Re: [Flashcoders] Question about the AIR security model...

2008-04-25 Thread John Eriksson
Yeah it is backwards for me. I would have to change every swf loaded for this to work. The byteArray suggestion is the best suggestion so far, gotta try that out :-) I've actually solved my problem in an unorthodox way currently. I've written a check method that does a describeType on the content

Re: [Flashcoders] Question about the AIR security model...

2008-04-25 Thread Ian Thomas
Oh, of course - describeType. Good solution. :-) Ian On Fri, Apr 25, 2008 at 9:14 AM, John Eriksson [EMAIL PROTECTED] wrote: I've actually solved my problem in an unorthodox way currently. I've written a check method that does a describeType on the content of the Loader and if it sees

Re: [Flashcoders] Flash + Air

2008-04-25 Thread Peter B
The easiest way? Put the name of the SWF in the filename node of the AIR application descriptor file. See http://livedocs.adobe.com/air/1/devappshtml/help.html?content=HTMLHelloWorld_1.html Note - this example is an HTML based 'hello world' but the information about the application descriptor file

Re: [Flashcoders] Question about the AIR security model...

2008-04-25 Thread EECOLOR
Describe type is quite a heavy operation. I am not sure if it would affect this application though. It indeed is an easy solution :) Another solution would be to call the loader.contentLoaderInfo.applicationDomain.hasDefinition(name:String):Boolean method. As far as the original problem is

[Flashcoders] __proto__ but not prototype?

2008-04-25 Thread Mendelsohn, Michael
Hi list... I have a class (pixViewer extends MovieClip) and an empty MovieClip (linkage:emptyMC, not registered to any class in the linkage dialog). I want attached this emptyMC to the stage and I want it to be an instance of pixViewer. __proto__ works, but why won't prototype or registerClass?

Re: [Flashcoders] __proto__ but not prototype?

2008-04-25 Thread ekameleon
Hello :) Use this code : var pv:MovieClip = _root.createEmptyMovieClip( pixViewer, 180); pv.__proto__ = PixViewer.prototype ; // change inherit PixViewer.call( pv ) ; // launch the constructor over the new instance. PS1 : i uppercase the first character of your class.. is a better notation if

[Flashcoders] Mac CD Autorunning - slightly OT

2008-04-25 Thread Glen Pike
Hi, Slightly OT question, but someone may have an answer. I have made a Mac projector using Flash CS3 - so have a projector.app folder. This shows up like a windows exe icon if I look at the folder on a Mac. The question is, I am trying to make an ISO image using CDEverywhere,

Re: [Flashcoders] Mac CD Autorunning - slightly OT

2008-04-25 Thread Jimbo
Don't know how it applies to auto-run on Mac from a cd, but I was told some time ago that the best delivery method of projectors to a mac user was to win-zip the app folder and contents - Mac can natively un-zip and run zipped files. Might be something to try. hth, jimbo *** REPLY

Re: [Flashcoders] __proto__ but not prototype?

2008-04-25 Thread Glen Pike
Hi, I think registerClass is an oldskool AS1 workaround before you could extend classes in AS2... Object.registerClass(myLinkageName, MyClassName); Applying classes at runtime in AS2.. you may also need to use the apply, etc to cast a MovieClip to an instance of your class,

RE: [Flashcoders] __proto__ but not prototype?

2008-04-25 Thread Alain Rousseau
From the documentation here is what they say about prototype : prototype (Object.prototype property) public static prototype : Object A reference to the superclass of a class or function object. The prototype property is automatically created and attached to any class or function object you

Re: [Flashcoders] Mac CD Autorunning - slightly OT

2008-04-25 Thread Glen Pike
Hi, Thanks for that - I think the HQX file was something similar - it was a compressed archive, but not sure if you could WinZip, I also vaguely remembering some articles saying that you had to be careful doing this because it was not guaranteed to work, but I am not 100% on this. By

[Flashcoders] Access a clip when it's attached to the stage

2008-04-25 Thread Dwayne Neckles
I am trying to make apply the reflection class to my coverflow code... I emailed the creator of the reflection class (http://pixelfumes.blogspot.com/2007/03/reflection-class-v3-with-source.html) and he said to Try not applying the reflections until after the clip is attached and fully

Re: [Flashcoders] Mac CD Autorunning - slightly OT

2008-04-25 Thread Kenneth Kawamoto
There is no autorun on OS X, and disabling it is advisable on OS 9. Mac users generally know how to launce an app from a CD-ROM - this statement usually follows the statement above, and it's so true. But I'd bake the CD with the folder open revealing the app. Hybrid CD-ROM is usually (if not

