Re: [e-users] E on Wayland build options

2017-12-12 Thread Ross Vandegrift
On Tue, Dec 12, 2017 at 10:37:03AM +0900, Carsten Haitzler wrote: > On Sat, 2 Dec 2017 15:01:56 -0800 Ross Vandegrift said: > > I'm confused about what options are best for desktop wayland support for > > Enlightenment. EFL's README.wayland says that hardware acceleration > >

Re: [e-users] E on Wayland build options

2017-12-11 Thread Carsten Haitzler
On Tue, 12 Dec 2017 13:27:04 +1100 Daniel Kasak said: > Sorry to partially hijack, but can I ask ... is README.wayland up to date > after the move to meson? I can build E for X fine. I'm having difficulty > figuring out how to pass the options in the README.wayland file

Re: [e-users] E on Wayland build options

2017-12-11 Thread Daniel Kasak
Sorry to partially hijack, but can I ask ... is README.wayland up to date after the move to meson? I can build E for X fine. I'm having difficulty figuring out how to pass the options in the README.wayland file into meson. Dan On Tue, Dec 12, 2017 at 12:37 PM, Carsten Haitzler

Re: [e-users] E on Wayland build options

2017-12-11 Thread Carsten Haitzler
On Sat, 2 Dec 2017 15:01:56 -0800 Ross Vandegrift said: > Hi all, > > I'm confused about what options are best for desktop wayland support for > Enlightenment. EFL's README.wayland says that hardware acceleration > requires --enable-gl-drm, but that wants GL ES, EGL, etc. Is

[e-users] E on Wayland build options

2017-12-02 Thread Ross Vandegrift
Hi all, I'm confused about what options are best for desktop wayland support for Enlightenment. EFL's README.wayland says that hardware acceleration requires --enable-gl-drm, but that wants GL ES, EGL, etc. Is that okay for desktops, or should E on wayland stick with software rendering? Thanks