RE: [Flashcoders] DK - destroying objects from a class using arraynotation

2006-08-10 Thread Andy Stone
Subject: [Flashcoders] DK - destroying objects from a class using arraynotation Hi there! I have a class in which a few objects are created from my library (loader component instances and a button instance). They were created sequenciually (IE hit0, hit1, hit2, etc) At any rate - I need to destroy

Re: [Flashcoders] DK - destroying objects from a class using arraynotation

2006-08-10 Thread dnk
Andy Stone wrote: Have you tried... this._targetMc.destroyObject(eval(slidemenu.theThumb + i)); Sometimes I find eval works when [] doesn't. -Andy I have not tried that - I will give it a go in a few hours. Thanks! d ___

Re: [Flashcoders] DK - destroying objects from a class using arraynotation

2006-08-10 Thread Arul Prasad M L
If its mx.core.UIObject's destroyObject that you are talking about, destroyObject takes the instanceName of the object, not the instance reference. you'll just have to pass the instance name as a string. So, your code should look somethng like: function killElements() { for (var i:Number = 0; i

Re: [Flashcoders] DK - destroying objects from a class using arraynotation

2006-08-10 Thread dnk
Arul Prasad M L wrote: snip If its mx.core.UIObject's destroyObject that you are talking about, destroyObject takes the instanceName of the object, not the instance reference. you'll just have to pass the instance name as a string. snip I did in fact realize that this morning once I read up