access. XML is a verbose
format that can eat up bandwidth. AMF is a compact format that will reduce
bandwidth when moving data between server and client.
For most of your examples in a simple context, amfphp would be overkill.
Paul
- Original Message - From: Dwayne Neckles
[EMAIL
Nah I never would...
The thinking was was OK if some folks arent responsive on one list, I'll go
to another different..like casting a wider net..
But I'll deal with the chance that the list I choose some folks may not
respond at all..
Cool.. I'll pick one list.
Definitely don't mean to be
other good lists. :-(
Could someone give me some urls of those?
If it is not appropriate on this list, feel free to contact me oflist.
TIA
Cor
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dwayne
Neckles
Sent: dinsdag 15 juli 2008 18:28
I know where to find info it but I'm more looking beginners info as to the
Why is it good? Why is better than loading an xml document full of data?
I get the basic that flash remoting can call methods on the php classes like
its native... But it seems to be adept at handling large amounts of
What do you think?
On Mon, May 12, 2008 at 5:59 PM, Dwayne Neckles [EMAIL PROTECTED]
wrote:
http://nolaf.org/
This whole site ( video based) loads extremely quick.. can we discuss some
loading strategies for this kind of content..
Even other video sections on the site load fast..
Do you
Why is it good to extend the Event Class in your application?
I understand that you can create your own events with it that are specific
to your app but does anyone have any good tutorials/articles on this?
I am a visual learner and I don't get it fully just yet..
Meanwhile I'll keep searching..
PM, Dwayne Neckles [EMAIL PROTECTED] wrote:
Thank you so much Sarge..
I've been trying for a few hours to get your reflection class to work with a
code i found on reflecktions.com
Attached is the FLA and your class...
Here is the breakdown:
In
the coverflow as you know those clips scale
getNextHighestDepth so you would think it would be appearing. You can
hardcode a value in there if you like if you know that your gradient
and album art are on levels 1 and 2. Sorry I don't have more time to
check it out right now.
Thanks!-Ben
On Thu, Apr 24, 2008 at 9:35 PM, Dwayne Neckles
getNextHighestDepth so you would think it would be appearing. You can
hardcode a value in there if you like if you know that your gradient
and album art are on levels 1 and 2. Sorry I don't have more time to
check it out right now.
Thanks!-Ben
On Thu, Apr 24, 2008 at 9:35 PM, Dwayne Neckles [EMAIL
Can you guys recommend any books that goes over these classes? with examples..
import flash.geom.Matrix;
import flash.filters.DisplacementMapFilter;
import flash.display.BitmapData;
import flash.geom.Point;
there is alot going on there that I gotta learn...
especially on how to make a
How to go from one number to another..
function(x) = y
so that x is
0 - 250 - 500
and y is
25 - 50- 75
func(0) = 25
func(250)=50
func(500)=50
How would one find the equation for that...Thats satisfies that..?
I'm doing some as and I need to figure out to go from one num to the other num
]
Date: Sun, 23 Mar 2008 11:12:02 -0400
Subject: [Flash_Tiger] Re: Inconsistent rolling over for a plane
Dwayne Neckles wrote:
Check out.. http://dnecklesportfolio.com/pv3d/index.html
Rollover one of the main links.. you will see that the pointer changes from
-currenttarget-actionscript-3-0-a.html
To: [EMAIL PROTECTED]
From: [EMAIL PROTECTED]
Date: Sun, 23 Mar 2008 11:12:02 -0400
Subject: [Flash_Tiger] Re: Inconsistent rolling over for a plane
Dwayne Neckles wrote:
Check out.. http://dnecklesportfolio.com/pv3d
Yea guys I I know we are off the issue topic.
but its disgusting...
i could be wrong but I feel getacoder and elance all i feel cheapen us as
coders and flashers.. but this is a digression..
Date: Thu, 27 Mar 2008 16:24:08 +0100
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
My sentiments exactly.. it's frustrating...thats why I became full time in NY.
Date: Thu, 27 Mar 2008 10:05:38 -0700
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Outsourcing (was: Tweening Engines for AS3)
And that's why I took a steady. I
I don't get the big deal either about size.. I mean I really don't...
except for ads maybe that have a tight 30k limit( which needs to be upped)
sites are like 2 megs these lols...
