[EGIT] [core/efl] master 01/01: ecore_evas - fixed indent

2014-01-11 Thread ChunEon Park
hermet pushed a commit to branch master. http://git.enlightenment.org/core/efl.git/commit/?id=a565fd391bbc072912beb3aeec929c98ca032817 commit a565fd391bbc072912beb3aeec929c98ca032817 Author: ChunEon Park her...@hermet.pe.kr Date: Sat Jan 11 18:01:07 2014 +0900 ecore_evas - fixed indent

[E-devel] How to write 3D open world virtual world software (or Skyrim) using EFL. A novel. lol

2014-01-11 Thread David Seikel
I'm starting this fresh. Maybe if I specify what it is that I'm doing in terms that any one can understand, we might actually get somewhere. I want to dedicate my life to making virtual world software great, so I'm passionate about this subject. I'm also passionate about EFL, so I want to use

[EGIT] [core/efl] master 01/01: ecore - clean up code.

2014-01-11 Thread ChunEon Park
hermet pushed a commit to branch master. http://git.enlightenment.org/core/efl.git/commit/?id=f111c8da6dc32686ca1fe787208206fa95013ee4 commit f111c8da6dc32686ca1fe787208206fa95013ee4 Author: ChunEon Park her...@hermet.pe.kr Date: Sat Jan 11 18:19:43 2014 +0900 ecore - clean up code.

[EGIT] [core/efl] master 01/01: eina: fix memory leak of inserting the wrong value in the hash.

2014-01-11 Thread Cedric BAIL
cedric pushed a commit to branch master. http://git.enlightenment.org/core/efl.git/commit/?id=3e89295c73f9ffc432a8c03168b5779439918ff9 commit 3e89295c73f9ffc432a8c03168b5779439918ff9 Author: Cedric Bail cedric.b...@free.fr Date: Sat Jan 11 21:36:47 2014 +0900 eina: fix memory leak of

[EGIT] [core/efl] efl-1.8 01/01: eina: fix memory leak of inserting the wrong value in the hash.

2014-01-11 Thread Cedric BAIL
cedric pushed a commit to branch efl-1.8. http://git.enlightenment.org/core/efl.git/commit/?id=cad0db51630df45378213bfcc33a236e930e0776 commit cad0db51630df45378213bfcc33a236e930e0776 Author: Cedric Bail cedric.b...@free.fr Date: Sat Jan 11 21:36:47 2014 +0900 eina: fix memory leak of

Re: [E-devel] How to write 3D open world virtual world software (or Skyrim) using EFL. A novel. lol

2014-01-11 Thread The Rasterman
On Sat, 11 Jan 2014 19:07:06 +1000 David Seikel onef...@gmail.com said: this is way too long. i just skimmed. i'm going to cut it down to the gl supporting bits of efl you need/want for ALL cases of gl rendering with efl - virtual worlds or not. it's not relevant. 1. use the preferred engine

Re: [E-devel] How to write 3D open world virtual world software (or Skyrim) using EFL. A novel. lol

2014-01-11 Thread Christophe Sadoine
On 11 January 2014 21:53, Carsten Haitzler ras...@rasterman.com wrote: On Sat, 11 Jan 2014 19:07:06 +1000 David Seikel onef...@gmail.com said: 1. use the preferred engine set. end of story. it isn't broken. it works. i have a 3d modelling from christophe app proving that it works. it works

[EGIT] [apps/terminology] master 01/01: adjust years for copying.

2014-01-11 Thread Carsten Haitzler
raster pushed a commit to branch master. http://git.enlightenment.org/apps/terminology.git/commit/?id=bfc4ca1ae6f9f7966ab696eff01745ccc1a914c7 commit bfc4ca1ae6f9f7966ab696eff01745ccc1a914c7 Author: Carsten Haitzler (Rasterman) ras...@rasterman.com Date: Sat Jan 11 22:47:09 2014 +0900

Re: [E-devel] [Enlightenment-intl] EFL 1.8.1

2014-01-11 Thread Thanatermesis
Btw is there some wrong download dir in the website? which seems to point to: http://download.enlightenment.org/releases/ and seems like this other one is more updated: http://download.enlightenment.org/rel/libs/efl/ 2014/1/9 Michaƫl Bouchaud y...@efl.so +1 up, any news ? 2013/12/11 Daniel

Re: [E-devel] [Enlightenment-intl] EFL 1.8.1

2014-01-11 Thread The Rasterman
On Sat, 11 Jan 2014 14:57:19 +0100 Thanatermesis thanatermesis.e...@gmail.com said: http://www.enlightenment.org/p.php?p=download links and tells you :) first 2 links top-left of body :) Btw is there some wrong download dir in the website? which seems to point to:

