Hi,
I don't think caching applies to running stuff from the IDE - you need
to test your App in a browser to see caching working as intended. There
may be some obscure reason that PC's load stuff faster - possibly
because they are better than Mac's (hehe)
Glen
Omar Fouad wrote:
No
] Re: Caching loaded bitmaps
No one?
On Wed, Dec 30, 2009 at 10:54 PM, Omar Fouad omarfouad@gmail.comwrote:
Hi all,
I have some sort of game that requires to load some bitmaps before it
starts. I do this by using the Loader class, and shifting from an array of
image Links on each time
To: Flash Coders List
Subject: [Flashcoders] Re: Caching loaded bitmaps
No one?
On Wed, Dec 30, 2009 at 10:54 PM, Omar Fouad
omarfouad@gmail.comwrote:
Hi all,
I have some sort of game that requires to load some bitmaps before it
starts. I do this by using the Loader class, and shifting from
No one?
On Wed, Dec 30, 2009 at 10:54 PM, Omar Fouad omarfouad@gmail.comwrote:
Hi all,
I have some sort of game that requires to load some bitmaps before it
starts. I do this by using the Loader class, and shifting from an array of
image Links on each time the Event.COMPLETE fires so
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