Date: Wed, 26 Mar 2008 10:36:16 -0300
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Subject:
Gys
I'm very clear that when doing banners the is the big concern about size.. I
was saying before that I understand that...
I do banners everyday
but that when it comes to BIG sites (2 megs )etc that I don't understand
the concern .most sites on FWA are big you know thats all?
and a Porche. They both get you from point A to B. If you're gonna do
some off-roading, better warm up the Hummer. If you need speed and agility,
get your racing gloves on and hop into the Porsche. :-)
Jack
-Original Message-
From: Dwayne Neckles [mailto:[EMAIL PROTECTED]
Sent
ALso
Tweener allows you to tween frames in movieclips WITH easy...
which is pretty darn useful and amazing if you ask me..
I dunno if tweenlite allows that..
Dwayne
Date: Mon, 24 Mar 2008 12:08:44 -0700
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Subject: Re:
Cool didn't know.. take that back..
Date: Mon, 24 Mar 2008 13:00:57 -0700
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Tweening Engines for AS3
Dwayne Neckles wrote:
ALso
Tweener allows you to tween frames in movieclips WITH easy
I am gettign long compile times witha papervision project im doing.. i have a
hunch that if i use somethign called a swc that has the pv3dclasses precompiled
already.. then i can save massive times...
anyone know of a way to create them.. and i dont have flex
can anyone say why dictionary is better than array.. Im seeing it used in alot
of papervision examples and i dont get why?
I will research this on my own as well..
_
Need to know the score, the latest news, or you need your
.
There is no such thing as better, it depends on what you need.
greetz
JC
On Tue, Mar 11, 2008 at 7:02 PM, Dwayne Neckles [EMAIL PROTECTED]
wrote:
can anyone say why dictionary is better than array.. Im seeing it used in
alot of papervision examples and i dont get why?
I will research
Any smoke /steam particle effects not done in as3 but in aS 2?
_
Helping your favorite cause is as easy as instant messaging. You IM, we give.
I firmly believe its not as hard as it seems... check out mr d00b's site..
he has something pretty similiar.. and the source code
all hails Mr d00b
Date: Mon, 25 Feb 2008 16:52:45 -0500
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] How do you do
this is the site im talking about
http://mrdoob.com/#/46/
all hail mr doob
Date: Mon, 25 Feb 2008 16:52:45 -0500
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] How do you do this?
tons of math and some papervision3d.
On Mon, Feb 25,
Don't be so hard on yourse;f.. that happens to all of us :)
Date: Fri, 22 Feb 2008 14:15:14 -0500
From: [EMAIL PROTECTED]
Subject: RE: [Flashcoders] Dynamically drawing gloss
To: flashcoders@chattyfig.figleaf.com
@%$!*!, I knew someone would send me to the help docs. :) Thanks Muzak -
http://dnecklesportfolio.com/pv3d/archive/2/PaperCloud.html
That column represents a prototype menu, there will also be a similiar looking
subnav column to the right.
like my current site dnecklesportfolio.com I am redoing this site to use a lil
PV.
Real minimal.
My question for you:
Do
http://tech.groups.yahoo.com/group/Flash_tiger/
Date: Wed, 6 Feb 2008 09:03:00 -0600
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] yahoo list?
Hey i had say a post a while back about another mailing list some
others were getting started that was
I 4 movie clips on the stage named scrollx where x are numbers 0- 3 and within
each scrollx clip i have 5 nested movieclips..is called clipx where x are
numbers 0-4
YET when i run the function below.. tracing scroll works but not scrollx.clipx
yet j traces fine..
any suggestions???
also the
ok guys sorry for sending this quest out
i found the answer .. u can not forget the this before any dynamically access
variables..
nothing wrong with a good reminder right : )
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Date: Fri, 25 Jan 2008 01:52:58 +
Subject:
Gang here is a stumper for you..
