Re: [E-devel] [patch] elm_genlist - add merging edc strings list

2012-03-25 Thread Hyoyoung Chang
in most of cases, Daniel is right. But i added this for item_fields_update if ((!itf) || (itf & ELM_GENLIST_ITEM_FIELD_CONTENT)) { _it->content_objs = _item_content_unrealize(_it, VIEW(_it), &_it->contents, parts); _it->con

[E-devel] removal of wrong elc_multibuttonentry APIs

2012-03-25 Thread Daniel Juyung Seo
Hello all, I just found that elc_multibuttonentry had wrong APIs. elm_multibuttonentry_item_data_get elm_multibuttonentry_item_data_set They need to be removed and we need to use elm_object_item_data_get/set instead. I guess multibuttonentry was not reviewed carefully. Daniel Juyung Seo (SeoZ)

Re: [E-devel] [patch] elm_genlist - add merging edc strings list

2012-03-25 Thread Daniel Juyung Seo
Hello, On Sun, Mar 25, 2012 at 4:42 PM, Hyoyoung Chang wrote: > in most of cases, Daniel is right. > But i added this for item_fields_update > >   if ((!itf) || (itf & ELM_GENLIST_ITEM_FIELD_CONTENT)) >     { >        _it->content_objs = _item_content_unrealize(_it, VIEW(_it), >                  

Re: [E-devel] [patch] elm_genlist - add merging edc strings list

2012-03-25 Thread Hyoyoung Chang
On Sun, Mar 25, 2012 at 5:19 PM, Daniel Juyung Seo wrote: > Hello, > > On Sun, Mar 25, 2012 at 4:42 PM, Hyoyoung Chang wrote: >> in most of cases, Daniel is right. >> But i added this for item_fields_update >> >>   if ((!itf) || (itf & ELM_GENLIST_ITEM_FIELD_CONTENT)) >>     { >>        _it->cont

Re: [E-devel] removal of wrong elc_multibuttonentry APIs

2012-03-25 Thread The Rasterman
On Sun, 25 Mar 2012 16:47:13 +0900 Daniel Juyung Seo said: yes - need removing indeed. > Hello all, > I just found that elc_multibuttonentry had wrong APIs. > > elm_multibuttonentry_item_data_get > elm_multibuttonentry_item_data_set > > They need to be removed and we need to use elm_object_ite

Re: [E-devel] Battery Gadget Feature Request

2012-03-25 Thread thomasg
On Sat, Mar 24, 2012 at 15:21, Jeff Hoogland wrote: > Would it be possible to add a "shut down below percentage" to the battery > gadget? Had a few users request this over the months as some of them don't > care to hibernate their systems. > > -- > ~Jeff Hoogland > Thoug

[E-devel] [PATCH] battery: add support for different suspend methods

2012-03-25 Thread Thomas Gstädtner
Allow the user to select what to do when the battery runs low: Suspend, Hibernate or Shutdown. Signed-off-by: Thomas Gstädtner --- src/modules/battery/e_mod_config.c | 16 ++-- src/modules/battery/e_mod_main.c |9 - src/modules/battery/e_mod_main.h |7 ++- 3

Re: [E-devel] removal of wrong elc_multibuttonentry APIs

2012-03-25 Thread Daniel Juyung Seo
Just deprecated them. I added them to elm_deprecated.h so it'll be removed later before 1.0. Daniel Juyung Seo (SeoZ) On Sun, Mar 25, 2012 at 7:57 PM, Carsten Haitzler wrote: > On Sun, 25 Mar 2012 16:47:13 +0900 Daniel Juyung Seo > said: > > yes - need removing indeed. > >> Hello all, >> I jus

[E-devel] Using emotion in a 3D world.

2012-03-25 Thread David Seikel
I'm wondering if emotion would be suitable for use in a 3D environment? Where a particular texture marks where the video has to go? That's how the 3D world is already set up, and I'd have to be compatible with that. -- A big old stinking pile of genius that no one wants coz there are too many s

Re: [E-devel] Using emotion in a 3D world.

2012-03-25 Thread The Rasterman
On Mon, 26 Mar 2012 12:22:48 +1000 David Seikel said: > I'm wondering if emotion would be suitable for use in a 3D > environment? Where a particular texture marks where the video has to > go? That's how the 3D world is already set up, and I'd have to be > compatible with that. probably not use

Re: [E-devel] [PATCH] battery: add support for different suspend methods

2012-03-25 Thread The Rasterman
On Mon, 26 Mar 2012 00:22:41 +0200 Thomas Gstädtner said: that seems good enough for me. in svn! :) > Allow the user to select what to do when the battery runs low: > Suspend, Hibernate or Shutdown. > > Signed-off-by: Thomas Gstädtner > --- > src/modules/battery/e_mod_config.c | 16

Re: [E-devel] Battery Gadget Feature Request

2012-03-25 Thread Jeff Hoogland
Thank you very much for this! I don't have time to try a fresh build till later this week (Thursday is my normal build day) will report back then (also I see this is in the SVN already - awesome!) On Sun, Mar 25, 2012 at 2:20 PM, thomasg wrote: > On Sat, Mar 24, 2012 at 15:21, Jeff Hoogland > w

Re: [E-devel] [Question][Windows] Shift/Alt/Ctrl key press operation

2012-03-25 Thread cnook
Thanks for your response. I have attached a patch upon your comments. The meaning of bit 30(0x4000 in the patch) is as bellows "The previous key state. The value is 1 if the key is down before the message is sent, or it is 0 if the key is up." The Evas_CALLBACK_KEY_DOWN event will occur once e

Re: [E-devel] [Question][Windows] Shift/Alt/Ctrl key press operation

2012-03-25 Thread Vincent Torri
On Mon, Mar 26, 2012 at 7:29 AM, cnook wrote: > Thanks for your response. > I have attached a patch upon  your comments. > The meaning of bit 30(0x4000 in the patch) is as bellows > "The previous key state. The value is 1 if the key is down before the > message is sent, or it is 0 if the key i

Re: [E-devel] [Question][Windows] Shift/Alt/Ctrl key press operation

2012-03-25 Thread Vincent Torri
On Mon, Mar 26, 2012 at 8:32 AM, Vincent Torri wrote: > On Mon, Mar 26, 2012 at 7:29 AM, cnook wrote: >> Thanks for your response. >> I have attached a patch upon  your comments. >> The meaning of bit 30(0x4000 in the patch) is as bellows >> "The previous key state. The value is 1 if the key

Re: [E-devel] Using emotion in a 3D world.

2012-03-25 Thread David Seikel
On Mon, 26 Mar 2012 12:52:10 +0900 Carsten Haitzler (The Rasterman) wrote: > On Mon, 26 Mar 2012 12:22:48 +1000 David Seikel > said: > > > I'm wondering if emotion would be suitable for use in a 3D > > environment? Where a particular texture marks where the video has > > to go? That's how the