[EMAIL PROTECTED] wrote:
>>> it should be broken if your cvs is up to date - i changed apis
>>> for engines. if its not broken compile-time - its going to be
>>> broken runtime.  :) 
>> The build problem here was a pretty simple fix.  However, as you
>> say, the engine api changed so there's probably a lot more to do.
>> Are there any api docs for this?  I am willing to put work into
>> maintaining the directfb engine as Freevo will be using evas
>> (through kaa.evas) for its next generation release.
> 
>       That would be excellent. The many evas engines really need
> help.  fb, dfb, qtopia, xrender, xcb, cairo, opengl, ... need people
> who know about these in order to efficiently implement various
> aspects with these engines, to keep up with developments, to fix/
> improve whatever, etc.
> 
>       BTW: What is "kaa.evas"?

Kaa.evas is python bindings for evas and will be used in Freevo 2 
through kaa.canvas (soon to be kaa.candy). 
http://freevo.sourceforge.net/cgi-bin/freevo-2.0/Kaa


>> Any help on pointing me in the right direction would be appreciated.
>> Docs, etc...
...

>       There are no 'docs' for evas internals, as far as I know,
> but it's really fairly straightforward to eg. look at the code for
> the dfb engine for the relevant aspects (also, raster and others
> might be able to lend some insights on #edevelop).

I will be digging into this soon, thanks.

-Rob

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