Re: [Flashcoders] sound stick around issue

2009-09-10 Thread Karl DeSaulniers
Sweet. GL Karl On Sep 10, 2009, at 12:36 AM, Sam Brown wrote: Hey Karl, Thank you for the suggestion - you've helped me get to the bottom of this. Although stopAllSounds() is AS2, that was enough of a breadcrumb to find the AS3 equivalent: // make sure you import this class: import

Re: [Flashcoders] sound stick around issue

2009-09-09 Thread Sam Brown
Hey Karl, Thank you for the suggestion - you've helped me get to the bottom of this. Although stopAllSounds() is AS2, that was enough of a breadcrumb to find the AS3 equivalent: // make sure you import this class: import flash.media.SoundMixer; // triggered in the out transition SoundMixer

Re: [Flashcoders] sound stick around issue

2009-09-09 Thread Karl DeSaulniers
Oops I think it's actually stopAllSounds(); Karl Sent from losPhone On Sep 9, 2009, at 11:03 PM, Karl DeSaulniers wrote: Well this may not stop the flv from playing and it's AS2 code, so there may be an equivilant in AS3, but try. stopAllSounds; At the end of the "out" transition. HT

Re: [Flashcoders] sound stick around issue

2009-09-09 Thread Karl DeSaulniers
Well this may not stop the flv from playing and it's AS2 code, so there may be an equivilant in AS3, but try. stopAllSounds; At the end of the "out" transition. HTHs Karl Sent from losPhone On Sep 9, 2009, at 8:53 PM, Sam Brown <4sambr...@gmail.com> wrote: Hello all, I have an issue whi

[Flashcoders] sound stick around issue

2009-09-09 Thread Sam Brown
Hello all, I have an issue which will probably be a softball for you guys... Basically I have a gallery-type nav; when you click on an item, an external swf is loaded into a container_mc. The container_mc lives in the main timeline and is simply used to tween the loaded swf in/out and around. I'