Re: [E-devel] [PATCH] evas directfb engine API fixes

2007-02-11 Thread Rob Shortt
[EMAIL PROTECTED] wrote: > From a quick glance: This seems like a good start, just > needs more stuff filled out. This would really be best left for > raster to look over though... when he finds the time eventually, > but it's not forgotten. :) Hi, thanks for the reply. I have a few more f

[E-devel] [PATCH] evas directfb engine API fixes

2007-01-15 Thread Rob Shortt
Hello, I really need evas' directfb engine working so I took it upon myself to do some work on it. :) I am not the best C guy around but I am familiar with the workings of directfb. My first patch just brings the directfb engine in line with some recent engine API changes. It builds now a

Re: [E-devel] evas directfb make error

2007-01-13 Thread Rob Shortt
[EMAIL PROTECTED] wrote: >>> it should be broken if your cvs is up to date - i changed apis >>> for engines. if its not broken compile-time - its going to be >>> broken runtime. :) >> The build problem here was a pretty simple fix. However, as you >> say, the engine api changed so there's probab

Re: [E-devel] evas directfb make error

2007-01-11 Thread Rob Shortt
Carsten Haitzler (The Rasterman) wrote: > On Sun, 17 Dec 2006 22:11:13 -0500 Michael Jennings <[EMAIL PROTECTED]> > babbled: > >> On Monday, 18 December 2006, at 12:11:52 (+0900), >> Carsten Haitzler wrote: >> >>> yes its probably broken - there is a reason its not enabled by >>> default. dont bu

Re: [E-devel] [PATCH] evas DirectFB CVS changes

2005-09-21 Thread Rob Shortt
Hi, Mike Frysinger wrote: > On Wednesday 21 September 2005 08:14 pm, Rob Shortt wrote: > >>I am running DirectFB CVS (aka 0.9.23) and have just checked out and >>installed evas. There was a small problem with a DirectFB API change >>that I fixed with this patch. >

[E-devel] [PATCH] evas DirectFB CVS changes

2005-09-21 Thread Rob Shortt
Hello, I am running DirectFB CVS (aka 0.9.23) and have just checked out and installed evas. There was a small problem with a DirectFB API change that I fixed with this patch. Thanks, -Rob -- --- Rob Shortt| http://tvcentric.com