Re: [E-devel] ETK without X possible?

2006-06-27 Thread Michael 'Mickey' Lauer
Hi Nathan, it finally works. What helped was your pointer into the ewl_embed_test.c - there you have ewl_object_fill_policy_set(EWL_OBJECT(emb), EWL_FLAG_FILL_ALL) - which seems to be necessary to get move and resizing the embedded ewl working. Without doing that, it exposes the clipping problem

Re: [E-devel] ETK without X possible?

2006-06-26 Thread Nathan Ingersoll
I committed a change to ewl_embed_test that shows an EWL embed being used inside of a swallowed edje part. This seems to be working quite well, so please take a look at how the third ewl_embed is setup in src/bin/ewl_embed_test.c. If you are still having issues, feel free to send some code

Re: [E-devel] ETK without X possible?

2006-06-24 Thread Simon TRENY
Hi Michael, You can now use the Etk_Embed widget to have Etk's widgets in your evas programs, but Etk is still dependant on X. It means that you can now use Etk widgets in a framebuffer program, but since Etk is still linked to X, you'll need to have X installed, even if it is not used :o Next

Re: [E-devel] ETK without X possible?

2006-06-22 Thread Nathan Ingersoll
Are you moving the evas object returned from the ewl embed? I'll try to write up a similar test case and add it to ewl_embed for an example (and debugging if there's an issue). Thanks, Nathan On 6/22/06, Michael 'Mickey' Lauer [EMAIL PROTECTED] wrote: Am Dienstag, den 20.06.2006, 23:26 -0500

Re: [E-devel] ETK without X possible?

2006-06-21 Thread Nathan Ingersoll
I was either not aware of, or forgot about these issues. Peter fixed the (0, 0) issue, and I committed a fix for embedding multiple widget areas. Both of these fixes are in CVS now, so update and if you run into similar problems again, please let us know. Thanks, Nathan On 6/18/06, Michael

[E-devel] ETK without X possible?

2006-06-18 Thread Michael 'Mickey' Lauer
Hi, ecore_x looks like an optional dependency for ETK. Would it be possible to run it without X at all? I already work with framebuffer-only versions of evas, ecore and edje. It would be nice to have access to a full blown widget toolkit without needing X. While I can do a lot of impressive

Re: [E-devel] ETK without X possible?

2006-06-18 Thread Simon TRENY
Hi Michael, The ./configure script indeed looks for Ecore_X and doesn't complain if Ecore_X is not detected but there are still some pieces of code in Etk that uses Ecore_X without the #ifdef/#endif thing (Etk_Popup_Window for example), so for now, you can't compile Etk for the framebuffer. But

Re: [E-devel] ETK without X possible?

2006-06-18 Thread Nathan Ingersoll
If you want a widget set that already supports the framebuffer, you could use EWL. If you want ETK specifically, you have to use X until it supports other engines or nesting in an existing Evas. On 6/18/06, Michael 'Mickey' Lauer [EMAIL PROTECTED] wrote: Hi, ecore_x looks like an optional

Re: [E-devel] ETK without X possible?

2006-06-18 Thread Michael 'Mickey' Lauer
Simon wrote: But we plan to put all the Ecore_X-dependant code in a separated dir (ie the files etk_dnd.c, etk_selection.c, etk_clipboard.c, etk_popup_window.c, ...) so a framebuffer port could be really easily written. That's good news. I'll keep holding my breath for that :) Nathan wrote: