Don't speak too soon!
http://aralbalkan.com/825
regards
Seb Lee-Delisle
http://sebleedelisle.com
On 28/12/06, Max [EMAIL PROTECTED] wrote:
Hey, good news. The buttons on the Wiimote give out key events.
http://wiinintendo.net/2006/12/27/wiimote-d-pad-works-in-javascript-or-flash-games/
On
why can't you just use this on the first frame :
this.onEnterFrame = function(){
if(this._currentframe==30){
// do something
}
}
cheers!
Seb Lee-Delisle
www.sebleedelisle.com
On 02/12/06, Ray Chuan [EMAIL PROTECTED] wrote:
Hi,
afaik there's no such thing.
If you want to, in
Anyone know if this software is still being updated/supported? I've
tried mailing them but no response. I need to get an upgrade that
works with FP8.
cheers
Seb Lee-Delisle
sebleedelisle.com
___
Flashcoders@chattyfig.figleaf.com
To change your
I've had this problem recently. I found it was an issue when the swf
and the html file aren't in the same directory. Either put them both
in the same directory, or give the full path in your filename. Let me
know how you get along!
Seb Lee-Delisle
sebleedelisle.com
On 22/11/06, Haydn [EMAIL
I also live in Brighton and I'll be there too! But then I am
presenting a session on realtime 3D in Flash ... ;-)
http://flashonthebeach.com/sessions/index.php?pageid=315
And here are my recommendations for the rest of the conference...
http://sebleedelisle.com/?p=38
It's gonna be amazing,
a flashcoders beer night
AKA the Flash on the Beach Main Party, Tuesday night, 8pm. :-)
On 17/11/06, Pedro Furtado [EMAIL PROTECTED] wrote:
Good, let's have a flashcoders beer night :D lol
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James
what can i say? i'm the flash slut of sussex... :-)
On 17/11/06, James Marsden [EMAIL PROTECTED] wrote:
Damn, I was just about to pimp your must see list, you've got your
autopimp set too sensitive... ;)
Seb L wrote:
I also live in Brighton and I'll be there too! But then I am
presenting
It's because _alpha is stored internally at 255 levels, so it's the
dodgy floating point accuracy and conversion from the internal value
to a percentage that causes the inconsistency. If it causes problems,
I usually have a separate value for storing the current alpha.
myClip =
A couple of things to try...
I've recently been getting VERY unpredictable results with JS/AS
communication and I realised that security settings seem to be a bit
weird... so the first thing to try is uploading it to a web server and
see if it still happens there.
Secondly, I would delete all
] [mailto:[EMAIL PROTECTED] On Behalf Of Seb L
Sent: maandag 13 november 2006 11:33
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Faking 3D perspective of a 2D map in Flash 8..?
We did this at FlashCodersBrighton :
http://www.flashcodersbrighton.org/wordpress/?cat=1
We used a mode7 style
We did this at FlashCodersBrighton :
http://www.flashcodersbrighton.org/wordpress/?cat=1
We used a mode7 style technique. It was actually a bit complicated,
but maybe I'll post a blog about it if enough people are interested?
cheers!
Seb Lee-Delisle
http://sebleedelisle.com
On 10/11/06,
Hiya, we've built a similar texture mapped text effect on our new
website, currently in beta. Here's an example :
http://www.sebleedelisle.com/?p=18
It's actually quite complex to stretch text like that... it may be
easier to just treat the text as always facing towards you, then
there's no
hmmm interesting...
ball.checkBricks is a method of the ball object? So it may be a
scoping issue? If you're calling the checkBricks function from within
the ball object you'd need to do a call on this.hitTest(brick0_0),
rather than ball.hitTest(...). Try that first.
Just a general comment,
We've just sold two projects on FP8, the first because of it bitmap
rendering capabilities, and the fact that we could use bitmap fills to
stretch bitmap textures on 3D surfaces.
Recently we've been using cacheAsBitmap, and also custom bitmap
caching methods to massively increase the speed of
Oh and of course it's not good practice to refer to _root, but we'll
take that on another time ;-)
Really? I've seen it done in several books I have, so I assumed its ok.
What are some of the possible errors that can happen with that?
If you swf is loaded into another swf, it may cause
There are ways to do it but it's tricky. Here's an example on my blog :
http://www.sebleedelisle.com/?p=18
You need to convert the text to a bitmap first, then you can do
perspective distortions using the triangles method described here :
http://www.sebleedelisle.com/?page_id=7
We wrote our
It's not something that I personally would do, but then I generally
avoid programming the back-end systems at all these days... :-)
But yeah, SQL in the Flash seems wrong!
Seb
On 06/10/06, Guy Parton [EMAIL PROTECTED] wrote:
hi everyone,
last night i received an email reviewing a very well
Zinc can do this and so can IceProjector, IIRC.
On 05/10/06, Shane Casey [EMAIL PROTECTED] wrote:
Hey all,
I'm looking into the possibility of building a desktop buddy type
application in Flash. Basically it would need to be a full-screen projector
file but with a transparent background that
I used swf2video, which worked really well. Not sure if they've
updated for 8 though, last time i used it on Flash 7.
