That's because playing with Flash is more important than nattering to
people ;)
On 28/01/2011 13:54, Mendelsohn, Michael wrote:
Hi list...
I just thought I'd share this tidbit:
A colleague was testing a Flash piece I did that goes FULL_SCREEN_INTERACTIVE.
We were discussing it over IM (Micro
Hi list...
clickedOne returns an xmlList for me. I can't figure out why, but when I
comment out the var c assignment, clickedOne returns null. I don't use var c
anywhere except to prevent clickedOne from being null. How can this be
possible?
Thanks for any replies,
- Michael M.
var c:XMLLi
Hi list...
I just thought I'd share this tidbit:
A colleague was testing a Flash piece I did that goes FULL_SCREEN_INTERACTIVE.
We were discussing it over IM (Microsoft Office Communicator). We noticed that
when he was in full screen mode of the flash presentation, his status dot on IM
went f
Karl DeSaulniers skriver:
Also, if I am not mistaken, you should never "cacheAsBitmap" on any
moving objects.
"I believe" this is a no no on the processing end of flash as it has to
cache it every time it moves.
Unless it is a very small graphic.. but then why would you need to cache
it. :)
Best
Also, if I am not mistaken, you should never "cacheAsBitmap" on any
moving objects.
"I believe" this is a no no on the processing end of flash as it has
to cache it every time it moves.
Unless it is a very small graphic.. but then why would you need to
cache it. :)
Best,
Karl
On Jan 28, 2
That was THE idea. I played with sparkle and found out that it had blur
filter attached to it.
Bug is gone as that filter is removed.
Obviously all object received cacheAsBitmap=true as that clip appeared on
stage and now it's gone.
Thank you very much; muchos gracias; etc. You really helped me!
2
Have you tried smoothing on the sparkle thing?
Is it a bitmap? Might help..
Sounds like the alpha on the sparkle isn't staying alpha and
reverting to black,
basically showing the edge of the sparkle that should be transparent?
But I am somewhat guessing.. :)
Can you post a page for us to see?
I've already tried that. All coordinates already are damn round. Anyhow this
has to to do something with animation since bug is not present if that
sparkle thing is removed.
2011/1/28 Matt Folkard
> Yeah, I agree with Roger, sounds like something to do with cacheasbitmap
> and moving/placing thi
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