What I want to do is something like:class one { var x:XML; function
addNode(parent:xmlNode) { var child:XMLNode=new
XMLNode(3,!CDATA[+stuff+]]); parent.appendChild(child); } function
go():String { return x.toString();}
But what happens is the child node toString() produces lt;...So
maybe??
function go():String {
return(!CDATA[+x.toString()+]]);
}
sry, guessing at this point.
Karl DeSaulniers
Design Drumm
http://designdrumm.com
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Hi,
Andre Michelle did some nice talks about simple audio stuff - his
sources may have some useful helpers
http://blog.andre-michelle.com/2008/fotb08-sildes-and-sources/
Also checkout his lab page: http://lab.andre-michelle.com/ There
is an EQ filter on there, which might be
there's probably something like that in Andre Michelle's tonfall library
http://code.google.com/p/tonfall/
there are some classes in there that make it easier to process audio
signals, but I don't know if there is something doing exactly what you want.
If you only want something to evaluate
Jim, I just did something similar, but in AS3, to insert some CDATA into some
preexisting xml.
var createCDATA:Function = function(cont:String):XML{
return new XML(![CDATA[ + cont + ]]);
}
var _item:XML = item{createCDATA(some text based content)}/item;
- Michael M.
Hi Anthony,
For pitch analysis, what technique to use depends a lot on the specific
application and the expected signal.
Some considerations... Is the input monophonic (e.g. one singing voice or
single pitched instrument) or polyphonic (piano, orchestra, etc.)? Does the
pitch analysis need
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