Hi,
you mean something like this:
var bitmapData1:BitmapData =
new BitmapData(200, 200, false, 0x00);
bitmapData1.draw(myMC,new Matrix());
?
greetz
JC
On 3/21/07, Douglas Pearson [EMAIL PROTECTED] wrote:
Anyone know if there's a way to draw the contents of a SWF to a
Bitmap/BitmapData
CHK OUT bitmap.draw();
:)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Douglas
Pearson
Sent: Wednesday, March 21, 2007 4:56 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Anyway way to capture a SWF as a bitmap?
Anyone know if
Anyone know if there's a way to draw the contents of a SWF to a
Bitmap/BitmapData object within Flash?
I have a SWF that involves lots of complex rendering steps and I want to be
export it as a bitmap. The export part should be fine (using a server to
actually save the file) if I can figure out
Anyone know if there's a way to draw the contents of a SWF to
a Bitmap/BitmapData object within Flash?
I have a SWF that involves lots of complex rendering steps
and I want to be export it as a bitmap. The export part
should be fine (using a server to actually save the file) if
I can
Hey Douglas,
To answer your question, the technique is to create a BitmapData object
initialized to the width/height of your movieclip, you then call draw()
passing the movieclip you want to convert.
This is something I've done in Flex. It's much easier in AS3 as there are
jpeg/png encoders
Have you tried loading the swf inside a MovieClip and then trace the
MovieClip to a BitmapData object ?
I don't know if the same security restrictions apply to swf files as with
image files ...
Alain
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Thanks to everyone who pointed out the bitmapData.draw() method!
I had seen that in passing but didn't realize that IBitmapDrawable supported
all display objects.
Thanks folks--that should do nicely.
Doug
-Original Message-
From: Hans Wichman [mailto:[EMAIL PROTECTED]
Sent: Wednesday,
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