Re: [E-devel] How to write 3D open world virtual world software (or Skyrim) using EFL. A novel. lol

2014-01-11 Thread The Rasterman
On Sat, 11 Jan 2014 22:23:46 +0900 Christophe Sadoine ch...@indefini.org said: On 11 January 2014 21:53, Carsten Haitzler ras...@rasterman.com wrote: On Sat, 11 Jan 2014 19:07:06 +1000 David Seikel onef...@gmail.com said: 1. use the preferred engine set. end of story. it isn't broken. it

Re: [E-devel] How to write 3D open world virtual world software (or Skyrim) using EFL. A novel. lol

2014-01-11 Thread David Seikel
BTW, in case it's not so obvious, when I say big 3D game, I mean one where the 3D world the game is set in is big, not a 3D game made by a big company. Just in case that's confusing any one. 3D Tetris is not a big 3D game. Skyrim is. I'm sure you are perfectly correct when it comes to things

Re: [E-devel] How to write 3D open world virtual world software (or Skyrim) using EFL. A novel. lol

2014-01-11 Thread Christophe Sadoine
On 11 January 2014 23:35, David Seikel onef...@gmail.com wrote: BTW, in case it's not so obvious, when I say big 3D game, I mean one where the 3D world the game is set in is big, not a 3D game made by a big company. Just in case that's confusing any one. 3D Tetris is not a big 3D game.

Re: [E-devel] How to write 3D open world virtual world software (or Skyrim) using EFL. A novel. lol

2014-01-11 Thread David Seikel
On Sun, 12 Jan 2014 00:14:43 +0900 Christophe Sadoine ch...@indefini.org wrote: On 11 January 2014 23:35, David Seikel onef...@gmail.com wrote: BTW, in case it's not so obvious, when I say big 3D game, I mean one where the 3D world the game is set in is big, not a 3D game made by a big

[EGIT] [legacy/imlib2] master 02/02: GIF loader: Fix segv on images without colormap.

2014-01-11 Thread Kim Woelders
kwo pushed a commit to branch master. http://git.enlightenment.org/legacy/imlib2.git/commit/?id=39641e74a560982fbf93f29bf96b37d27803cb56 commit 39641e74a560982fbf93f29bf96b37d27803cb56 Author: Kim Woelders k...@woelders.dk Date: Tue Dec 31 17:50:18 2013 +0100 GIF loader: Fix segv on

[EGIT] [legacy/imlib2] master 01/02: GIF loader: Simplify error handling.

2014-01-11 Thread Kim Woelders
kwo pushed a commit to branch master. http://git.enlightenment.org/legacy/imlib2.git/commit/?id=b7ad34abbc50aec5050bff56242e342e41935f1a commit b7ad34abbc50aec5050bff56242e342e41935f1a Author: Kim Woelders k...@woelders.dk Date: Tue Dec 31 18:13:45 2013 +0100 GIF loader: Simplify error

[EGIT] [misc/entrance] master 01/01: Fix the daemon crash that I was seeing

2014-01-11 Thread Andrew Williams
ajwillia-ms pushed a commit to branch master. http://git.enlightenment.org/misc/entrance.git/commit/?id=e52b09740c5abe29c0ddc1c685b2cfeffe7fe4d0 commit e52b09740c5abe29c0ddc1c685b2cfeffe7fe4d0 Author: Andrew Williams a...@andywilliams.me Date: Sat Jan 11 22:33:52 2014 + Fix the daemon

[E-devel] Website news

2014-01-11 Thread Andrew Williams
Hi guys, As I was investigating the status and docs available on our website I found, too easily, this old news page. http://enlightenment.org/p.php?p=newsl=en It is the top link of you google enlightenment news and it is rather misleadingly out of date. Would people be OK if the link to this

[E-devel] IRC logging

2014-01-11 Thread Andrew Williams
Just 1 more this evening. Does the IRC channel currently have public logs? I'm sure this is a popular question but I couldn't find mention of it on this list. As I jump between machines and internet connections it came to me that a log of chat might be helpful. Thanks, Andrew

[E-devel] emotion + webm videos

2014-01-11 Thread Thanatermesis
Seems like emotion freezes the application when try's to play a webm video, Im using vlc as the backend for emotion but vlc plays the video correctly, so i wonder where is the cause, Anybody else having this issue? Demo video file which fails here:

Re: [E-devel] How to write 3D open world virtual world software (or Skyrim) using EFL. A novel. lol

2014-01-11 Thread The Rasterman
On Sun, 12 Jan 2014 00:35:55 +1000 David Seikel onef...@gmail.com said: BTW, in case it's not so obvious, when I say big 3D game, I mean one where the 3D world the game is set in is big, not a 3D game made by a big company. Just in case that's confusing any one. 3D Tetris is not a big 3D

