> On Wed, 15 Sep 2004 14:33:12 +0200 "Nemec, Bernhar" writes:
> > > The buffer engine's font scaling code is slightly borked
> > > anyway -- has been fixed in some secret work somewhere..
> > >
> >
> > Can you enlighten me on this? I don't see any difference to
> > the x11 engine, for example.
On Wed, 15 Sep 2004 14:33:12 +0200 "Nemec, Bernhard"
<[EMAIL PROTECTED]> writes:
> > The buffer engine's font scaling code is slightly borked
> > anyway -- has been fixed in some secret work somewhere..
> >
>
> Can you enlighten me on this? I don't see any difference to
> the x11 engine, fo
> > > 1. glpyph caching,
> >
> > Doesn't the cache work automatically for any used font size?
>
> per font size instance there is a glyph cache - BUT now i'd
> need to handle per
> size AND transform (scale h AND v). i'd either need a glyph
> cache per one of
> these or change the glyph hash k
> The buffer engine's font scaling code is slightly borked
> anyway -- has been fixed in some secret work somewhere..
>
Can you enlighten me on this? I don't see any difference to
the x11 engine, for example.
Bernhard
---
This SF.Net em
On Wed, 15 Sep 2004 09:08:51 +0900 Carsten Haitzler (The Rasterman)
writes:
> On Tue, 14 Sep 2004 14:13:45 +0200 "Nemec, Bernhard" babbled:
>
> > > 1. glpyph caching,
> >
> > Doesn't the cache work automatically for any used font size?
>
> per font size instance there is a glyph cache - BUT no
On Tue, 14 Sep 2004 14:13:45 +0200 "Nemec, Bernhard"
(B<[EMAIL PROTECTED]> babbled:
(B
(B> > 1. glpyph caching,
(B>
(B> Doesn't the cache work automatically for any used font size?
(B
(Bper font size instance there is a glyph cache - BUT now i'd need to handle per
(Bsize AND transform (sc
On 14.09.2004 14:13:45, Nemec, Bernhard wrote:
> 1. glpyph caching,
Doesn't the cache work automatically for any used font size?
It might, but you have to generate it each ever time you want it at a
new scale. You got CPU and Memory loss...
Julien
---
> 1. glpyph caching,
Doesn't the cache work automatically for any used font size?
> 2. horizontal and vertical scaling may not
> match.
Addressed in the attached draft.
> 3 - simplicity, 4. almost never happens unless the viewport of
> the evas and the
> actual window are not 1:1 scaled.
So,
On Mon, 13 Sep 2004 14:53:43 +0200 "Nemec, Bernhard"
(B<[EMAIL PROTECTED]> babbled:
(B
(B> Hi,
(B>
(B> looking at evas_engine_*_font_draw(), I wonder why we render the font first
(B> and scale the result afterwards.
(B> Shouldn't we render the font in the "target size" directly, in order to