- andres [EMAIL PROTECTED] ha scritto:
Hey, I want to check if a given part's type is SWALLOW before using it
to swallow an object.
Why you need to do this check? edje_object_part_swallow do it for you ;)
I couldn't find a way to do it without using Edje_Edit.h. Sice this is
for the
El Wednesday 16 April 2008 18:05:40 Dave Andreoli escribió:
- andres [EMAIL PROTECTED] ha scritto:
Hey, I want to check if a given part's type is SWALLOW before using it
to swallow an object.
Why you need to do this check? edje_object_part_swallow do it for you ;)
Edje's swallow