[EMAIL PROTECTED] wrote:
From a quick glance: This seems like a good start, just
needs more stuff filled out. This would really be best left for
raster to look over though... when he finds the time eventually,
but it's not forgotten. :)
Hi, thanks for the reply.
I have a few more
Hello,
I really need evas' directfb engine working so I took it upon myself to
do some work on it. :) I am not the best C guy around but I am familiar
with the workings of directfb.
My first patch just brings the directfb engine in line with some recent
engine API changes. It builds now
[EMAIL PROTECTED] wrote:
it should be broken if your cvs is up to date - i changed apis
for engines. if its not broken compile-time - its going to be
broken runtime. :)
The build problem here was a pretty simple fix. However, as you
say, the engine api changed so there's probably a lot
Carsten Haitzler (The Rasterman) wrote:
On Sun, 17 Dec 2006 22:11:13 -0500 Michael Jennings [EMAIL PROTECTED]
babbled:
On Monday, 18 December 2006, at 12:11:52 (+0900),
Carsten Haitzler wrote:
yes its probably broken - there is a reason its not enabled by
default. dont build it - it has
Hello,
I am running DirectFB CVS (aka 0.9.23) and have just checked out and
installed evas. There was a small problem with a DirectFB API change
that I fixed with this patch.
Thanks,
-Rob
--
---
Rob Shortt| http://tvcentric.com
Hi,
Mike Frysinger wrote:
On Wednesday 21 September 2005 08:14 pm, Rob Shortt wrote:
I am running DirectFB CVS (aka 0.9.23) and have just checked out and
installed evas. There was a small problem with a DirectFB API change
that I fixed with this patch.
wouldnt it be saner to just keep