When in the first trace statement j is 0 through 4 but in the second trace
statement j is 4, 4 times...
ive been playing with this for days.. so i guess the j value is not the same
inside a nested function..
what can i do to make it the same?
for (var j = 0;
perhaps your menu MovieClip is already loaded and has his onLoad Event
fired before you rollOver on your button :)
My 2 Cents.
St3fX
2008/1/20, Dwayne Neckles [EMAIL PROTECTED]:
Any one knows why if the code below is placed on a button, the ONLOAD
function doesnt work
http://dnecklesportfolio.com/transfer/kennycole_videopage3.html
Keep your mouse on the right hand side and let it scroll all of a sudden you
will a button or two thats lit up start to come into view.
this totally totally should not happen.
anyone have any suggestions..
the fla is there
hey anyone gad a chance to take a peek at this..
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Date: Wed, 16 Jan 2008 08:13:02 +
Subject: [Flashcoders] weird infinite scroller issue with preview link
http://dnecklesportfolio.com/transfer/kennycole_videopage3.html
this doesnt work..
Unexpected '.' encountered
any idea why?
[clip+i].onRollOver = function() {
Tweener.addTween(this.person,{_alpha:100, delay:0, time:2});
Tweener.addTween(this.whiteborder,{_alpha:100, delay:0, time:2});
};
Thank you Zeh, I swear its the little things..
Date: Wed, 16 Jan 2008 01:54:06 -0300
From: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] array access operator not working
this doesnt work..
Unexpected '.' encountered
any idea why?
This is probably a classic issue..
I have 5 buttons lined up next to each with no space between but they arent
overlapping.
I have rollover and rollout events.. but the rollout event doesnt work when i
roll over to the next button..
the onrollout event works only when i rollout on to
OK
on rollover the correponding text clip fades in on rollout it fades out..
during debuging.. all of the targets are text4 and it shouldnt be..
clip0 should control text0 and etc..
but what happens is that clip0 to clip4 controls text4...
which is wrong, any suggestions?
Code below:
Does that means that only the Sprite class will be added or will all the
classes under display will still be added?
All classes under display will be added if you wrote
import flash.display.Sprite;
then only the Sprite class would be imported..
Another basic question... could some one
I was experience a little slowdown animating three dynamic textfields using
Tweener
i used the cacheAsBitmap to true thinking this would solve it.
it did but it also made the text look really bad?
any suggestions? didnt find anything on google..
**example
Would anyone be able to assist, and tell me why am I getting a
1120: Access of undefined property MathUtil. and a
1180: Call to a possibly undefined method MathUtil. error..
here is the code below..
import com.bigspaceship.util.math.*;
myMathUtil:MathUtil = new MathUtil();
var num =
thanks so much for help me out
but its not working still here is the updated code..
** inside fla
import com.bigspaceship.util.math.MathUtil;
var num:Number = MathUtil.getRandom(4,100);
trace(num)
* Class file below
package com.bigspaceship.util.math{
class MathUtil {
:55 -0500
To: flashcoders@chattyfig.figleaf.com
Try :
public class MathUtil {
- James
On Jan 9, 2008, at 10:00 PM, Dwayne Neckles wrote:
thanks so much for help me out
but its not working still here is the updated code..
** inside fla
import
My god are you guys seriously talking about Flash here. I mean this is so
advanced. I feel like I gotta be a math whiz and a flash whiz ( an
unexpected combination ) to get all of this.
god bless you guys, meanwhile Ill be lurking figuring out how exactly
biased random particle distribution
I have one and Flash is super slow on a macbook pro... disapointing
Original Message Follows
From: Patrick Matte [EMAIL PROTECTED]
Reply-To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders]
it.
Let me know if or if not possible.
Thanks
Dwayne Neckles
dnecklesportfolio.com
___
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Original Message Follows
From: [EMAIL PROTECTED]
Reply-To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] flv video encoding for flash 7
Date: 15 Feb 2006 16:11:57 -
I used the flash 8 video encoding tool
myButton.onPress = function () {
getURL(html/myHTMLpg.htm, _blank);
}
along with a event handler just attached to the button instance directly:
on (release) {
getURL(html/myHTMLpg.htm, _blank);
}
do you know of a way using actionscript (setting properties) where you can
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