Re: [E-devel] How to write 3D open world virtual world software (or Skyrim) using EFL. A novel. lol

2014-01-11 Thread The Rasterman
On Sun, 12 Jan 2014 01:30:34 +1000 David Seikel onef...@gmail.com said: On Sun, 12 Jan 2014 00:14:43 +0900 Christophe Sadoine ch...@indefini.org wrote: On 11 January 2014 23:35, David Seikel onef...@gmail.com wrote: BTW, in case it's not so obvious, when I say big 3D game, I mean one

[EGIT] [games/elemines] master 06/08: elemines: bump version number to 0.3

2014-01-11 Thread Jerome Pinot
ngc891 pushed a commit to branch master. http://git.enlightenment.org/games/elemines.git/commit/?id=cfad4767dfbda366f2eda8a710ca2487a90d68a2 commit cfad4767dfbda366f2eda8a710ca2487a90d68a2 Author: Jerome Pinot ngc...@gmail.com Date: Sun Jan 12 12:28:17 2014 +0900 elemines: bump version

[EGIT] [games/elemines] master 05/08: elemines: upgrade gettext header

2014-01-11 Thread Jerome Pinot
ngc891 pushed a commit to branch master. http://git.enlightenment.org/games/elemines.git/commit/?id=eb15559628054fa180f2fb9cf1979193d74ccf71 commit eb15559628054fa180f2fb9cf1979193d74ccf71 Author: Jerome Pinot ngc...@gmail.com Date: Sun Jan 12 12:25:10 2014 +0900 elemines: upgrade gettext

[EGIT] [games/elemines] master 01/08: elemines: update po and fix some translations.

2014-01-11 Thread Jerome Pinot
ngc891 pushed a commit to branch master. http://git.enlightenment.org/games/elemines.git/commit/?id=a2e4904787de5d202e62eccdb9958ec41384db63 commit a2e4904787de5d202e62eccdb9958ec41384db63 Author: Jerome Pinot ngc...@gmail.com Date: Sun Jan 12 11:56:12 2014 +0900 elemines: update po and

[EGIT] [games/elemines] master 03/08: elemines: update copyright years

2014-01-11 Thread Jerome Pinot
ngc891 pushed a commit to branch master. http://git.enlightenment.org/games/elemines.git/commit/?id=f249bd97e47dc305d57fa3b9c3eead071674 commit f249bd97e47dc305d57fa3b9c3eead071674 Author: Jerome Pinot ngc...@gmail.com Date: Sun Jan 12 12:22:20 2014 +0900 elemines: update

[EGIT] [games/elemines] master 04/08: elemines: upgrade EFL requirement for Slackware build script.

2014-01-11 Thread Jerome Pinot
ngc891 pushed a commit to branch master. http://git.enlightenment.org/games/elemines.git/commit/?id=5a9e981352facd3b6f52336fb4a18fccaa7f7be1 commit 5a9e981352facd3b6f52336fb4a18fccaa7f7be1 Author: Jerome Pinot ngc...@gmail.com Date: Sun Jan 12 12:23:39 2014 +0900 elemines: upgrade EFL

[EGIT] [games/elemines] master 08/08: elemines: update po version number

2014-01-11 Thread Jerome Pinot
ngc891 pushed a commit to branch master. http://git.enlightenment.org/games/elemines.git/commit/?id=f1ce264c5dbd3545c9e9c8b4385c11e138e94503 commit f1ce264c5dbd3545c9e9c8b4385c11e138e94503 Author: Jerome Pinot ngc...@gmail.com Date: Sun Jan 12 12:35:26 2014 +0900 elemines: update po

[EGIT] [games/elemines] master 02/08: elemines: use pkgdatadir in makefiles for consistency.

2014-01-11 Thread Jerome Pinot
ngc891 pushed a commit to branch master. http://git.enlightenment.org/games/elemines.git/commit/?id=24744041e9d259e28798f887e941274eda973780 commit 24744041e9d259e28798f887e941274eda973780 Author: Jerome Pinot ngc...@gmail.com Date: Sun Jan 12 11:58:15 2014 +0900 elemines: use pkgdatadir

[EGIT] [games/elemines] master 07/08: elemines: update the documentation

2014-01-11 Thread Jerome Pinot
ngc891 pushed a commit to branch master. http://git.enlightenment.org/games/elemines.git/commit/?id=e3d1ac7ab95b73871c3022bc40873ff2a918f511 commit e3d1ac7ab95b73871c3022bc40873ff2a918f511 Author: Jerome Pinot ngc...@gmail.com Date: Sun Jan 12 12:28:55 2014 +0900 elemines: update the