Re: [E-devel] Anti-aliased polygons

2004-01-05 Thread The Rasterman
On Sat, 3 Jan 2004 00:09:14 -0800 Neil Russell <[EMAIL PROTECTED]> babbled: > On Sat, Jan 03, 2004 at 01:51:10PM +0900, Carsten Haitzler wrote: > > no there isn't... but it'd be REALLY nice! :) if you want to contribute.. > > please first... lets talk on how your'e implimented it (lets

Re: [E-devel] Anti-aliased polygons

2004-01-02 Thread The Rasterman
On Tue, 30 Dec 2003 03:27:34 -0800 Neil Russell <[EMAIL PROTECTED]> babbled: > > Is there any work going on with anti-aliased polygons > in the software renderer? no there isn't... but it'd be REALLY nice! :) if you want to contribute.. please first... lets talk on how your'

[E-devel] Anti-aliased polygons

2004-01-01 Thread Neil Russell
Is there any work going on with anti-aliased polygons in the software renderer? If not, I have some code. Are you guys interested? Neil. --- This SF.net email is sponsored by: IBM Linux Tutorials. Become an expert in LINUX or just sharpen y

Re: [E-devel] Anti-aliased polygons

2003-12-31 Thread enlightenment
> > > [EMAIL PROTECTED] writes: > > > > Is there any work going on with anti-aliased polygons > > > > in the software renderer? > > > > If not, I have some code. Are you guys interested? > > Evas already has support for polygons. Does this code do anything > particularly new? It draws anti-aliase

Re: [E-devel] Anti-aliased polygons

2003-12-31 Thread Ibukun Olumuyiwa
On Tue 30 Dec 2003, [EMAIL PROTECTED] wrote: > On Tue, Dec 30, 2003 at 01:30:02PM +0100, Cristalle Azundris Sabon wrote: > > [EMAIL PROTECTED] writes: > > > Is there any work going on with anti-aliased polygons > > > in the software renderer? > > > If not, I have some code. Are you guys interested

Re: [E-devel] Anti-aliased polygons

2003-12-30 Thread enlightenment
On Tue, Dec 30, 2003 at 01:30:02PM +0100, Cristalle Azundris Sabon wrote: > [EMAIL PROTECTED] writes: > > Is there any work going on with anti-aliased polygons > > in the software renderer? > > If not, I have some code. Are you guys interested? > > You wouldn't happen to have working code for el

[E-devel] Anti-aliased polygons

2003-12-30 Thread enlightenment
Is there any work going on with anti-aliased polygons in the software renderer? If not, I have some code. Are you guys interested? Neil. --- This SF.net email is sponsored by: IBM Linux Tutorials. Become an expert in LINUX or just sharpen yo