On Thu, 29 Mar 2007 20:38:43 +0200 Tilman Sauerbeck <[EMAIL PROTECTED]>
babbled:
actually tilmans cleanup might be nicer to take for now - this is good. it
actually does get a noticable seedup - maybe i should audit evas for pointless
malloc and other mem calls during rendering to minimise overhea
On Thursday 29 March 2007 20:38:43 Tilman Sauerbeck wrote:
> Cedric BAIL [2007-03-29 17:58]:
> > Another little patch that potentially break every thing and need review.
> > To make the story short, when you have a lot of image on the screen with
> > many cliping, you are creating and destroyin
Cedric BAIL [2007-03-29 17:58]:
> Another little patch that potentially break every thing and need
> review. To
> make the story short, when you have a lot of image on the screen with many
> cliping, you are creating and destroying many time Cutout_Rect object. So I
> changed the code to
On Thursday 29 March 2007 17:58:58 Cedric BAIL wrote:
> Another little patch that potentially break every thing and need review.
> To make the story short, when you have a lot of image on the screen with
> many cliping, you are creating and destroying many time Cutout_Rect object.
> So I chan
Hi,
Another little patch that potentially break every thing and need
review. To
make the story short, when you have a lot of image on the screen with many
cliping, you are creating and destroying many time Cutout_Rect object. So I
changed the code to do less allocation/destruction. It