Hello list,
I have a question on preloading mp3's. When I start preloading the mp3 I
set the isstreaming to false. Then I check the bytesloaded compared to
bytestotal en when that is 100% procent it means all is loaded
When I start preloading the sound, I also delegate the function onLoad
of
I've the same problem last week. To ensure that my game don't bug with these
problem i've checked
the two events: 100% + load in my mvc app. More infos to make the code cleaner
would be apreciate ;)
here is the game (in french):
http://www.dontwalkalone.com/index.php?page_id=103#battle
--
2 matches
Mail list logo