RE: [Flashcoders] Access a clip when it's attached to the stage

2008-04-25 Thread Dwayne Neckles
this is for as 2 by the way From: [EMAIL PROTECTED] To: [EMAIL PROTECTED]; flashcoders@chattyfig.figleaf.com Date: Fri, 25 Apr 2008 14:19:21 + CC: Subject: [Flashcoders] Access a clip when it's attached to the stage I am trying to make apply the reflection class to my coverflow

RE: [Flashcoders] Access a clip when it's attached to the stage

2008-04-25 Thread Dwayne Neckles
this is for as 2 by the way From: [EMAIL PROTECTED] To: [EMAIL PROTECTED]; flashcoders@chattyfig.figleaf.com Date: Fri, 25 Apr 2008 14:19:21 + CC: Subject: [Flashcoders] Access a clip when it's attached to the stage I am trying to make apply the reflection class to my coverflow

[Flashcoders] How to check Recursive Function is finished

2008-04-25 Thread ACE Flash
Hi there, Is there a way to check if my recursive function is finished and exited? so I could call another function once it finished. As an example below, it could be any number instead of 5 in my program, I am wondering there is a listener can be use for monitoring a Recursive Function. Is that

Re: [Flashcoders] How to check Recursive Function is finished

2008-04-25 Thread Glen Pike
Hi, Recursive functions will block execution - they are not Asynchronous, so when they have finished your program code will continue to execute, so if your code after the function is not executing, you are probably stuck in the recursive function... Best to have a limit that you keep

Re: [Flashcoders] Mac CD Autorunning - slightly OT

2008-04-25 Thread Rich Shupe
Glen, Autorun on the Mac virtually does not exist. Even when it was a QuickTime feature (a long time ago) it was never embraced by the Mac community. As far as I know, it's not possible on contemporary systems. That doesn't mean that there's not a workaround, such as a third-party app that

Re: [Flashcoders] Mac CD Autorunning - slightly OT

2008-04-25 Thread Glen Pike
Hi, Cool, thanks for the info, that's really useful. CD Everywhere does the hiding element so I have a CD with an app folder for Mac's and an exe + autorun.inf for Windoze - it's easy to use too. The program creates an ISO image, so you can burn with your software of choice...

Re: [Flashcoders] How to check Recursive Function is finished

2008-04-25 Thread Paul Andrews
When you call a recursive function from outside of itself and the function returns, then it's finished. //definition function traceMe(n) { if (n=5) { trace(This is the +n+th time that the function is run.); traceMe(n+1); trace(End of the +n+th function.); } } // call traceMe(1); // It's

Re: [Flashcoders] Using FlexBuilder3 profiler with FlashCS3

2008-04-25 Thread Jon Bradley
Good question. I haven't tried that yet. What you could try to do, off the top of my head, is use the SWFLoader and load up the SWF file into a simple Flex application. I believe the profiler will also profile the content loaded through SWFLoader, but I'm not certain of it. good luck!

[Flashcoders] Using FlexBuilder3 profiler with FlashCS3

2008-04-25 Thread Martin Tremblay
Hello, Is there a way to use the Flexbuilder3 profiler with a FlashCS3 file? I just want to take a swf and run it through the profiler. Is it possible? Martin t. LVL ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] How to check Recursive Function is finished

2008-04-25 Thread Jason Lutes
I occasionally place code at the end of the function to detect when it's not being invoked by itself. function someCallingFunction():Void { this.recursiveFunction(val_1, val_2, val_3); } function recursiveFunction(arg_1, arg_2, arg_3):Void { while (some condition exists) { //

RE: [Flashcoders] __proto__ but not prototype?

2008-04-25 Thread Mendelsohn, Michael
Thanks ekameleon, Glen and Alain for the great answers! - MM ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

[Flashcoders] Sr. Flash Developer Position

2008-04-25 Thread Bright, Michael
Flashcoders: I'm a recruiter at MTV Networks and support all our digital properties. We have an opening (Full Time) for a Sr. Flash Developer at our Spike.com property. It's a really great group of people, and a dynamic product. I have attached a job description for your review. Please e-mail

Re: [Flashcoders] How to check Recursive Function is finished

2008-04-25 Thread Paul Andrews
- Original Message - From: Jason Lutes [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Friday, April 25, 2008 6:09 PM Subject: Re: [Flashcoders] How to check Recursive Function is finished I occasionally place code at the end of the function to detect

[Flashcoders] CS3 Datagrid p

2008-04-25 Thread Burns, Rusty
We have been using the Advanced Datagrid located here: http://demo.tufat.com/datagrid/flash6/index.html I am currently trying to get the CS3 Datagrid component to function the same way, but I am having difficulty figuring out how to resize rows based on the amount of content and getting html

RE: [Flashcoders] __proto__ but not prototype?

