ngc891 pushed a commit to branch master.
http://git.enlightenment.org/games/elemines.git/commit/?id=e3d1ac7ab95b73871c3022bc40873ff2a918f511
commit e3d1ac7ab95b73871c3022bc40873ff2a918f511
Author: Jerome Pinot
Date: Sun Jan 12 12:28:55 2014 +0900
elemines: update the documentation
---
IN
ngc891 pushed a commit to branch master.
http://git.enlightenment.org/games/elemines.git/commit/?id=5a9e981352facd3b6f52336fb4a18fccaa7f7be1
commit 5a9e981352facd3b6f52336fb4a18fccaa7f7be1
Author: Jerome Pinot
Date: Sun Jan 12 12:23:39 2014 +0900
elemines: upgrade EFL requirement for Slac
ngc891 pushed a commit to branch master.
http://git.enlightenment.org/games/elemines.git/commit/?id=f1ce264c5dbd3545c9e9c8b4385c11e138e94503
commit f1ce264c5dbd3545c9e9c8b4385c11e138e94503
Author: Jerome Pinot
Date: Sun Jan 12 12:35:26 2014 +0900
elemines: update po version number
---
po
ngc891 pushed a commit to branch master.
http://git.enlightenment.org/games/elemines.git/commit/?id=24744041e9d259e28798f887e941274eda973780
commit 24744041e9d259e28798f887e941274eda973780
Author: Jerome Pinot
Date: Sun Jan 12 11:58:15 2014 +0900
elemines: use pkgdatadir in makefiles for
ngc891 pushed a commit to branch master.
http://git.enlightenment.org/games/elemines.git/commit/?id=cfad4767dfbda366f2eda8a710ca2487a90d68a2
commit cfad4767dfbda366f2eda8a710ca2487a90d68a2
Author: Jerome Pinot
Date: Sun Jan 12 12:28:17 2014 +0900
elemines: bump version number to 0.3
---
ngc891 pushed a commit to branch master.
http://git.enlightenment.org/games/elemines.git/commit/?id=eb15559628054fa180f2fb9cf1979193d74ccf71
commit eb15559628054fa180f2fb9cf1979193d74ccf71
Author: Jerome Pinot
Date: Sun Jan 12 12:25:10 2014 +0900
elemines: upgrade gettext header
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src/
ngc891 pushed a commit to branch master.
http://git.enlightenment.org/games/elemines.git/commit/?id=a2e4904787de5d202e62eccdb9958ec41384db63
commit a2e4904787de5d202e62eccdb9958ec41384db63
Author: Jerome Pinot
Date: Sun Jan 12 11:56:12 2014 +0900
elemines: update po and fix some translati
ngc891 pushed a commit to branch master.
http://git.enlightenment.org/games/elemines.git/commit/?id=f249bd97e47dc305d57fa3b9c3eead071674
commit f249bd97e47dc305d57fa3b9c3eead071674
Author: Jerome Pinot
Date: Sun Jan 12 12:22:20 2014 +0900
elemines: update copyright years
---
COPY
On Sun, 12 Jan 2014 01:30:34 +1000 David Seikel said:
> On Sun, 12 Jan 2014 00:14:43 +0900 Christophe Sadoine
> wrote:
>
> > On 11 January 2014 23:35, David Seikel wrote:
> > > BTW, in case it's not so obvious, when I say "big 3D game", I mean
> > > one where the 3D world the game is set in is
On Sun, 12 Jan 2014 00:35:55 +1000 David Seikel said:
> BTW, in case it's not so obvious, when I say "big 3D game", I mean one
> where the 3D world the game is set in is big, not a 3D game made by a
> big company. Just in case that's confusing any one. 3D Tetris is not
> a big 3D game. Skyrim
Seems like emotion freezes the application when try's to play a webm video,
Im using vlc as the backend for emotion but vlc plays the video correctly,
so i wonder where is the cause, Anybody else having this issue?
Demo video file which fails here:
http://main.elivecd.org/tmp/enlightenment/heavy-d
Just 1 more this evening.
Does the IRC channel currently have public logs?
I'm sure this is a popular question but I couldn't find mention of it on this
list.
As I jump between machines and internet connections it came to me that a log of
chat might be helpful.
Thanks,
Andrew
Hi guys,
As I was investigating the status and docs available on our website I found,
too easily, this old news page.
http://enlightenment.org/p.php?p=news&l=en
It is the top link of you google "enlightenment news" and it is rather
misleadingly out of date.
