Re: [Flashcoders] Question about MouseEvent.ROLL_OVER and ROLL_OUT

2010-05-05 Thread Donald Talcott
My file has two scenes. See code below. Originally the Mouse Events were MouseEvent.CLICK and they worked fine. Scene 1 Frame 1 stop(); playScene2_btn.addEventListener(MouseEvent.MOUSE_OVER, playScene2); function playScene2(evt:Event) { gotoAndPlay(1, "Scene 2"); } Scene 2 Frame 1

RE: [Flashcoders] Question about MouseEvent.ROLL_OVER and ROLL_OUT

2010-05-05 Thread Mattheis, Erik (MIN - WSW)
Instead of using a MC the size of the stage, you may want to try listening like - this.root.addEventListener(MouseEvent.ROLL_OVER, overHandler) and this.stage.addEventListener(Event.MOUSE_LEAVE, offHandler); _ _ _ Erik Mattheis Senior Web Developer Minneapolis T  952 346 6610 C 612 377 2272 Web

Re: [Flashcoders] Question about MouseEvent.ROLL_OVER and ROLL_OUT

2010-05-05 Thread Karl DeSaulniers
Please post your code if you can. It may be a problem with the way you have written it. Karl On May 5, 2010, at 4:35 PM, Donald Talcott wrote: I have an AS3 fla file with a mc and stop() on frame 1 and different content on additional frames. When the swf is launched, I would like to have a