RE: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-25 Thread Merrill, Jason
video card? how come? In my experience, if you don't have enough memory in your video card, and you send a lot of data to it, you can see things not render or not render properly. Jason Merrill Bank of America GTO and Risk LLD Solutions Design Development eTools Multimedia Bank of

Re: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-24 Thread Leandro Ferreira
video card? how come? On 3/21/08, Merrill, Jason [EMAIL PROTECTED] wrote: Fuse is really really bad IMO for tweening when performance (like with your complex vector graphic) is a concern. I dropped it because it became unusable for me in high stress situations. My current

[Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Matt S.
Hi, so this is a very odd problem, but I'm tweening an extremely large vector file (about 4000x4000px), using the Fuse tween classes. Its basically your standard slide across the surface of a massive object from point to point effect, nothing fancy. But I'm having a bear of a time getting it to

Re: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Sidney de Koning
Hi Matt, Like the analogies :) What tweening engine are you using? If its your engine, there is a good speed comparison here: http://blog.greensock.com/tweening-speed-test/ If so, just change to a different engine, not every car is build to move boulders ;) Sid On Mar 21, 2008, at 2:57

Re: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Jon Bradley
On Mar 21, 2008, at 9:57 AM, Matt S. wrote: It seems like the problem started when I added _rotation to the the mix. The file is vector, imported from AI. is anyone familiar with this problem? Any recommendations for handling this sort of basic (or so I thought) effect? There's a bug in

Re: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Matt S.
So as far as you know its caused by the combination of large file + rotation? Hmm, perhaps I'll try breaking it up into smaller MC's and then place those in a larger mc... .m On Fri, Mar 21, 2008 at 10:31 AM, Jon Bradley [EMAIL PROTECTED] wrote: On Mar 21, 2008, at 9:57 AM, Matt S. wrote:

Re: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Zeh Fernando
That's a myth. If he's tweening one or two things the tweening engine makes absolutely no difference. The only differences in terms of speed between tweening engines is how each of they handle a massive number of property updates on a massive number of objects. So there's absolutely no problem

Re: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Matt S.
thanks Sidney! That's a useful comparison tool. :) .m On Fri, Mar 21, 2008 at 10:06 AM, Sidney de Koning [EMAIL PROTECTED] wrote: Hi Matt, Like the analogies :) What tweening engine are you using? If its your engine, there is a good speed comparison here:

RE: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Merrill, Jason
Fuse is really really bad IMO for tweening when performance (like with your complex vector graphic) is a concern. I dropped it because it became unusable for me in high stress situations. My current tweener-of-the-month I like is TweenLite. Also, Flash does have a hard time, tweening aside,