Would people be OK if the link to thi
ajwillia-ms pushed a commit to branch master.
http://git.enlightenment.org/misc/entrance.git/commit/?id=e52b09740c5abe29c0ddc1c685b2cfeffe7fe4d0
commit e52b09740c5abe29c0ddc1c685b2cfeffe7fe4d0
Author: Andrew Williams
Date: Sat Jan 11 22:33:52 2014 +
Fix the daemon crash that I was see
kwo pushed a commit to branch master.
http://git.enlightenment.org/legacy/imlib2.git/commit/?id=b7ad34abbc50aec5050bff56242e342e41935f1a
commit b7ad34abbc50aec5050bff56242e342e41935f1a
Author: Kim Woelders
Date: Tue Dec 31 18:13:45 2013 +0100
GIF loader: Simplify error handling.
kwo pushed a commit to branch master.
http://git.enlightenment.org/legacy/imlib2.git/commit/?id=39641e74a560982fbf93f29bf96b37d27803cb56
commit 39641e74a560982fbf93f29bf96b37d27803cb56
Author: Kim Woelders
Date: Tue Dec 31 17:50:18 2013 +0100
GIF loader: Fix segv on images without colorma
On Sun, 12 Jan 2014 00:14:43 +0900 Christophe Sadoine
wrote:
> On 11 January 2014 23:35, David Seikel wrote:
> > BTW, in case it's not so obvious, when I say "big 3D game", I mean
> > one where the 3D world the game is set in is big, not a 3D game
> > made by a big company. Just in case that's
On 11 January 2014 23:35, David Seikel wrote:
> BTW, in case it's not so obvious, when I say "big 3D game", I mean one
> where the 3D world the game is set in is big, not a 3D game made by a
> big company. Just in case that's confusing any one. 3D Tetris is not
> a big 3D game. Skyrim is. I'm
BTW, in case it's not so obvious, when I say "big 3D game", I mean one
where the 3D world the game is set in is big, not a 3D game made by a
big company. Just in case that's confusing any one. 3D Tetris is not
a big 3D game. Skyrim is. I'm sure you are perfectly correct when it
comes to things
On Sat, 11 Jan 2014 22:23:46 +0900 Christophe Sadoine said:
> On 11 January 2014 21:53, Carsten Haitzler wrote:
> > On Sat, 11 Jan 2014 19:07:06 +1000 David Seikel said:
> >
> > 1. use the preferred engine set. end of story. it isn't broken. it works. i
> > have a 3d modelling from christophe a
On Sat, 11 Jan 2014 14:57:19 +0100 Thanatermesis
said:
http://www.enlightenment.org/p.php?p=download
links and tells you :) first 2 links top-left of body :)
> Btw is there some "wrong download dir" in the website? which seems to point
> to:
> http://download.enlightenment.org/releases/
>
> an
Btw is there some "wrong download dir" in the website? which seems to point
to:
http://download.enlightenment.org/releases/
and seems like this other one is more updated:
http://download.enlightenment.org/rel/libs/efl/
2014/1/9 Michaƫl Bouchaud
> +1 up, any news ?
>
>
> 2013/12/11 Daniel Juyun
raster pushed a commit to branch master.
http://git.enlightenment.org/apps/terminology.git/commit/?id=bfc4ca1ae6f9f7966ab696eff01745ccc1a914c7
commit bfc4ca1ae6f9f7966ab696eff01745ccc1a914c7
Author: Carsten Haitzler (Rasterman)
Date: Sat Jan 11 22:47:09 2014 +0900
adjust years for copying
On 11 January 2014 21:53, Carsten Haitzler wrote:
> On Sat, 11 Jan 2014 19:07:06 +1000 David Seikel said:
>
> 1. use the preferred engine set. end of story. it isn't broken. it works. i
> have a 3d modelling from christophe app proving that it works. it works now.
> today. check it out. go google
On Sat, 11 Jan 2014 19:07:06 +1000 David Seikel said:
this is way too long. i just skimmed.
i'm going to cut it down to the gl supporting bits of efl you need/want for ALL
cases of gl rendering with efl - virtual worlds or not. it's not relevant.
1. use the preferred engine set. end of story. i
cedric pushed a commit to branch efl-1.8.
http://git.enlightenment.org/core/efl.git/commit/?id=cad0db51630df45378213bfcc33a236e930e0776
commit cad0db51630df45378213bfcc33a236e930e0776
Author: Cedric Bail
Date: Sat Jan 11 21:36:47 2014 +0900
eina: fix memory leak of inserting the wrong val
cedric pushed a commit to branch master.
http://git.enlightenment.org/core/efl.git/commit/?id=3e89295c73f9ffc432a8c03168b5779439918ff9
commit 3e89295c73f9ffc432a8c03168b5779439918ff9
Author: Cedric Bail
Date: Sat Jan 11 21:36:47 2014 +0900
eina: fix memory leak of inserting the wrong valu
hermet pushed a commit to branch master.
http://git.enlightenment.org/core/efl.git/commit/?id=f111c8da6dc32686ca1fe787208206fa95013ee4
commit f111c8da6dc32686ca1fe787208206fa95013ee4
Author: ChunEon Park
Date: Sat Jan 11 18:19:43 2014 +0900
ecore - clean up code.
fix indentation
I'm starting this fresh. Maybe if I specify what it is that I'm doing
in terms that any one can understand, we might actually get somewhere.
I want to dedicate my life to making virtual world software great, so
I'm passionate about this subject. I'm also passionate about EFL, so I
want to use EF
hermet pushed a commit to branch master.
http://git.enlightenment.org/core/efl.git/commit/?id=a565fd391bbc072912beb3aeec929c98ca032817
commit a565fd391bbc072912beb3aeec929c98ca032817
Author: ChunEon Park
Date: Sat Jan 11 18:01:07 2014 +0900
ecore_evas - fixed indent
---
src/lib/ecore_eva
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