So I was able to get this to work for a large majority of cases by
handling the following special cases:
1) Clicking a row in a List, code snippet:
listObj.selectedIndex = theObjToClick.__dataIdx;
listObj.dispatchEvent( {type:change, target:listObj, name:change} );
2) Clicking a Menu item,
I'm assuming that you have something other than the pointer acting like it
has control in the same way as the cursor.
I've done this before for some specific circumstances and it required hit
collision detection and checking for every possible scenario.
- Check for onPress and onRelease and
Hi,
what you wanna do is to send Windows messages, this is not supported in
flash, and I know nothing of a workaround.
Sorry
Yehia
On 10/19/06, Vishal Kapur [EMAIL PROTECTED] wrote:
I'll ask the question a different way: what are all the ways that a
mouse click event can be handled in a flash
Other than onPress/Release you can try onMouseDown / HitTest combination.
It's not quite clear what you're trying to do though. or maybe i'm reading
it in dumb mode right now.
On 10/19/06, Yehia Shouman [EMAIL PROTECTED] wrote:
Hi,
what you wanna do is to send Windows messages, this is not
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