2008-04-25 Thread Mendelsohn, Michael
This was working, but now it's not. var pv:MovieClip = c.sp.content.createEmptyMovieClip(pixViewer, 180); pv.__proto__ = PixViewer.prototype; PixViewer.call(pv); Error message: There is no method with the name call. What is that error caused by? - MM

Re: [Flashcoders] __proto__ but not prototype?

2008-04-25 Thread Glen Pike
Hi, Look at the apply method - that might solve it. I think call was a method on Object, but not sure... Glen Mendelsohn, Michael wrote: This was working, but now it's not. var pv:MovieClip = c.sp.content.createEmptyMovieClip(pixViewer, 180); pv.__proto__ = PixViewer.prototype;

Re: [Flashcoders] How to check Recursive Function is finished

2008-04-25 Thread ACE Flash
great! tones of solutions. Thanks dudes! On Fri, Apr 25, 2008 at 2:10 PM, Paul Andrews [EMAIL PROTECTED] wrote: - Original Message - From: Jason Lutes [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Friday, April 25, 2008 6:09 PM Subject: Re:

[Flashcoders] Converting a ByteArray to string and back again...

2008-04-25 Thread John Eriksson
I've been messing around with the ByteArray for some time now, and I wonder if there isa way to convert the ByteArray to a string (ie using toString()) and then converting that string back into a ByteArray which would then be the same as the original ByteArray. This would mean I could include an

Re: [Flashcoders] Converting a ByteArray to string and back again...

2008-04-25 Thread Juan Pablo Califano
A more compact and standard way to store binary data as text is using Base64 encoding (http://en.wikipedia.org/wiki/Base64). You can find some AS 3.0 encoders around (try googling it). Here's an implementation I wrote some months ago. So far, it has worked smoothly (I've used to send binary data

Re: [Flashcoders] Sr. Flash Developer Position

2008-04-25 Thread Bob Wohl
I have read over your entire document and I have to tell ya, those requirements are pie! ;) B. p.s. may wanna copy paste the info, hth! On Fri, Apr 25, 2008 at 10:58 AM, Bright, Michael [EMAIL PROTECTED] wrote: Flashcoders: I'm a recruiter at MTV Networks and support all our digital

RE: [Flashcoders] Sr. Flash Developer Position

2008-04-25 Thread Kerry Thompson
Bob Wohl wrote: I have read over your entire document and I have to tell ya, those requirements are pie! Yeah, and the position is in Santa Monica, too. Who wouldn't want to live there? Great town! Cordially, Kerry Thompson ___ Flashcoders mailing

RE: [Flashcoders] Sr. Flash Developer Position

2008-04-25 Thread Bright, Michael
Bob: I had difficulty posting to this site. Basically we're looking for a Sr. Flash Developer with ActionScript v3 experience. Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On

Re: [Flashcoders] Converting a ByteArray to string and back again...

2008-04-25 Thread Muzak
Flex has a Base64Decoder and Base64Encoder class. http://opensource.adobe.com/svn/opensource/flex/sdk/trunk/frameworks/projects/framework/src/mx/utils/ The Base64Decoder class however depends on/uses mx.resources.ResourceManager, which in turn imports a few flex specific classes. regards,

Re: [Flashcoders] Sr. Flash Developer Position

2008-04-25 Thread Bob Wohl
I figured, just thought I'd poke a little Friday end of the hectic work week fun at ya =) B. On Fri, Apr 25, 2008 at 4:40 PM, Bright, Michael [EMAIL PROTECTED] wrote: Bob: I had difficulty posting to this site. Basically we're looking for a Sr. Flash Developer with ActionScript v3

RE: [Flashcoders] Sr. Flash Developer Position

2008-04-25 Thread Bright, Michael
Thanks...It's been a long week. As I look to source potential candidates it appears as if 50% of the Flash Community is freelance. Have a nice weekend. Regards, Michael Bright Recruiter, MTV Networks (310) 752-8641 [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED]

Re: [Flashcoders] Sr. Flash Developer Position

2008-04-25 Thread Steve Mathews
That describes me to a tee! I'll take the job. How much are you going to pay me? On 4/25/08, Bright, Michael [EMAIL PROTECTED] wrote: Bob: I had difficulty posting to this site. Basically we're looking for a Sr. Flash Developer with ActionScript v3 experience. Regards, Michael Bright

[Flashcoders] Need Help from Techies

2008-04-25 Thread candsvincent
Hi All, I have a problem that I cannot seem to solve. The problem is that I deleted three small symbol buttons from the main interface of a flash document template. Now, I visibly see their placeholder, but I cannot find the location of the placeholder for deletion. I need to delete the