Re: [Faudiostream-users] Multi-platform mobile dev with Faust

2020-12-18 Thread Ron Herrema
Yes, I did mean AudioKit! And thanks for the clarifications on its relationship to Faust. Best Ron On Fri, 18 Dec 2020 at 10:34, Stéphane Letz wrote: > I guess you mean AudioKit right ? (https://audiokit.io) > > Faust is a tool mainly to be used for the DSP part, and I understand > AudioKit

Re: [Faudiostream-users] Multi-platform mobile dev with Faust

2020-12-18 Thread Stéphane Letz
I guess you mean AudioKit right ? (https://audiokit.io) Faust is a tool mainly to be used for the DSP part, and I understand AudioKit is more a framework. Note that Faust DSP are part of AudioKit in the soundpipe component: https://github.com/AudioKit/AudioKit/tree/v5-main/Sources/soundpipe

Re: [Faudiostream-users] Multi-platform mobile dev with Faust

2020-12-18 Thread Ron Herrema
Hi Julius Thanks for the tips. I guess a follow-up question is, on the iOS side, why I would choose Faust over AuioKit. I presume mainly to provide for more bespoke designs, but the cleanness of the Swift syntax is appealing, and our initial tests with it went well. Best Ron Ron Herrema, PhD

Re: [Faudiostream-users] Multi-platform mobile dev with Faust

2020-12-17 Thread Julius Smith
Hi Ron, > If so, is Faust combined with JUCE then my best option? And if so, can you recommend tutorials showing how this integration works on either or both platforms? I've been integrating Faust within JUCE for some time now, and it is the best approach I know for high-speed audio plugin

Re: [Faudiostream-users] Multi-platform mobile dev with Faust

2020-12-17 Thread Stéphane Letz
Hi Ron, > Le 17 déc. 2020 à 15:13, Ron Herrema a écrit : > > Hi everyone, > > I'm wondering what currently is the most efficient pathway to developing > audio-based apps for iOS and Android using Faust. I'm an iOS developer and > electroacoustic composer who has created a couple of

[Faudiostream-users] Multi-platform mobile dev with Faust

2020-12-17 Thread Ron Herrema
Hi everyone, I'm wondering what currently is the most efficient pathway to developing audio-based apps for iOS and Android using Faust. I'm an iOS developer and electroacoustic composer who has created a couple of generative audiovisual iOS apps. In the most recent, Infínity