Re: [E-devel] e18: upside-down-mirrored windows by default

2014-01-07 Thread Christian Wiese
Hi Raster, as we talked about this issue yesterday on irc, it might be good to keep the essence of the issue for the records, so not just the Five-Eyes will be able to search their vacuum cleaner about this issue ;) On Mon, 6 Jan 2014 10:04:21 +0900 Carsten Haitzler (The Rasterman) wrote: > On

Re: [E-devel] e18: upside-down-mirrored windows by default

2014-01-05 Thread The Rasterman
On Sun, 5 Jan 2014 23:11:26 +0100 Christian Wiese said: it's a known mesa driver bug for intel with egl+gles. the quick version is: mesa advertises that it supports a nokia y invert query extension used when using texture-from-pixmap in egl/gles2. efl has code to use this extension if it exists

Re: [E-devel] e18: upside-down-mirrored windows by default

2014-01-05 Thread P Purkayastha
On 01/06/2014 06:11 AM, Christian Wiese wrote: > Hi Folks, > > I experience a very strange behaviour after building e18 from the > release source tarballs. As you can see at the attached screen shot > the contents of the windows are displayed "mirrored-upside-down". > Strange thing is that clicking