Hi everyone,
I would really appreciate if you could point me in the right direction for
this one.
We're building an AIR for Android app which is basically a collection of 20
elearning scenarios. Each scenario is a sequence of activities that uses
assets such as XML, MP3, JPG and F4V files. There
at 11:07 PM, confustic...@gmail.com
confustic...@gmail.com wrote:
This doesn't work on the mobile, even though the video is fully loaded.
I'm
not sure why but my guess is that the mobile's cache is a lot smaller. In
this particular example I'm testing, it seems like once netstream.time
goes
Hey folks,
Firstly, would anyone know if there is a list similar to flashcoders
specifically for AIR for Android questions? I wouldn't want to annoy any
flashcoders with my questions if this is the wrong place to ask them. I have
tried out the Adobe forums, but the community there seems quite a
android capabilities are still not
available through the AIR player. The progressDialogue box comes to mind.
On Thu, Nov 25, 2010 at 12:27 PM, confustic...@gmail.com
confustic...@gmail.com wrote:
Hey Listites,
I spent the morning salivating over Lee Brimelow's gotoAndLearn() tutorials
of AIR
Hey Listites,
I spent the morning salivating over Lee Brimelow's gotoAndLearn() tutorials
of AIR for Android Parts 1 2 [http://www.gotoandlearn.com/play.php?id=123].
So excite! Unfortunately, I get the impression that the AIR for Android
Extension for Flash CS5 was only available under a
Hey list,
My work wants to make a mobile flashcards application - a
language-learning flashcards game that can be played on a mobile phone. The
flashcards involve text, images and sound. While I'm not involved in
actually developing it, I've been tasked to find out whether having it built
in
Hi Cor,
We have to do this quite often - we use the magnificent BrowserCanvas (which
was surprisingly hard to find):
http://www.dncompute.com/blog/2008/06/23/browsercanvas-the-worlds-easiest-way-to-dynamically-resize-flash.html
Hope that helps you as much as it helped us.
On Wed, Apr 28, 2010
Hey list,
I'm surprised I didn't notice this behaviour sooner, and I wonder how to get
around it.
Suppose you have a parent sprite and a child sprite. The child is small
enough to fit within the parent. The parent has a mouseOut event listener.
It seems that the child sprite's mouseOuts are also
the stuff inside having mouseevent properties
greg
On Sun, Mar 28, 2010 at 8:45 PM, confustic...@gmail.com
confustic...@gmail.com wrote:
Hey list,
I'm surprised I didn't notice this behaviour sooner, and I wonder how to
get
around it.
Suppose you have a parent sprite and a child sprite
this still applies to flash textfields.
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com on behalf of
confustic...@gmail.com
Sent: Thu 2/11/2010 6:01 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Combining embedded and device fonts in one
textfield
Thanks
I have paragraphs of text which includes phonemic symbols: pretty much
any character found here should be included:
http://www.e-lang.co.uk/mackichan/call/pron/type.html
I thought I was home and hosed, as Lucida Sans Unicode / Lucida
Grande, which seems pretty standard, covers all that.
The
, Feb 10, 2010 at 11:08 PM, confustic...@gmail.com
confustic...@gmail.com wrote:
I have paragraphs of text which includes phonemic symbols: pretty much
any character found here should be included:
http://www.e-lang.co.uk/mackichan/call/pron/type.html
I thought I was home and hosed, as Lucida
Hey List,
Consider something like this:
//inputTextField is multilined and wordWrapped
inputTextField.addEventListener(Event.CHANGE, changeHandler);
//All this does is trace when fired
function changeHandler(e:Event):void {
trace(fired);
}
I expected this to fire when backspacing over a
Thanks Jason. I first noticed this problem in the Flash IDE, but I quickly
went and tested in IE and FF with the same results, unfortunately.
On Wed, Sep 30, 2009 at 11:06 AM, Merrill, Jason
jason.merr...@bankofamerica.com wrote:
This could be one of those browser gotchas - if the browser has
Is there a best method for dealing with ordered lists in HTML textfields?
Something in me rebels against tab spaces, but how else could one deal with
the lack of support for the ol tag?
___
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Flashcoders@chattyfig.figleaf.com
Hello List,
I wonder if I could get this sorted out once and for all.
A colleague is convinced that you can capture a SWF's sound input (possibly
through the Microphone class) and save it as an MP3. However, said colleague
has not yet provided any proof or examples.
I meanwhile have been trying
it to a
server via a Netstream connected to Flash Media Server or Red5 (OS media
server).
You can't get the sound from the microphone and save it to an mp3 on your
machine without sending it to be recorded by the server first...
HTH
Glen
confustic...@gmail.com wrote:
Hello List,
I
Hi List,
Can anyone recommend a light-weight AS3 scroll bar component for scrolling
textfields? I used TextScroller (http://play.ground.gr/?p=85) in AS2.
I tried out UIScrollBar and it added 16KB to my (previously 4KB) swf. Any
suggestions for lighter alternatives would be very much appreciated.
confustic...@gmail.com wrote:
Sorry List.
I really am all kinds of idiot. What I said below about BrowserCanvas
is
incorrect. It takes the containerId as a parameter ... which was
immediately
obvious from reading the documentation! Apologies. Now, to work out
what's
Hi List,
Does anyone have a bulletproof method for dynamically resizing your SWFs
from within the SWF? eg, if you have SWFs which have expandable vertical
content that sit within the flow of an HTML page. Something like this:
http://2mdc.com/resizableFlash/
I have tried doesnotcompute's lovely
comments regarding the Mustard Lab Resize Flash
with SWFObject issue though.
Humbly,
CB.
On Mon, Jan 19, 2009 at 1:53 PM, confustic...@gmail.com
confustic...@gmail.com wrote:
Hi List,
Does anyone have a bulletproof method for dynamically resizing your SWFs
from within the SWF? eg, if you have
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