Sweet.
GL
Karl
On Sep 10, 2009, at 12:36 AM, Sam Brown wrote:
Hey Karl,
Thank you for the suggestion - you've helped me get to the bottom
of this.
Although stopAllSounds() is AS2, that was enough of a breadcrumb to
find the
AS3 equivalent:
// make sure you import this class:
import
Hey Karl,
Thank you for the suggestion - you've helped me get to the bottom of this.
Although stopAllSounds() is AS2, that was enough of a breadcrumb to find the
AS3 equivalent:
// make sure you import this class:
import flash.media.SoundMixer;
// triggered in the out transition
SoundMixer
Oops I think it's actually stopAllSounds();
Karl
Sent from losPhone
On Sep 9, 2009, at 11:03 PM, Karl DeSaulniers
wrote:
Well this may not stop the flv from playing and it's AS2 code, so
there may be an equivilant in AS3, but try.
stopAllSounds;
At the end of the "out" transition.
HT
Well this may not stop the flv from playing and it's AS2 code, so
there may be an equivilant in AS3, but try.
stopAllSounds;
At the end of the "out" transition.
HTHs
Karl
Sent from losPhone
On Sep 9, 2009, at 8:53 PM, Sam Brown <4sambr...@gmail.com> wrote:
Hello all,
I have an issue whi
Hello all,
I have an issue which will probably be a softball for you guys...
Basically I have a gallery-type nav; when you click on an item, an external
swf is loaded into a container_mc. The container_mc lives in the main
timeline and is simply used to tween the loaded swf in/out and around.
I'
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