With all of our existing users of cuda_sdk switched over to ffnvcodec,
we could remove cuda_sdk completely and say that we should no longer
add code that requires the full sdk, and rather insist that such code
only use ffnvcodec, and avoid any non-free complications.

As discussed previously, the use of nvcc from the sdk is still
supported with a distinct option.

Signed-off-by: Philip Langdale <phil...@overt.org>
---
 configure | 2 --
 1 file changed, 2 deletions(-)

diff --git a/configure b/configure
index 31576350bd..78fcc2e1eb 100755
--- a/configure
+++ b/configure
@@ -1819,7 +1819,6 @@ EXTRALIBS_LIST="
 "
 
 HWACCEL_LIBRARY_NONFREE_LIST="
-    cuda_sdk
     libnpp
 "
 
@@ -6101,7 +6100,6 @@ for func in $COMPLEX_FUNCS; do
 done
 
 # these are off by default, so fail if requested and not available
-enabled cuda_sdk          && require cuda_sdk cuda.h cuCtxCreate -lcuda
 enabled chromaprint       && require chromaprint chromaprint.h 
chromaprint_get_version -lchromaprint
 enabled decklink          && { require_headers DeckLinkAPI.h &&
                                { test_cpp_condition DeckLinkAPIVersion.h 
"BLACKMAGIC_DECKLINK_API_VERSION >= 0x0a090500" || die "ERROR: Decklink API 
version must be >= 10.9.5."; } }
-- 
2.19.1

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