On 03/10/06, Giles Taylor [EMAIL PROTECTED] wrote:
You could use some screen capture software (there are lots, but for
example: http://www.techsmith.com/camtasia.asp) to capture
... any crazy geniuses out there know how to generate euler angles for
a 3D vector? Or i guess to calculate the rotation angles between 2 3D
vectors? Any pointers would be greatly appreciated. I am losing it
now... :-)
cheers!
Seb
___
objects?
Alias
On 01/09/06, Seb L [EMAIL PROTECTED] wrote:
... any crazy geniuses out there know how to generate euler angles for
a 3D vector? Or i guess to calculate the rotation angles between 2 3D
vectors? Any pointers would be greatly appreciated. I am losing it
now... :-)
cheers!
Seb
and will answer
pretty much every question you might have regarding these issues.
Extremely helpful resource.
Mark
On 9/1/06, Seb L [EMAIL PROTECTED] wrote:
I have a simulated cable in 3D, and all I have a 3D plug attached to
the end of the cable.
My 3D plug object stores its rotation as 3 euler
Hi guys,
So cacheAsBitmap is great, but it re-renders the bitmap every time you
scale or rotate. I remember seeing some code that you could apply to a
movie clip and it manually cached a bitmap version of the clip, which
was scaled and rotated as a bitmap... but I can't remember where...
can
with scale and rotate
If you are scaling and rotating a clip often, it wouldn't seem likely to be
a good candidate for cacheAsBitmap in the first place.
- e.d.
On 7/31/06, Seb L [EMAIL PROTECTED] wrote:
Hi guys,
So cacheAsBitmap is great, but it re-renders the bitmap every time you
scale
try this...
myAlpha = ((alphaTime-(getTimer()-loadTime))/alphaTime)*100;
On 01/06/06, Tony Watkins [EMAIL PROTECTED] wrote:
So, the following script will cause a MC to fade in. What would I change to
make a MC fade out?
onClipEvent (load) {
loadTime = getTimer();
alphaTime =
oh yeah, well spotted :)
On 01/06/06, Adrian Park [EMAIL PROTECTED] wrote:
You'll also have to change...
if (this._alpha100) {
to
if (this._alpha0) {
On 6/1/06, Seb L [EMAIL PROTECTED] wrote:
try this...
myAlpha = ((alphaTime-(getTimer()-loadTime))/alphaTime)*100;
On 01/06
Thought that UK Flashers may be interested in this!
Seb
-- Forwarded message --
From: James Marsden [EMAIL PROTECTED]
Date: 30-May-2006 18:48
Subject: [BNM] Flash Coders Brighton
To: Brighton New Media [EMAIL PROTECTED]
Hello BNM flash people!
Just when you thought Brighton
FDT has suddenly stopped doing its code parsing for new classes...
anyone else had this? It's still parsing and checking on the
pre-existing classes. Weird!
Seb
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the
of course, that's always the first thing to try! :-)
On 05/05/06, Sönke Rohde [EMAIL PROTECTED] wrote:
Did you try to restart Eclipse?
Cheers,
Sönke
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Seb L
Sent: Friday, May 05, 2006 12:35 PM
Yeah it seems to be, the new classes are just in the same folder as the old one!
On 05/05/06, Sönke Rohde [EMAIL PROTECTED] wrote:
And is the path with your classes added to the classpath?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Seb L
Sent
Ah that'll be the one! doh! Thanks Michael.
On 05/05/06, Michael Klishin [EMAIL PROTECTED] wrote:
Seb L wrote:
FDT has suddenly stopped doing its code parsing for new classes...
anyone else had this? It's still parsing and checking on the
pre-existing classes. Weird!
Check if your classes
yeah that's close...! What you need is a pendulum simulation, where
the clicked point is the pivot, and the centre point is the weight
(centre of gravity). I built something like this for
www.jak2renegade.com, except there was gravity involved too. (check
scene 2). Take out the effects of gravity
Thanks Josh, it was pretty much the same sort of techniques that have been
presented here, only difference is the specularity which changes brightness
depending on the angle of that segment of rope... I'll have to dig it out
and update it - it'd be great to convert all the lines to curves huh?
--
Andreas Weber
motiondraw.com
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Seb L
Sent: Tuesday, February 21, 2006 4:50 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Simulating a rope
Thanks Josh, it was pretty much
Have you tried luminicBox? http://osflash.org/luminicbox.log
Aral at OSFlash introduced it to me last week, and I'm just getting to grips
with it now. It uses a local connection to pick up data from any swf running
on your machine. Looking really good for me so far, I'll let you know how I
get
We built one for Jak2 a couple of years ago -
http://www.jak2renegade.com(click on the crate on the first scene). If
there's enough demand, I'll dig
out the source code and blog it somewhere.
cheers
Seb
On 20/02/06, Luca Candela [EMAIL PROTECTED] wrote:
Hi to all, how do I simulate a rope in
Looks really interesting, and definitely something I'd like to get involved
in. I've already built a 3D library in Flash, couple of examples on
www.pluginmedia.net but I'm building more as we speak...
Seb
On 26/01/06, Paul Neave [EMAIL PROTECTED] wrote:
I'd like to announce Sandy 0.2 on behalf
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