Re: [FFmpeg-devel] [PATCH] lavd/opengl: use SDL2

2016-09-18 Thread Josh de Kock
From c8988099c8535c77382b6f05d23326a0270bb2f4 Mon Sep 17 00:00:00 2001 From: Lukasz Marek Date: Sun, 18 Sep 2016 19:13:12 +0200 Subject: [PATCH] lavd/opengl: use SDL2 Signed-off-by: Lukasz Marek --- libavdevice/opengl_enc.c | 109

Re: [FFmpeg-devel] [PATCH] lavd/opengl: use SDL2

2016-09-18 Thread Lukasz Marek
On 18.09.2016 10:04, Josh de Kock wrote: On 18/09/2016 05:51, Lukasz Marek wrote: W dniu niedziela, 18 września 2016 Lou Logan > napisał(a): On Sat, Sep 17, 2016, at 05:21 PM, Lukasz Marek wrote: On 18 September 2016 at 00:30,

Re: [FFmpeg-devel] [PATCH] lavd/opengl: use SDL2

2016-09-18 Thread Lukasz Marek
On 18.09.2016 10:04, Josh de Kock wrote: On 18/09/2016 05:51, Lukasz Marek wrote: W dniu niedziela, 18 września 2016 Lou Logan > napisał(a): On Sat, Sep 17, 2016, at 05:21 PM, Lukasz Marek wrote: On 18 September 2016 at 00:30,

Re: [FFmpeg-devel] [PATCH] lavd/opengl: use SDL2

2016-09-18 Thread Josh de Kock
On 18/09/2016 05:51, Lukasz Marek wrote: W dniu niedziela, 18 września 2016 Lou Logan > napisał(a): On Sat, Sep 17, 2016, at 05:21 PM, Lukasz Marek wrote: On 18 September 2016 at 00:30, Josh de Kock wrote: [...]

[FFmpeg-devel] [PATCH] lavd/opengl: use SDL2

2016-09-17 Thread Lukasz Marek
W dniu niedziela, 18 września 2016 Lou Logan > napisał(a): > On Sat, Sep 17, 2016, at 05:21 PM, Lukasz Marek wrote: > > On 18 September 2016 at 00:30, Josh de Kock wrote: > [...] > >> Would like some feedback where

Re: [FFmpeg-devel] [PATCH] lavd/opengl: use SDL2

2016-09-17 Thread Lou Logan
On Sat, Sep 17, 2016, at 05:21 PM, Lukasz Marek wrote: > On 18 September 2016 at 00:30, Josh de Kock wrote: [...] >> Would like some feedback where it doesnt work etc [...] > I said I will patch opengl, your implemantation donsn't look good at this > point, declined, It would

Re: [FFmpeg-devel] [PATCH] lavd/opengl: use SDL2

2016-09-17 Thread Lukasz Marek
On 18 September 2016 at 00:30, Josh de Kock wrote: > I did this in about 5 minutes, and only tested it with one sample (on > OSX using the cocoa opengl renderer). Seems to work, but probably > won't for all cases. Would like some feedback where it doesnt work etc > >

[FFmpeg-devel] [PATCH] lavd/opengl: use SDL2

2016-09-17 Thread Josh de Kock
I did this in about 5 minutes, and only tested it with one sample (on OSX using the cocoa opengl renderer). Seems to work, but probably won't for all cases. Would like some feedback where it doesnt work etc Signed-off-by: Josh de Kock --- libavdevice/opengl_enc.c | 87