Re: [Flashcoders] Loadmovie and sounds

2005-11-11 Thread Andrey Scherbakov
attachSound() - method which attached sound object from library if want load sound you must use method loadSound() if you say gotoAndPlay("step2") in event onSoundComplete() - you say it objSound but not you movie use link to movie clip, example: var objSound = new Sound(); var handler = this; //

[Flashcoders] Loadmovie and sounds

2005-11-09 Thread Brunswick, David
Hello I am using LoadMovie to play multiple swfs within the loaded swf I am using the sound object as so var objSound = new Sound() objSound.attachSound("step1") objSound.start(0, 0) objSound.onSoundComplete = function(){ gotoAndPlay("step2") } stop(); Although I can not get the sound to play whe