On Wed, Sep 26, 2018 at 6:58 AM Marton Balint wrote:
>
>
>
> On Tue, 25 Sep 2018, Jun Zhao wrote:
>
> > Add alpha blending API based on row, support global alpha blending/
> > per-pixel blending, and add SSSE3/AVX2 optimizations of the functions.
>
> You might want to take a look at
>
On 9/25/2018 10:45 PM, myp...@gmail.com wrote:
> On Wed, Sep 26, 2018 at 3:55 AM Rostislav Pehlivanov
> wrote:
>>
>> On 25 September 2018 at 16:27, Jun Zhao wrote:
>>
>>> Add alpha blending API based on row, support global alpha blending/
>>> per-pixel blending, and add SSSE3/AVX2 optimizations
On Wed, Sep 26, 2018 at 3:55 AM Rostislav Pehlivanov
wrote:
>
> On 25 September 2018 at 16:27, Jun Zhao wrote:
>
> > Add alpha blending API based on row, support global alpha blending/
> > per-pixel blending, and add SSSE3/AVX2 optimizations of the functions.
> >
> We don't use inline asm on
On Tue, 25 Sep 2018, Jun Zhao wrote:
Add alpha blending API based on row, support global alpha blending/
per-pixel blending, and add SSSE3/AVX2 optimizations of the functions.
You might want to take a look at
libavfilter/vf_framerate.c and libavfilter/x86/vf_framerate.asm as well,
they do
On 25 September 2018 at 16:27, Jun Zhao wrote:
> Add alpha blending API based on row, support global alpha blending/
> per-pixel blending, and add SSSE3/AVX2 optimizations of the functions.
>
> Signed-off-by: Jun Zhao
> ---
> libavutil/Makefile |2 +
> libavutil/blend.c |