Thank you Jack.. didnt know that - I'lll check out TweenLite and as some mentioned much kudos for the earllier non biased review by the way....
> From: [EMAIL PROTECTED] > To: flashcoders@chattyfig.figleaf.com > Subject: RE: [Flashcoders] Tweening Engines for AS3 > Date: Wed, 26 Mar 2008 11:38:16 -0500 > > You're right, Dwayne, for a lot of non-banner work, 8k vs 3k really doesn't > matter. It can, however, come into play in local memory as tweens are > created. For example, if an instance of Tweener has 8k worth of code driving > it (not that every instance would take 8k in memory - I'm just talking about > the variables/properties/methods stored for each instance) and you create > 300 instances, it's that much more that has to get pushed into memory and > chewed on by the CPU verses 3k worth of code. Again, with today's > desktop/laptop processors and Gigabytes of RAM, it's not much of an issue > unless you're working with a LOT of tweens, but in some cases it's > important, especially for mobile devices. Some developers prefer > lightweight, efficient and speedy whereas some would rather trade for a > broader feature set. I'd encourage you to compare the feature sets because > if you need a Tweener-specific feature, your choice is a no-brainer. But > many developers find everything they need and more in TweenLite, so they > feel all warm & fuzzy inside when they get the size and speed benefits too. > > When you're driving around town, there ain't much difference between a > Hummer and a Porche. They both get you from point A to B. If you're gonna do > some off-roading, better warm up the Hummer. If you need speed and agility, > get your racing gloves on and hop into the Porsche. :-) > > Jack > > -----Original Message----- > From: Dwayne Neckles [mailto:[EMAIL PROTECTED] > Sent: Wednesday, March 26, 2008 10:29 AM > To: Flash Coders List > Subject: RE: [Flashcoders] Tweening Engines for AS3 > > Guuuuys > > I'm very clear that when doing banners the is the big concern about size.. I > was saying before that I understand that... > > I do banners everyday > > but that when it comes to BIG sites (2 megs )etc that I don't understand > the concern .most sites on FWA are big you know thats all? > > Other than banners whats the big deal? Who cares about file sizes.. those > sites on FWA are pretty huge.. > > Put me on.. I'm just asking > > > Date: Wed, 26 Mar 2008 11:04:30 -0400 > > From: [EMAIL PROTECTED] > > Subject: RE: [Flashcoders] Tweening Engines for AS3 > > To: flashcoders@chattyfig.figleaf.com > > > > >>I don't get the big deal either about size.. I mean I really don't... > > >> > > >>except for ads maybe that have a tight 30k limit( which needs > > >>to be upped) > > > > You add 40k here for some media. 60k there for some code, you're up to > > 100k. If you have download requirements of 100k max in some client > > environments (like we do in some environments), 8k makes a difference. > > > > Jason Merrill > > Bank of America > > GT&O and Risk L&LD Solutions Design & Development > > eTools & Multimedia > > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _________________________________________________________________ Test your Star IQ http://club.live.com/red_carpet_reveal.aspx?icid=redcarpet_HMTAGMAR_______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders