought the patch was a binary and it was ignored. On 11/7/07, Vinicius Gomes [EMAIL PROTECTED] wrote: Hi, This fixes a memory leak in the ecore_file_download function. The string returned by ecore_file_dir_get (that was strdup'd) was not being freed. Also, removing

Re: [E-devel] [e-users] Integrating an OpenGL render Window within an Evas canevas.

2007-11-07 Thread Flo
Thanks for the hints. I will provide the E-mailing list with my code/hacks or else as soon as I have something working. By 3D, I mean 3D as in OpenGL object made of voxels, not 3D desktop like XGL/compiz or whatever the new things are which, anyways, I don't use ;-) thanks all for your

Re: [E-devel] [e-users] Integrating an OpenGL render Window within an Evas canevas.

2007-11-07 Thread Flo
That's good to hear that. I'm glad you were able to achieve to include/integrate anyhow a rendering space for openGL renderings. Although I need mouse interactions to be able to rotate my 3D openGL volumes, that is what I'm looking for. If I'm able to do this all, I will send some Code for

Re: [E-devel] E17's Direction and Development

2007-11-07 Thread The Rasterman
On Sun, 4 Nov 2007 07:43:40 -0500 Hisham Mardam Bey [EMAIL PROTECTED] babbled: it shouldn't take a tonne of time to complete. though from what you say you are suggesting a freeze to fix bugs - not finish the TODO ? Not entirely - just avoid any items on the TODO (if any) that are

Re: [E-devel] Ecore + XIM working

2007-11-07 Thread The Rasterman
On Tue, 6 Nov 2007 23:53:31 +0900 Stafford Horne [EMAIL PROTECTED] babbled: as per IRC - lets just drop the preedit_type - lets just make it callback based (ie the ecore_x events to notify you of info from the IM and if you need to send anything - ecore_x calls to tell it stuff).otherwise looks